Player Matchup

Kukulkan
Kukulkan
Platinum V
ALLEZZANFIACINII
Kukulkan
Platinum V
Level 156
God Stats
23W - 19L
1,670 SR
Queue Stats
193W - 207L
1,770 MMR
Solo
Sobek
Sobek
Gold I
Makhshark
Sobek
Gold I
Level 108
God Stats
5W - 9L
1,638 SR
Queue Stats
185W - 180L
1,732 MMR
Solo
Nike
Nike
Platinum V
UCOMEGETSOME187
Nike
Platinum V
Level 160
God Stats
236W - 168L
1,700 SR
Queue Stats
886W - 885L
1,751 MMR
Solo
Apollo
Apollo
Gold I
VeryBigThang
Apollo
Gold I
Level 109
God Stats
13W - 3L
1,711 SR
Queue Stats
92W - 104L
1,757 MMR
Solo
Awilix
Awilix
Platinum V
Yeiisonm
Awilix
Platinum V
Level 159
God Stats
2W - 4L
1,451 SR
Queue Stats
330W - 322L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,634 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,637 SR
1,745 MMR
Chaac
Chaac
Gold V
Depressed_Zeus
Chaac
Gold V
Level 85
God Stats
4W - 3L
1,780 SR
Queue Stats
12W - 9L
1,576 MMR
Party 1
Neith
Neith
Platinum II
MDB BK BR
Neith
Platinum II
Level 160
God Stats
4W - 1L
1,644 SR
Queue Stats
231W - 210L
1,751 MMR
Solo
Janus
Janus
Gold I
Smite-Ra
Janus
Gold I
Level 127
God Stats
1W - 1L
1,505 SR
Queue Stats
19W - 8L
1,956 MMR
Party 1
Sol
Sol
Platinum IV
Tmuels7079
Sol
Platinum IV
Level 140
God Stats
36W - 23L
1,766 SR
Queue Stats
202W - 199L
1,727 MMR
Solo
Serqet
Serqet
Platinum V
YourMother5677
Serqet
Platinum V
Level 127
God Stats
3W - 3L
1,489 SR
Queue Stats
424W - 418L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,325
466
9,292
9,177
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Makhshark
Sobek
12
1 / 2 / 7
8,305
415
6,314
15,128
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 1
9,254
463
9,287
14,846
13,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
17
5 / 6 / 2
10,588
529
11,219
15,575
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Yeiisonm
Awilix
12
0 / 7 / 4
7,896
395
4,966
14,564
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaGilgameshPersephoneSet

VS

Bans
King ArthurTiamatYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
10,105
505
8,848
12,408
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
MDB BK BR
Neith
19
6 / 1 / 5
12,058
603
11,734
10,155
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Smite-Ra
Janus
18
2 / 3 / 8
11,166
558
8,485
14,569
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 2 / 2
12,225
611
14,686
14,613
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 3 / 5
10,135
507
6,872
17,278
15,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
9
Kills
21
22
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
1
0
10
6
W
Neith
MDB BK BR
Neith
6
1
5
8.5
L
Sobek
Makhshark
Sobek
1
2
7
2.25
W
Janus
Smite-Ra
Janus
2
3
8
2
W
9
2
2
5
L
0
2
1
0.25
L
Apollo
5
6
2
1
L
Awilix
Yeiisonm
Awilix
0
7
4
0.29
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,078
Damage
50,625
69,290
Taken
69,023
40,038
Mitigated
40,326
14,842
Healing
32,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,292
410
0
500
9,177
3,581
0
2,428
6,041
66,931
0
W
8,848
1,422
0
7,325
12,408
10,750
377
2,787
9,525
0
47,803
W
Neith
MDB BK BR
Neith
11,734
5,069
0
6,564
10,155
4,310
93
3,003
7,016
0
94,568
L
Sobek
Makhshark
Sobek
6,314
328
0
4,720
15,128
11,908
0
5,101
9,967
22,993
0
W
Janus
Smite-Ra
Janus
8,485
1,212
0
7,765
14,569
4,769
452
1,356
13,177
80,105
0
W
14,686
4,023
0
10,659
14,613
5,190
3,761
1,984
12,629
98,838
0
L
9,287
1,369
0
4,020
14,846
13,350
300
4,117
10,141
0
68,475
L
Apollo
11,219
6,479
0
4,006
15,575
5,797
0
8,400
6,743
0
71,260
L
Awilix
Yeiisonm
Awilix
4,966
1,436
0
1,596
14,564
5,402
0
3,125
11,205
0
50,661
W
6,872
1,150
0
426
17,278
15,307
0
5,940
11,070
0
19,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
55,689
521
Minions Killed
585
0
Camps Cleared
0
1,875,230
Distance Traveled
1,929,368
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,325
466
148
7
0
331,128
4
W
Chaac
10,105
505
87
4
0
415,485
2
W
Neith
12,058
603
163
8
0
337,207
6
L
Sobek
8,305
415
29
1
0
409,852
2
W
Janus
11,166
558
153
8
0
394,810
4
W
Sol
12,225
611
159
8
0
355,968
2
L
Nike
9,254
463
127
6
0
408,579
3
L
Apollo
10,588
529
138
7
0
352,863
1
L
Awilix
7,896
395
79
4
0
372,808
4
W
Serqet
10,135
507
23
1
0
425,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role