Player Matchup

Chronos
Chronos
Diamond II
FFaake_
Chronos
Diamond II
Level 83
God Stats
20W - 4L
1,793 SR
Queue Stats
42W - 13L
2,292 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 83
1,793 SR
2,292 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,354 SR
1,500 MMR
Sun Wukong
Sun Wukong
Bronze III
shelbyexe18
Sun Wukong
Bronze III
Level 61
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FFaake_
Chronos
13
2 / 0 / 0
6,973
996
4,481
5,743
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraAh Muzen CabIzanamiHe BoGilgamesh

VS

Bans
SkadiPoseidonAnhurHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
shelbyexe18
Sun Wukong
10
0 / 2 / 0
5,691
813
4,313
6,770
2,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
FFaake_
Chronos
2
0
0
2
L
Sun Wukong
shelbyexe18
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,481
Damage
4,313
5,743
Taken
6,770
2,095
Mitigated
2,826
2,090
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FFaake_
Chronos
4,481
1,095
0
2,090
5,743
2,095
558
0
5,743
39,220
0
L
Sun Wukong
shelbyexe18
Sun Wukong
4,313
832
0
2,441
6,770
2,826
0
4,481
2,289
0
27,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,973
Gold Earned
5,691
86
Minions Killed
47
0
Camps Cleared
0
146,056
Distance Traveled
167,465
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,973
996
86
12
0
146,056
1
L
Sun Wukong
5,691
813
47
7
0
167,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role