Player Matchup

Ne Zha
Ne Zha
NickTheQuick2021
Ne Zha
Level 28
God Stats
8W - 6L
1,693 SR
Queue Stats
113W - 113L
1,511 Elo+
Solo
Cernunnos
Cernunnos
RonaldoMiguel1
Cernunnos
Level 28
God Stats
0W - 3L
1,266 SR
Queue Stats
69W - 69L
1,491 Elo+
Solo
Chang'e
Chang'e
Ventrue38
Chang'e
Level 94
God Stats
24W - 18L
1,648 SR
Queue Stats
292W - 344L
1,488 Elo+
Party 1
Izanami
Izanami
X-Raw_Gaming-X
Izanami
Level 27
God Stats
55W - 32L
1,780 SR
Queue Stats
88W - 87L
1,480 Elo+
Solo
Bellona
Bellona
ZabricXI
Bellona
Level 9
God Stats
8W - 15L
1,622 SR
Queue Stats
8W - 24L
1,488 Elo+
Party 1
Team Averages
Level 37
1,602 SR
1,491 Elo+

VS

Team Averages
Level 23
1,502 SR
1,416 Elo+
Merlin
Merlin
Hnoots
Merlin
Level 26
God Stats
26W - 22L
1,517 SR
Queue Stats
46W - 56L
1,279 Elo+
Party 2
Osiris
Osiris
XEllison60OG
Osiris
Level 12
God Stats
43W - 47L
1,399 SR
Queue Stats
49W - 61L
1,301 Elo+
Party 2
Bellona
Bellona
Zarathos9346
Bellona
Level 3
God Stats
3W - 9L
1,750 SR
Queue Stats
42W - 60L
1,681 Elo+
Party 2
Ymir
Ymir
adrixnxsh
Ymir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,333 Elo+
Party 2
Nemesis
Nemesis
plantand000
Nemesis
Level 29
God Stats
11W - 16L
1,343 SR
Queue Stats
79W - 82L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 14
16,088
1,006
33,521
27,760
10,947
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
RonaldoMiguel1
Cernunnos
20
10 / 10 / 13
16,314
1,020
24,960
31,734
13,180
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Ventrue38
Chang'e
20
5 / 1 / 21
16,386
1,024
29,783
19,178
6,188
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 20
15,784
987
29,419
22,053
11,048
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ZabricXI
Bellona
20
5 / 9 / 11
14,650
916
6,001
27,785
19,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hnoots
Merlin
20
11 / 5 / 15
18,099
1,131
36,927
15,969
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
4 / 5 / 18
15,976
999
20,117
24,705
19,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Zarathos9346
Bellona
20
1 / 11 / 17
14,659
916
7,515
28,659
29,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
20
7 / 6 / 14
16,669
1,042
26,198
34,824
18,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Nemesis
plantand000
Nemesis
20
10 / 8 / 11
17,263
1,079
33,739
27,812
15,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
108
35
Kills
33
33
Deaths
35
79
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hnoots
Merlin
11
5
15
3.7
L
11
7
14
2.57
L
Cernunnos
RonaldoMiguel1
Cernunnos
10
10
13
1.65
L
Chang'e
Ventrue38
Chang'e
5
1
21
15.5
L
4
6
20
2.33
W
Osiris
4
5
18
2.6
L
Bellona
ZabricXI
Bellona
5
9
11
1.17
W
Bellona
Zarathos9346
Bellona
1
11
17
0.86
W
Ymir
7
6
14
2.33
W
Nemesis
plantand000
Nemesis
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,684
Damage
124,496
128,510
Taken
131,969
60,466
Mitigated
88,659
26,764
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hnoots
Merlin
36,927
2,206
424
1,514
15,969
5,810
0
4,291
11,522
80,762
0
L
33,521
19,215
0
6,261
27,760
10,947
0
11,480
16,280
0
50,765
L
Cernunnos
RonaldoMiguel1
Cernunnos
24,960
15,187
0
2,088
31,734
13,180
0
16,893
14,841
0
52,136
L
Chang'e
Ventrue38
Chang'e
29,783
3,286
9,550
8,124
19,178
6,188
0
9,095
10,083
56,370
0
L
29,419
25,482
0
378
22,053
11,048
0
11,587
10,466
0
68,715
W
Osiris
20,117
7,629
0
1,973
24,705
19,538
0
5,694
18,719
0
46,103
L
Bellona
ZabricXI
Bellona
6,001
2,350
0
363
27,785
19,103
0
14,070
13,715
126
17,087
W
Bellona
Zarathos9346
Bellona
7,515
2,721
0
160
28,659
29,999
0
4,607
23,722
0
19,944
W
Ymir
26,198
1,211
0
4,142
34,824
18,275
0
5,353
29,186
56,840
0
W
Nemesis
plantand000
Nemesis
33,739
21,174
0
3,166
27,812
15,037
0
8,604
18,911
0
61,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,222
Gold Earned
82,666
294
Minions Killed
310
4
Camps Cleared
12
1,463,636
Distance Traveled
1,472,609
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,099
1,131
88
6
1
298,264
0
L
Ne Zha
16,088
1,006
40
3
2
305,351
0
L
Cernunnos
16,314
1,020
59
4
0
258,525
1
L
Chang'e
16,386
1,024
88
6
0
355,573
1
L
Izanami
15,784
987
77
5
1
246,348
1
W
Osiris
15,976
999
53
3
0
327,591
0
L
Bellona
14,650
916
30
2
1
297,839
0
W
Bellona
14,659
916
31
2
0
210,222
0
W
Ymir
16,669
1,042
92
6
2
295,113
0
W
Nemesis
17,263
1,079
46
3
9
341,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role