Player Matchup

Aphrodite
Aphrodite
Am A Niller
Aphrodite
Level 29
God Stats
7W - 9L
1,431 SR
Queue Stats
65W - 69L
1,457 Elo+
Party 1
Hachiman
Hachiman
Am I Stuttering
Hachiman
Level 37
God Stats
1W - 2L
1,757 SR
Queue Stats
59W - 56L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
EvilestPlayer91
Ah Puch
Level 89
God Stats
2W - 0L
1,704 SR
Queue Stats
29W - 24L
1,483 Elo+
Party 1
Team Averages
Level 52
1,631 SR
1,470 Elo+

VS

Team Averages
Level 12
1,518 SR
1,457 Elo+
Nike
Nike
DD1-BDD-SNR
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,254 Elo+
Party 2
Thor
Thor
TTV_CigAR69
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,617 Elo+
Party 2
Tiamat
Tiamat
mokiki44
Tiamat
Level 4
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Am A Niller
Aphrodite
12
9 / 0 / 14
8,986
899
3,740
4,787
1,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
14 / 1 / 10
10,085
1,009
12,298
8,399
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
6 / 1 / 18
8,757
876
11,367
8,854
2,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,748
675
7,922
12,627
4,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 11 / 1
5,866
587
3,706
12,402
4,569
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
mokiki44
Tiamat
8
1 / 10 / 1
6,689
669
2,486
9,953
4,996
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
29
Kills
2
2
Deaths
29
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Am A Niller
Aphrodite
9
0
14
16
W
Hachiman
14
1
10
19
L
1
8
1
0.19
W
6
1
18
15
L
0
11
1
0.05
L
Tiamat
mokiki44
Tiamat
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
14,114
22,040
Taken
34,982
7,668
Mitigated
14,198
10,395
Healing
1,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Am A Niller
Aphrodite
3,740
1,236
4,567
3,212
4,787
1,887
273
898
3,889
12,232
0
W
Hachiman
12,298
6,888
308
1,244
8,399
3,022
1,707
897
7,502
0
24,954
L
7,922
1,302
231
779
12,627
4,633
0
3,256
9,371
0
17,144
W
11,367
1,965
0
1,064
8,854
2,759
511
691
8,163
37,878
0
L
3,706
1,719
0
0
12,402
4,569
0
6,790
5,612
0
7,934
L
Tiamat
mokiki44
Tiamat
2,486
204
0
537
9,953
4,996
0
5,061
4,892
9,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
19,303
100
Minions Killed
41
0
Camps Cleared
0
514,087
Distance Traveled
444,772
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,986
899
25
3
0
184,573
1
W
Hachiman
10,085
1,009
36
4
0
169,864
3
L
Nike
6,748
675
23
2
0
160,253
4
W
Ah Puch
8,757
876
39
4
0
159,650
0
L
Thor
5,866
587
12
1
0
136,952
0
L
Tiamat
6,689
669
6
1
0
147,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role