Player Matchup

Nemesis
Nemesis
AlphaDelhinus
Nemesis
Level 9
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 10L
1,063 Elo+
Solo
Gilgamesh
Gilgamesh
JVNABHANBJJ
Gilgamesh
Level 28
God Stats
35W - 24L
1,822 SR
Queue Stats
115W - 132L
1,552 Elo+
Solo
Tiamat
Tiamat
Kaue357_KNSB
Tiamat
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 142L
1,375 Elo+
Party 2
Khepri
Khepri
XGabrielCMX
Khepri
Level 18
God Stats
2W - 4L
1,207 SR
Queue Stats
52W - 49L
1,312 Elo+
Solo
Anhur
Anhur
xX_Y4GO_Xx1v4
Anhur
Level 15
God Stats
5W - 18L
1,216 SR
Queue Stats
11W - 25L
1,241 Elo+
Party 2
Team Averages
Level 22
1,406 SR
1,309 Elo+

VS

Team Averages
Level 25
1,543 SR
1,263 Elo+
Loki
Loki
Ckorvus
Loki
Level 13
God Stats
7W - 11L
1,500 SR
Queue Stats
55W - 67L
1,076 Elo+
Party 1
Bellona
Bellona
TDF-Jao_Marcos_
Bellona
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 34L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
loxosBR
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
samalopes
Sun Wukong
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
40W - 44L
1,413 Elo+
Solo
Anubis
Anubis
samuka_pro
Anubis
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 40L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 7 / 10
11,916
411
8,033
18,375
9,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
JVNABHANBJJ
Gilgamesh
19
12 / 1 / 13
13,494
465
14,704
37,156
39,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
20
32 / 1 / 11
16,341
563
53,342
30,000
26,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
19
5 / 2 / 23
13,903
479
15,402
21,004
30,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
0 / 4 / 3
13,320
459
7,628
12,517
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ckorvus
Loki
15
4 / 13 / 5
11,014
380
9,644
24,852
9,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 5 / 5
12,796
441
12,954
25,045
16,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
loxosBR
Nu Wa
17
3 / 14 / 4
11,082
382
23,843
23,977
8,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
samalopes
Sun Wukong
19
3 / 2 / 4
12,609
435
18,965
24,387
24,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
samuka_pro
Anubis
14
1 / 20 / 4
10,323
356
14,962
27,782
13,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
54
Kills
15
15
Deaths
54
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
7
10
1.43
L
Loki
Ckorvus
Loki
4
13
5
0.5
W
Gilgamesh
JVNABHANBJJ
Gilgamesh
12
1
13
18.5
W
Tiamat
32
1
11
37.5
L
4
5
5
1.3
W
Khepri
5
2
23
8.25
L
Nu Wa
loxosBR
Nu Wa
3
14
4
0.36
L
Sun Wukong
samalopes
Sun Wukong
3
2
4
2.5
L
Anubis
samuka_pro
Anubis
1
20
4
0.15
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,109
Damage
80,368
119,052
Taken
126,043
112,478
Mitigated
72,482
43,664
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,033
4,060
0
3,537
18,375
9,880
196
3,971
14,284
0
53,676
L
Loki
Ckorvus
Loki
9,644
4,437
0
4,774
24,852
9,108
0
12,361
12,146
0
56,954
W
Gilgamesh
JVNABHANBJJ
Gilgamesh
14,704
3,304
606
14,224
37,156
39,682
482
10,056
26,290
0
49,498
W
Tiamat
53,342
1,818
2,656
14,496
30,000
26,273
822
15,905
13,662
148,191
0
L
12,954
2,244
0
5,571
25,045
16,302
1,284
13,351
11,364
0
64,541
W
Khepri
15,402
524
0
5,373
21,004
30,618
543
6,094
14,636
40,715
0
L
Nu Wa
loxosBR
Nu Wa
23,843
7,118
0
2,813
23,977
8,442
48
14,126
9,168
68,609
0
L
Sun Wukong
samalopes
Sun Wukong
18,965
4,959
0
2,347
24,387
24,696
602
8,952
15,071
0
72,346
L
Anubis
samuka_pro
Anubis
14,962
2,297
0
6,051
27,782
13,934
168
18,007
9,333
37,912
0
W
7,628
3,760
0
2,772
12,517
6,025
2,562
2,779
9,678
0
90,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,974
Gold Earned
57,824
569
Minions Killed
410
0
Camps Cleared
0
2,469,671
Distance Traveled
2,215,827
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,916
411
91
3
0
373,868
2
L
Loki
11,014
380
87
3
0
408,634
0
W
Gilgamesh
13,494
465
73
3
0
454,074
8
W
Tiamat
16,341
563
196
7
0
583,448
4
L
Bellona
12,796
441
108
4
0
547,019
2
W
Khepri
13,903
479
48
2
0
596,380
5
L
Nu Wa
11,082
382
72
2
0
440,739
2
L
Sun Wukong
12,609
435
105
4
0
518,197
0
L
Anubis
10,323
356
38
1
0
301,238
1
W
Anhur
13,320
459
161
6
0
461,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role