Player Matchup

Loki
Loki
Davkratos
Loki
Level 30
God Stats
2W - 2L
1,699 SR
Queue Stats
5W - 11L
1,345 Elo+
Party 2
Kukulkan
Kukulkan
Manderinity
Kukulkan
Level 24
God Stats
148W - 151L
1,457 SR
Queue Stats
149W - 163L
1,402 Elo+
Solo
Neith
Neith
Masazai
Neith
Level 23
God Stats
1W - 5L
1,326 SR
Queue Stats
58W - 66L
1,415 Elo+
Solo
Hercules
Hercules
Tribori
Hercules
Level 19
God Stats
36W - 21L
1,709 SR
Queue Stats
811W - 851L
1,397 Elo+
Solo
Zeus
Zeus
YLP22
Zeus
Level 22
God Stats
1W - 2L
1,493 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Team Averages
Level 24
1,537 SR
1,360 Elo+

VS

Team Averages
Level 21
1,454 SR
1,311 Elo+
Ymir
Ymir
Bethon
Ymir
Level 68
God Stats
2W - 0L
1,748 SR
Queue Stats
48W - 54L
1,466 Elo+
Party 1
Osiris
Osiris
EzInJersey
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
Rattenjunge
Kukulkan
Level 5
God Stats
1W - 1L
1,242 SR
Queue Stats
13W - 12L
1,296 Elo+
Party 1
Kali
Kali
SomaDrake
Kali
Level 4
God Stats
2W - 1L
1,277 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 1
Nemesis
Nemesis
T3RCK
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
12 / 10 / 11
15,493
1,192
21,555
19,229
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Manderinity
Kukulkan
19
1 / 9 / 13
12,577
967
19,710
19,066
9,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Masazai
Neith
20
5 / 5 / 16
13,976
1,075
22,747
15,440
6,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Tribori
Hercules
19
6 / 7 / 8
14,363
1,105
15,363
34,461
36,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
YLP22
Zeus
20
4 / 9 / 16
13,836
1,064
18,749
15,827
5,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bethon
Ymir
20
5 / 3 / 23
14,453
1,112
11,787
34,054
33,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
EzInJersey
Osiris
20
7 / 3 / 17
14,239
1,095
20,655
20,311
16,742
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Rattenjunge
Kukulkan
20
4 / 3 / 14
13,351
1,027
19,782
10,993
4,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
20
14 / 7 / 16
16,594
1,276
29,653
22,330
12,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
T3RCK
Nemesis
20
10 / 12 / 15
14,806
1,139
16,144
20,155
9,017
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
125
28
Kills
40
40
Deaths
28
64
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bethon
Ymir
5
3
23
5.5
L
Loki
12
10
11
1.75
W
Osiris
EzInJersey
Osiris
7
3
17
5.17
L
Kukulkan
Manderinity
Kukulkan
1
9
13
0.83
L
Neith
Masazai
Neith
5
5
16
2.6
W
Kukulkan
Rattenjunge
Kukulkan
4
3
14
3.67
W
Kali
14
7
16
3.14
W
Nemesis
T3RCK
Nemesis
10
12
15
1.46
L
Hercules
Tribori
Hercules
6
7
8
1.43
L
Zeus
YLP22
Zeus
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,124
Damage
98,021
104,023
Taken
107,843
66,953
Mitigated
76,248
15,319
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bethon
Ymir
11,787
2,519
0
7,992
34,054
33,305
0
11,304
22,440
33,318
0
L
Loki
21,555
5,457
0
1,752
19,229
8,129
0
6,524
12,705
0
46,632
W
Osiris
EzInJersey
Osiris
20,655
7,520
123
1,462
20,311
16,742
0
5,956
14,228
0
38,373
L
Kukulkan
Manderinity
Kukulkan
19,710
1,614
0
608
19,066
9,452
0
5,353
13,713
54,750
0
L
Neith
Masazai
Neith
22,747
12,507
0
3,833
15,440
6,954
0
5,949
9,491
0
51,332
W
Kukulkan
Rattenjunge
Kukulkan
19,782
1,095
0
173
10,993
4,345
0
4,590
6,280
67,979
0
W
Kali
29,653
14,583
0
6,304
22,330
12,839
0
9,663
12,463
0
49,308
W
Nemesis
T3RCK
Nemesis
16,144
8,838
0
1,748
20,155
9,017
0
6,503
13,577
0
26,092
L
Hercules
Tribori
Hercules
15,363
4,957
0
8,578
34,461
36,651
0
7,778
26,683
418
23,715
L
Zeus
YLP22
Zeus
18,749
4,534
0
548
15,827
5,767
0
5,965
9,862
36,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,245
Gold Earned
73,443
253
Minions Killed
265
5
Camps Cleared
10
1,110,060
Distance Traveled
1,216,867
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,453
1,112
39
3
0
242,407
0
L
Loki
15,493
1,192
42
3
2
253,427
2
W
Osiris
14,239
1,095
44
3
3
258,190
0
L
Kukulkan
12,577
967
80
6
0
210,140
0
L
Neith
13,976
1,075
72
6
0
213,997
0
W
Kukulkan
13,351
1,027
129
10
0
226,753
0
W
Kali
16,594
1,276
30
2
1
253,270
0
W
Nemesis
14,806
1,139
23
2
6
236,247
0
L
Hercules
14,363
1,105
21
2
0
233,314
1
L
Zeus
13,836
1,064
38
3
3
199,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role