Player Matchup

Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hokisane
Arachne
Level 128
God Stats
32W - 22L
1,622 SR
Queue Stats
753W - 791L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IBeheth
Morgan Le Fay
Level 149
God Stats
21W - 9L
1,558 SR
Queue Stats
108W - 134L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Misterbla
Cernunnos
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
163W - 178L
1,515 Elo+
Solo
Cthulhu
Cthulhu
SrBroccoli
Cthulhu
Level 78
God Stats
3W - 1L
1,445 SR
Queue Stats
9W - 10L
1,373 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,475 Elo+

VS

Team Averages
Level 127
1,441 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IlBlacklI
Ra
Level 126
God Stats
8W - 7L
1,596 SR
Queue Stats
166W - 166L
1,533 Elo+
Party 2
Anhur
Anhur
L0OB00
Anhur
Level 106
God Stats
3W - 8L
1,314 SR
Queue Stats
378W - 404L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
xResidenT29x
Tsukuyomi
Level 156
God Stats
1W - 3L
1,297 SR
Queue Stats
154W - 149L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 3 / 0
4,187
523
686
3,369
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Hokisane
Arachne
9
1 / 2 / 0
4,831
604
1,756
5,982
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
IBeheth
Morgan Le Fay
9
0 / 1 / 1
5,057
632
4,442
5,805
2,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Misterbla
Cernunnos
10
5 / 0 / 1
5,793
724
3,500
3,495
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
SrBroccoli
Cthulhu
8
1 / 0 / 5
4,981
623
2,527
3,137
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 0
5,178
647
3,473
5,732
2,988
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
 
Jormungandr
7
0 / 2 / 0
4,247
531
805
4,445
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 1
5,684
711
2,890
3,470
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
L0OB00
Anhur
4
0 / 3 / 0
3,542
443
1,100
3,285
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
xResidenT29x
Tsukuyomi
9
2 / 0 / 4
5,185
648
3,242
5,293
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
6
6
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
0
0
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Arachne
Hokisane
Arachne
1
2
0
0.5
W
Morgan Le Fay
IBeheth
Morgan Le Fay
0
1
1
0.5
L
4
1
1
4.5
L
Anhur
L0OB00
Anhur
0
3
0
0
W
Cernunnos
Misterbla
Cernunnos
5
0
1
5.5
W
Cthulhu
SrBroccoli
Cthulhu
1
0
5
3.5
L
Tsukuyomi
xResidenT29x
Tsukuyomi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
11,510
21,788
Taken
22,225
7,496
Mitigated
7,615
8,034
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
686
166
0
442
3,369
1,101
0
1,084
2,285
19,952
0
L
Cu Chulainn
 
Cu Chulainn
3,473
172
0
1,993
5,732
2,988
0
3,568
2,164
0
32,270
L
Jormungandr
 
Jormungandr
805
204
0
228
4,445
1,455
0
932
3,513
14,588
0
W
Arachne
Hokisane
Arachne
1,756
1,236
0
1,286
5,982
1,737
0
826
5,156
0
25,420
W
Morgan Le Fay
IBeheth
Morgan Le Fay
4,442
570
0
2,847
5,805
2,580
0
0
5,805
31,052
0
L
2,890
560
133
1,667
3,470
1,162
405
475
2,961
33,179
0
L
Anhur
L0OB00
Anhur
1,100
664
0
710
3,285
501
0
941
2,344
0
6,108
W
Cernunnos
Misterbla
Cernunnos
3,500
1,602
0
2,296
3,495
897
0
783
2,712
0
26,740
W
Cthulhu
SrBroccoli
Cthulhu
2,527
355
58
1,105
3,137
1,181
189
1,002
2,135
12,065
0
L
Tsukuyomi
xResidenT29x
Tsukuyomi
3,242
1,120
0
2,589
5,293
1,509
0
1,631
3,588
0
20,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
23,836
241
Minions Killed
237
0
Camps Cleared
0
745,637
Distance Traveled
724,486
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,187
523
32
4
0
148,899
5
L
Cu Chulainn
5,178
647
68
9
0
164,491
4
L
Jormungandr
4,247
531
32
4
0
133,198
1
W
Arachne
4,831
604
63
8
0
154,555
2
W
Morgan Le Fay
5,057
632
73
9
0
142,741
2
L
Ra
5,684
711
79
10
0
151,178
1
L
Anhur
3,542
443
9
1
0
81,501
1
W
Cernunnos
5,793
724
55
7
0
137,532
2
W
Cthulhu
4,981
623
18
2
0
161,910
3
L
Tsukuyomi
5,185
648
49
6
0
194,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role