Player Matchup

Hou Yi
Hou Yi
Absolutex32
Hou Yi
Level 142
God Stats
4W - 2L
1,472 SR
Queue Stats
131W - 137L
1,488 Elo+
Party 1
Nox
Nox
MaleTrumpet
Nox
Level 149
God Stats
5W - 5L
1,565 SR
Queue Stats
61W - 49L
1,472 Elo+
Party 1
Bastet
Bastet
N7killa
Bastet
Level 128
God Stats
0W - 1L
1,346 SR
Queue Stats
117W - 102L
1,520 Elo+
Party 1
Ra
Ra
WinterCaptain66
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 40L
1,642 Elo+
Party 1
Hun Batz
Hun Batz
iGankMom
Hun Batz
Level 29
God Stats
1W - 3L
1,259 SR
Queue Stats
302W - 164L
1,639 Elo+
Solo
Team Averages
Level 114
1,428 SR
1,552 Elo+

VS

Team Averages
Level 104
1,569 SR
1,524 Elo+
Nu Wa
Nu Wa
DigitalCatfish
Nu Wa
Level 111
God Stats
1W - 2L
1,174 SR
Queue Stats
264W - 235L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Ghøstring
Baron Samedi
Level 126
God Stats
5W - 2L
1,591 SR
Queue Stats
228W - 237L
1,546 Elo+
Solo
Arachne
Arachne
Shanners8
Arachne
Level 146
God Stats
3W - 1L
1,898 SR
Queue Stats
122W - 123L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Zen9735
Sun Wukong
Level 21
God Stats
1W - 0L
1,677 SR
Queue Stats
35W - 40L
1,423 Elo+
Solo
Bacchus
Bacchus
cellred
Bacchus
Level 117
God Stats
15W - 13L
1,505 SR
Queue Stats
764W - 803L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
1 / 6 / 14
9,964
586
15,020
21,942
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 5 / 9
12,504
736
21,372
20,480
9,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
N7killa
Bastet
19
9 / 4 / 9
11,667
686
23,698
17,517
6,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 12
9,805
577
19,527
19,329
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
iGankMom
Hun Batz
16
1 / 8 / 13
10,315
607
17,630
21,601
19,545
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 11
12,731
749
26,943
14,646
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Ghøstring
Baron Samedi
20
4 / 3 / 16
12,408
730
21,264
17,736
15,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Shanners8
Arachne
20
8 / 4 / 15
12,737
749
21,211
29,680
16,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
Zen9735
Sun Wukong
18
4 / 5 / 17
11,560
680
12,764
24,368
25,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
cellred
Bacchus
18
1 / 4 / 19
11,307
665
13,535
35,737
43,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
105
18
Kills
27
27
Deaths
18
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
14
1.33
W
10
2
11
7.75
W
Baron Samedi
Ghøstring
Baron Samedi
4
3
16
4
L
7
5
9
2.3
L
Bastet
N7killa
Bastet
9
4
9
3.38
W
Arachne
Shanners8
Arachne
8
4
15
3.88
L
0
4
12
1.5
W
Sun Wukong
Zen9735
Sun Wukong
4
5
17
2.5
W
Bacchus
cellred
Bacchus
1
4
19
2.63
L
Hun Batz
iGankMom
Hun Batz
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,247
Damage
95,717
100,869
Taken
122,167
51,739
Mitigated
108,170
49,858
Healing
56,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
15,020
8,881
1,397
7,002
21,942
8,372
0
13,403
8,118
0
33,026
W
26,943
6,965
2,721
2,372
14,646
6,965
2,415
4,092
10,554
49,078
0
W
Baron Samedi
Ghøstring
Baron Samedi
21,264
1,565
10,375
5,954
17,736
15,383
300
5,597
12,139
48,841
0
L
21,372
2,323
2,571
4,276
20,480
9,388
0
12,197
7,746
58,669
0
L
Bastet
N7killa
Bastet
23,698
4,777
283
1,732
17,517
6,560
0
10,300
6,795
0
38,366
W
Arachne
Shanners8
Arachne
21,211
12,611
2,620
13,704
29,680
16,485
1,010
10,953
18,727
0
30,703
L
19,527
2,614
19,713
10,286
19,329
7,874
0
11,557
7,385
56,104
0
W
Sun Wukong
Zen9735
Sun Wukong
12,764
2,587
2,103
1,320
24,368
25,585
1,100
10,107
14,261
0
29,308
W
Bacchus
cellred
Bacchus
13,535
1,630
3,691
11,714
35,737
43,752
416
10,847
24,890
23,790
0
L
Hun Batz
iGankMom
Hun Batz
17,630
2,229
656
1,942
21,601
19,545
0
12,015
9,083
1,457
30,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,255
Gold Earned
60,743
265
Minions Killed
201
0
Camps Cleared
0
1,459,010
Distance Traveled
1,567,764
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,964
586
38
2
0
262,935
0
W
Nu Wa
12,731
749
55
3
0
292,713
1
W
Baron Samedi
12,408
730
58
3
0
306,509
0
L
Nox
12,504
736
85
5
0
290,895
3
L
Bastet
11,667
686
44
3
0
331,139
0
W
Arachne
12,737
749
43
3
0
340,126
0
L
Ra
9,805
577
75
4
0
304,198
0
W
Sun Wukong
11,560
680
32
2
0
316,884
0
W
Bacchus
11,307
665
13
1
0
311,532
4
L
Hun Batz
10,315
607
23
1
0
269,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role