Player Matchup

Tiamat
Tiamat
Cutforbeib
Tiamat
Level 19
God Stats
2W - 2L
1,131 SR
Queue Stats
23W - 22L
1,420 Elo+
Party 2
Neith
Neith
TedSpundy
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,286 Elo+
Party 1
Ganesha
Ganesha
bvam2013
Ganesha
Level 8
God Stats
1W - 1L
1,248 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 1
Bakasura
Bakasura
juicyteXXass
Bakasura
Level 29
God Stats
13W - 6L
1,645 SR
Queue Stats
63W - 66L
1,462 Elo+
Solo
Osiris
Osiris
mayotwinkies
Osiris
Level 18
God Stats
5W - 5L
1,391 SR
Queue Stats
23W - 20L
1,412 Elo+
Party 2
Team Averages
Level 16
1,383 SR
1,374 Elo+

VS

Team Averages
Level 18
1,561 SR
1,404 Elo+
Danzaburou
Danzaburou
Natesclubhouse
Danzaburou
Level 20
God Stats
16W - 20L
1,400 SR
Queue Stats
270W - 301L
1,364 Elo+
Party 3
Kukulkan
Kukulkan
Nolove_lizzyyy
Kukulkan
Level 24
God Stats
7W - 16L
1,424 SR
Queue Stats
40W - 69L
1,318 Elo+
Solo
Bakasura
Bakasura
Pickle10301030
Bakasura
Level 18
God Stats
4W - 4L
1,671 SR
Queue Stats
192W - 192L
1,402 Elo+
Party 3
Thoth
Thoth
SnecSnac
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
cse_and_desist
Gilgamesh
Level 5
God Stats
2W - 2L
1,809 SR
Queue Stats
24W - 21L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cutforbeib
Tiamat
20
5 / 4 / 6
14,878
531
16,706
13,881
9,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TedSpundy
Neith
16
3 / 10 / 2
11,967
427
9,159
17,228
6,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
bvam2013
Ganesha
15
0 / 9 / 5
10,521
376
2,740
20,774
14,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
juicyteXXass
Bakasura
20
19 / 9 / 3
17,348
620
27,395
29,365
12,592
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
5 / 5 / 6
15,019
536
11,248
19,523
12,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Natesclubhouse
Danzaburou
20
19 / 4 / 10
17,495
625
33,118
23,485
9,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
16
0 / 9 / 4
9,890
353
4,683
15,403
5,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
19
13 / 9 / 6
13,352
477
19,327
22,755
10,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
SnecSnac
Thoth
18
1 / 7 / 10
11,626
415
8,787
17,304
6,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
cse_and_desist
Gilgamesh
10
4 / 4 / 0
9,336
333
6,058
9,880
5,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
67
32
Kills
37
37
Deaths
33
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cutforbeib
Tiamat
5
4
6
2
L
Danzaburou
Natesclubhouse
Danzaburou
19
4
10
6
L
Kukulkan
0
9
4
0.22
L
Bakasura
13
9
6
1.78
L
Thoth
SnecSnac
Thoth
1
7
10
0.86
W
Neith
TedSpundy
Neith
3
10
2
0.4
W
Ganesha
bvam2013
Ganesha
0
9
5
0.28
L
Gilgamesh
cse_and_desist
Gilgamesh
4
4
0
1
W
Bakasura
juicyteXXass
Bakasura
19
9
3
2.28
W
Osiris
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,248
Damage
71,973
100,771
Taken
88,827
55,024
Mitigated
37,283
23,258
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cutforbeib
Tiamat
16,706
1,354
0
3,925
13,881
9,291
4,372
3,234
10,534
97,781
0
L
Danzaburou
Natesclubhouse
Danzaburou
33,118
15,019
0
9,813
23,485
9,641
972
4,958
17,650
0
132,048
L
Kukulkan
4,683
405
0
196
15,403
5,241
878
5,403
9,184
48,645
0
L
Bakasura
19,327
12,932
0
3,161
22,755
10,450
0
3,022
18,520
0
80,112
L
Thoth
SnecSnac
Thoth
8,787
557
0
2,016
17,304
6,277
146
5,534
11,205
52,153
0
W
Neith
TedSpundy
Neith
9,159
3,380
0
2,015
17,228
6,321
4,235
2,609
14,080
0
44,510
W
Ganesha
bvam2013
Ganesha
2,740
261
0
2,317
20,774
14,268
1,120
2,893
17,052
28,712
0
L
Gilgamesh
cse_and_desist
Gilgamesh
6,058
2,098
0
2,081
9,880
5,674
90
0
9,569
0
24,192
W
Bakasura
juicyteXXass
Bakasura
27,395
21,666
198
9,383
29,365
12,592
1,494
2,515
26,095
0
78,137
W
Osiris
11,248
5,768
0
5,420
19,523
12,552
5,468
2,219
17,304
0
81,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,733
Gold Earned
61,699
554
Minions Killed
574
0
Camps Cleared
0
2,394,795
Distance Traveled
2,060,957
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,878
531
200
7
0
465,454
1
L
Danzaburou
17,495
625
154
6
0
527,148
0
L
Kukulkan
9,890
353
93
3
0
389,935
0
L
Bakasura
13,352
477
139
5
0
510,822
0
L
Thoth
11,626
415
135
5
0
407,882
15
W
Neith
11,967
427
117
4
0
425,059
2
W
Ganesha
10,521
376
9
0
0
465,427
0
L
Gilgamesh
9,336
333
53
2
0
225,170
1
W
Bakasura
17,348
620
102
4
0
547,838
0
W
Osiris
15,019
536
126
5
0
491,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role