Player Matchup

Gilgamesh
Gilgamesh
EpicRages
Gilgamesh
Level 149
God Stats
4W - 2L
1,520 SR
Queue Stats
26W - 24L
1,606 Elo+
Solo
Tiamat
Tiamat
GuzDaMan00
Tiamat
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 19L
1,245 Elo+
Solo
Set
Set
JACC1940
Set
Level 148
God Stats
4W - 6L
1,641 SR
Queue Stats
136W - 118L
1,647 Elo+
Party 1
Chaac
Chaac
chinerwins
Chaac
Level 90
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 54L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
rShOeMaKe
Danzaburou
Level 142
God Stats
48W - 33L
1,661 SR
Queue Stats
318W - 305L
1,559 Elo+
Solo
Team Averages
Level 130
1,564 SR
1,516 Elo+

VS

Team Averages
Level 114
1,485 SR
1,583 Elo+
Tyr
Tyr
BlackIcy
Tyr
Level 109
God Stats
2W - 1L
1,603 SR
Queue Stats
53W - 56L
1,530 Elo+
Solo
Anhur
Anhur
EhLiteCanadian
Anhur
Level 69
God Stats
23W - 21L
1,572 SR
Queue Stats
235W - 209L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FMx Progend
Morgan Le Fay
Level 148
God Stats
21W - 14L
1,646 SR
Queue Stats
520W - 483L
1,596 Elo+
Solo
Cabrakan
Cabrakan
FlatColt5685673
Cabrakan
Level 101
God Stats
0W - 6L
1,131 SR
Queue Stats
98W - 94L
1,573 Elo+
Party 2
Serqet
Serqet
SnozZGawD951
Serqet
Level 141
God Stats
13W - 27L
1,476 SR
Queue Stats
516W - 478L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpicRages
Gilgamesh
7
1 / 1 / 2
4,532
647
1,257
2,811
745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
GuzDaMan00
Tiamat
7
0 / 1 / 1
4,147
592
1,022
3,563
1,469
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 0
4,289
613
1,278
3,618
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
9
2 / 1 / 0
5,068
724
2,481
4,409
1,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
rShOeMaKe
Danzaburou
9
4 / 0 / 1
5,494
785
2,863
3,047
603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,045
578
2,524
4,186
1,334
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
0 / 3 / 1
3,967
567
1,482
3,069
470
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
FMx Progend
Morgan Le Fay
8
1 / 1 / 0
4,400
629
2,607
2,802
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
7
1 / 1 / 1
4,281
612
1,166
4,613
1,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
8
1 / 1 / 1
4,598
657
568
3,465
881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
3
1
0.17
W
Gilgamesh
EpicRages
Gilgamesh
1
1
2
2
L
Morgan Le Fay
FMx Progend
Morgan Le Fay
1
1
0
1
L
Cabrakan
1
1
1
1.5
W
Tiamat
GuzDaMan00
Tiamat
0
1
1
0.5
W
1
1
0
1
L
Serqet
1
1
1
1.5
W
Chaac
2
1
0
2
W
Danzaburou
rShOeMaKe
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,901
Damage
8,347
17,448
Taken
18,135
5,337
Mitigated
5,543
6,909
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,524
678
0
1,429
4,186
1,334
0
0
4,186
0
15,483
L
1,482
1,042
0
565
3,069
470
0
0
3,069
0
15,417
W
Gilgamesh
EpicRages
Gilgamesh
1,257
275
0
965
2,811
745
0
488
2,323
0
8,295
L
Morgan Le Fay
FMx Progend
Morgan Le Fay
2,607
356
0
652
2,802
869
0
731
2,071
21,765
0
L
Cabrakan
1,166
188
0
1,020
4,613
1,989
0
24
4,589
10,249
0
W
Tiamat
GuzDaMan00
Tiamat
1,022
210
0
1,252
3,563
1,469
0
1,976
1,406
19,853
0
W
1,278
579
0
368
3,618
1,001
0
798
2,804
0
19,759
L
Serqet
568
228
0
1,904
3,465
881
0
267
3,198
0
20,422
W
Chaac
2,481
1,004
0
2,793
4,409
1,519
280
0
4,409
0
25,808
W
Danzaburou
rShOeMaKe
Danzaburou
2,863
1,485
0
1,531
3,047
603
520
350
2,697
0
27,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
21,291
239
Minions Killed
206
0
Camps Cleared
0
701,161
Distance Traveled
651,396
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,045
578
39
6
0
78,326
0
L
Anhur
3,967
567
44
6
0
130,622
1
W
Gilgamesh
4,532
647
12
2
0
137,450
2
L
Morgan Le Fay
4,400
629
47
7
0
143,532
2
L
Cabrakan
4,281
612
20
3
0
135,294
2
W
Tiamat
4,147
592
48
7
0
134,628
3
W
Set
4,289
613
51
7
0
157,221
0
L
Serqet
4,598
657
56
8
0
163,622
2
W
Chaac
5,068
724
66
9
0
146,574
0
W
Danzaburou
5,494
785
62
9
0
125,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role