Player Matchup

Jormungandr
Jormungandr
BIG CHILLN1050
Jormungandr
Level 24
God Stats
6W - 6L
1,441 SR
Queue Stats
39W - 62L
1,289 Elo+
Solo
Artemis
Artemis
Beautifulnew
Artemis
Level 28
God Stats
63W - 65L
1,457 SR
Queue Stats
173W - 213L
1,432 Elo+
Solo
Yemoja
Yemoja
Davii ryan
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,570 Elo+
Solo
Sol
Sol
LibelousTuna9
Sol
Level 23
God Stats
31W - 51L
1,684 SR
Queue Stats
377W - 412L
1,415 Elo+
Solo
Izanami
Izanami
Zihyo
Izanami
Level 23
God Stats
10W - 9L
1,757 SR
Queue Stats
156W - 164L
1,536 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,448 Elo+

VS

Team Averages
Level 14
1,629 SR
1,328 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ElixirMixer
Hera
Level 8
God Stats
2W - 3L
1,761 SR
Queue Stats
10W - 13L
1,453 Elo+
Solo
Bellona
Bellona
Godslayer3495
Bellona
Level 12
God Stats
3W - 0L
1,796 SR
Queue Stats
98W - 97L
1,287 Elo+
Solo
Cthulhu
Cthulhu
STAR_TREK_GEN
Cthulhu
Level 18
God Stats
10W - 3L
1,803 SR
Queue Stats
55W - 46L
1,351 Elo+
Solo
Ares
Ares
amateraxronaldgm
Ares
Level 5
God Stats
3W - 3L
1,286 SR
Queue Stats
3W - 6L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIG CHILLN1050
Jormungandr
20
5 / 4 / 8
14,982
1,070
17,999
28,328
22,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Beautifulnew
Artemis
19
0 / 14 / 8
12,554
897
15,308
24,603
12,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Davii ryan
Yemoja
18
1 / 4 / 3
12,060
861
3,392
12,620
6,939
18
4 / 11 / 5
13,024
930
17,417
29,612
12,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Zihyo
Izanami
18
3 / 4 / 4
12,745
910
9,022
13,079
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
14 / 4 / 16
15,459
1,104
38,630
14,296
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 16
14,474
1,034
25,879
12,156
4,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
20
14 / 2 / 8
15,522
1,109
24,458
23,035
23,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
20
4 / 2 / 23
14,676
1,048
14,835
20,388
19,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 1 / 0
10,280
734
373
2,160
880
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
13
Kills
37
37
Deaths
13
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
4
16
5.5
L
Jormungandr
BIG CHILLN1050
Jormungandr
5
4
8
2.25
L
Artemis
Beautifulnew
Artemis
0
14
8
0.29
L
Yemoja
Davii ryan
Yemoja
1
4
3
0.63
W
5
4
16
3.25
W
Bellona
14
2
8
9
L
4
11
5
0.59
W
Cthulhu
4
2
23
7.75
L
Izanami
Zihyo
Izanami
3
4
4
1.25
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,138
Damage
104,175
108,242
Taken
72,035
60,332
Mitigated
55,224
9,489
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
38,630
24,465
537
2,367
14,296
6,271
0
9,078
5,218
0
61,865
L
Jormungandr
BIG CHILLN1050
Jormungandr
17,999
4,750
1,389
1,071
28,328
22,879
0
15,801
12,527
59,479
0
L
Artemis
Beautifulnew
Artemis
15,308
6,531
0
1,154
24,603
12,364
0
6,753
17,850
0
47,344
L
Yemoja
Davii ryan
Yemoja
3,392
320
1,219
124
12,620
6,939
0
3,645
8,975
16,358
0
W
25,879
5,706
160
1,774
12,156
4,735
0
7,113
5,043
70,854
0
W
Bellona
24,458
11,651
0
676
23,035
23,997
0
10,952
12,083
0
46,077
L
17,417
8,514
0
4,532
29,612
12,259
0
10,908
18,704
28,101
0
W
Cthulhu
14,835
445
1,406
4,167
20,388
19,341
0
9,983
9,850
28,863
0
L
Izanami
Zihyo
Izanami
9,022
5,223
0
0
13,079
5,891
0
3,980
9,099
0
21,913
W
373
90
0
0
2,160
880
0
1,682
478
792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,365
Gold Earned
70,411
244
Minions Killed
249
5
Camps Cleared
11
1,078,521
Distance Traveled
1,063,907
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,459
1,104
52
4
5
203,152
0
L
Jormungandr
14,982
1,070
90
6
1
259,327
2
L
Artemis
12,554
897
79
6
2
212,034
1
L
Yemoja
12,060
861
31
2
0
227,033
1
W
Hera
14,474
1,034
108
8
4
260,998
0
W
Bellona
15,522
1,109
55
4
2
260,005
0
L
Sol
13,024
930
21
2
0
245,401
0
W
Cthulhu
14,676
1,048
34
2
0
304,672
0
L
Izanami
12,745
910
23
2
2
134,726
2
W
Ares
10,280
734
0
0
0
35,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role