Player Matchup

Janus
Janus
BlazingSilver
Janus
Level 140
God Stats
1W - 9L
1,120 SR
Queue Stats
227W - 242L
1,482 Elo+
Solo
Serqet
Serqet
BornOnVenus_
Serqet
Level 160
God Stats
4W - 10L
1,381 SR
Queue Stats
457W - 426L
1,492 Elo+
Party 3
Kukulkan
Kukulkan
Spydah_Cintron27
Kukulkan
Level 157
God Stats
11W - 13L
1,522 SR
Queue Stats
821W - 786L
1,456 Elo+
Party 3
Bacchus
Bacchus
TheAstralOcean
Bacchus
Level 52
God Stats
1W - 1L
1,656 SR
Queue Stats
87W - 84L
1,508 Elo+
Solo
Zeus
Zeus
TooFlawless187
Zeus
Level 151
God Stats
4W - 2L
1,611 SR
Queue Stats
193W - 168L
1,528 Elo+
Solo
Team Averages
Level 132
1,458 SR
1,493 Elo+

VS

Team Averages
Level 127
1,749 SR
1,494 Elo+
Artemis
Artemis
Dreaddfull
Artemis
Level 147
God Stats
6W - 1L
1,821 SR
Queue Stats
104W - 101L
1,529 Elo+
Party 1
Ares
Ares
Mute Quickzzz
Ares
Level 125
God Stats
7W - 2L
1,902 SR
Queue Stats
379W - 363L
1,457 Elo+
Party 2
Bellona
Bellona
Notorius_Requeno
Bellona
Level 126
God Stats
3W - 5L
1,800 SR
Queue Stats
207W - 217L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Ragnnark
Danzaburou
Level 139
God Stats
4W - 1L
1,485 SR
Queue Stats
159W - 156L
1,521 Elo+
Party 1
Nox
Nox
chrisjustice12
Nox
Level 100
God Stats
2W - 1L
1,739 SR
Queue Stats
56W - 58L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 18
12,281
722
15,049
17,499
9,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
20
9 / 5 / 11
12,817
754
12,644
24,161
21,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 8 / 11
12,362
727
17,801
16,740
10,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 4 / 22
12,609
742
10,929
19,437
37,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 7 / 11
11,943
703
19,056
13,446
7,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dreaddfull
Artemis
20
8 / 8 / 10
13,575
799
20,787
19,679
9,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 6 / 18
12,199
718
14,149
19,677
21,998
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 4 / 11
12,552
738
12,485
18,338
20,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Ragnnark
Danzaburou
20
7 / 7 / 14
13,631
802
17,972
18,221
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 10
13,828
813
13,333
15,845
6,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
94
29
Kills
31
31
Deaths
29
73
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
7
18
1.86
L
Serqet
9
5
11
2.9
W
Artemis
Dreaddfull
Artemis
8
8
10
1.63
W
3
6
18
2
W
6
4
11
2.88
W
Danzaburou
Ragnnark
Danzaburou
7
7
14
2
L
7
8
11
1.56
L
1
4
22
3
L
8
7
11
1.93
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,479
Damage
78,726
91,283
Taken
91,760
86,956
Mitigated
65,343
23,767
Healing
27,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,049
1,224
1,905
3,418
17,499
9,214
909
6,824
10,675
51,682
0
L
Serqet
12,644
2,186
2,822
7,093
24,161
21,834
633
6,326
17,835
0
13,608
W
Artemis
Dreaddfull
Artemis
20,787
8,466
1,468
4,393
19,679
9,383
3,620
12,837
6,090
0
40,739
W
14,149
925
162
1,710
19,677
21,998
0
13,767
5,562
21,001
0
W
12,485
2,112
2,844
5,344
18,338
20,065
520
10,597
7,223
269
21,970
W
Danzaburou
Ragnnark
Danzaburou
17,972
7,236
2,876
5,343
18,221
7,226
1,814
14,129
3,310
0
42,463
L
17,801
1,196
981
811
16,740
10,492
888
3,453
13,287
34,333
0
L
10,929
1,031
1,070
2,240
19,437
37,868
550
6,700
12,737
19,179
0
L
19,056
641
1,673
1,754
13,446
7,548
336
4,448
8,998
35,027
0
W
13,333
410
621
2,387
15,845
6,671
974
11,505
3,668
35,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,012
Gold Earned
65,785
174
Minions Killed
158
0
Camps Cleared
0
1,332,713
Distance Traveled
1,408,600
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,281
722
85
5
0
241,199
1
L
Serqet
12,817
754
17
1
0
299,093
1
W
Artemis
13,575
799
44
3
0
251,636
0
W
Ares
12,199
718
9
1
0
295,739
0
W
Bellona
12,552
738
13
1
0
318,591
4
W
Danzaburou
13,631
802
45
3
0
245,620
0
L
Kukulkan
12,362
727
32
2
0
264,128
0
L
Bacchus
12,609
742
12
1
0
288,836
2
L
Zeus
11,943
703
28
2
0
239,457
0
W
Nox
13,828
813
47
3
0
297,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role