Player Matchup

Gilgamesh
Gilgamesh
Stormmomarch
Gilgamesh
Level 145
God Stats
5W - 1L
1,860 SR
Queue Stats
36W - 21L
1,731 Elo+
Party 1
Artemis
Artemis
ZungJinWoo
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,739 Elo+
Party 1
Thoth
Thoth
ΛŦŁαŞ
Thoth
Level 124
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 8L
1,550 Elo+
Solo
Team Averages
Level 136
1,609 SR
1,674 Elo+

VS

Team Averages
Level 141
1,550 SR
1,543 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JayJay17
Zhong Kui
Level 158
God Stats
23W - 26L
1,445 SR
Queue Stats
510W - 560L
1,461 Elo+
Solo
Amaterasu
Amaterasu
vacascondinero
Amaterasu
Level 106
God Stats
4W - 4L
1,706 SR
Queue Stats
53W - 59L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Stormmomarch
Gilgamesh
8
1 / 3 / 2
5,415
903
2,167
4,977
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
ZungJinWoo
Artemis
8
1 / 0 / 2
4,827
805
2,071
2,251
645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Thoth
8
1 / 1 / 2
4,914
819
4,608
2,405
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 2 / 2
4,754
792
2,781
4,721
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
JayJay17
Zhong Kui
10
2 / 1 / 2
5,204
867
2,794
5,508
3,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
vacascondinero
Amaterasu
4
1 / 0 / 1
4,417
736
494
1,081
402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
4
4
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
2
1
L
Zhong Kui
JayJay17
Zhong Kui
2
1
2
3
W
Gilgamesh
Stormmomarch
Gilgamesh
1
3
2
0.67
W
Artemis
ZungJinWoo
Artemis
1
0
2
2
L
Amaterasu
vacascondinero
Amaterasu
1
0
1
1.5
W
Thoth
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,846
Damage
6,069
9,633
Taken
11,310
3,076
Mitigated
5,405
1,943
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,781
2,372
0
1,636
4,721
1,372
0
2,235
2,230
0
16,042
L
Zhong Kui
JayJay17
Zhong Kui
2,794
316
0
2,242
5,508
3,631
0
1,564
3,756
15,047
0
W
Gilgamesh
Stormmomarch
Gilgamesh
2,167
525
0
954
4,977
1,750
0
1,233
3,744
0
7,457
W
Artemis
ZungJinWoo
Artemis
2,071
983
0
326
2,251
645
399
528
1,723
0
16,004
L
Amaterasu
vacascondinero
Amaterasu
494
128
0
609
1,081
402
0
321
716
0
1,935
W
Thoth
4,608
353
0
663
2,405
681
0
1,033
1,372
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,156
Gold Earned
14,375
77
Minions Killed
66
0
Camps Cleared
0
352,364
Distance Traveled
261,536
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,754
792
20
3
0
117,798
1
L
Zhong Kui
5,204
867
41
7
0
110,226
0
W
Gilgamesh
5,415
903
16
3
0
125,445
1
W
Artemis
4,827
805
39
7
0
102,118
2
L
Amaterasu
4,417
736
5
1
0
33,512
0
W
Thoth
4,914
819
22
4
0
124,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role