Player Matchup

Amaterasu
Amaterasu
AwsomeLife1
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Cernunnos
Cernunnos
LucinaMLX
Cernunnos
Level 20
God Stats
1W - 2L
1,499 SR
Queue Stats
49W - 34L
1,622 Elo+
Solo
Thanatos
Thanatos
arroz2004
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,634 Elo+
Solo
Ganesha
Ganesha
countyorga
Ganesha
Level 14
God Stats
3W - 4L
1,665 SR
Queue Stats
8W - 7L
1,540 Elo+
Solo
Guan Yu
Guan Yu
pancrasio1234
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,149 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,488 Elo+

VS

Team Averages
Level 44
1,580 SR
1,578 Elo+
Ymir
Ymir
DAVE5927
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,612 Elo+
Party 1
Camazotz
Camazotz
FoogiWoo
Camazotz
Level 20
God Stats
13W - 5L
1,614 SR
Queue Stats
248W - 186L
1,644 Elo+
Solo
Arachne
Arachne
TeddysMoo
Arachne
Level 154
God Stats
37W - 19L
1,651 SR
Queue Stats
216W - 206L
1,499 Elo+
Party 1
Discordia
Discordia
Zerrlly
Discordia
Level 28
God Stats
27W - 16L
1,634 SR
Queue Stats
73W - 61L
1,592 Elo+
Solo
Cupid
Cupid
l Wizie l
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AwsomeLife1
Amaterasu
16
1 / 5 / 2
9,737
406
4,311
21,575
16,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
LucinaMLX
Cernunnos
20
12 / 10 / 5
13,476
562
32,354
25,394
11,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
arroz2004
Thanatos
15
3 / 14 / 6
10,035
418
5,452
24,412
12,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
countyorga
Ganesha
16
0 / 7 / 17
11,690
487
10,676
27,770
26,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
17
10 / 6 / 4
11,565
482
15,022
31,352
31,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 11 / 13
11,145
464
8,053
24,370
21,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
FoogiWoo
Camazotz
20
11 / 0 / 5
15,672
653
24,525
28,332
29,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
TeddysMoo
Arachne
20
20 / 6 / 7
15,977
666
35,899
26,786
15,350
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Zerrlly
Discordia
18
2 / 5 / 13
12,283
512
17,490
10,685
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
l Wizie l
Cupid
20
8 / 5 / 10
14,738
614
22,024
17,357
7,067
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
90
26
Kills
42
42
Deaths
27
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AwsomeLife1
Amaterasu
1
5
2
0.4
W
Ymir
1
11
13
0.68
W
Camazotz
FoogiWoo
Camazotz
11
0
5
13.5
L
Cernunnos
LucinaMLX
Cernunnos
12
10
5
1.45
W
Arachne
TeddysMoo
Arachne
20
6
7
3.92
W
Discordia
Zerrlly
Discordia
2
5
13
1.7
L
Thanatos
arroz2004
Thanatos
3
14
6
0.43
L
Ganesha
countyorga
Ganesha
0
7
17
1.21
W
Cupid
l Wizie l
Cupid
8
5
10
2.6
L
Guan Yu
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,815
Damage
107,991
130,503
Taken
107,530
97,592
Mitigated
77,417
41,730
Healing
42,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AwsomeLife1
Amaterasu
4,311
1,673
0
9,172
21,575
16,536
0
3,477
18,054
0
43,971
W
Ymir
8,053
2,472
0
1,184
24,370
21,662
897
2,664
21,706
19,404
0
W
Camazotz
FoogiWoo
Camazotz
24,525
5,948
0
21,700
28,332
29,807
1,446
1,005
27,327
0
121,321
L
Cernunnos
LucinaMLX
Cernunnos
32,354
18,308
0
5,994
25,394
11,382
2,374
3,045
21,958
0
118,556
W
Arachne
TeddysMoo
Arachne
35,899
24,573
0
9,589
26,786
15,350
2,702
3,957
22,829
0
139,716
W
Discordia
Zerrlly
Discordia
17,490
623
1,147
3,184
10,685
3,531
1,316
1,946
8,739
65,818
0
L
Thanatos
arroz2004
Thanatos
5,452
824
0
11,826
24,412
12,332
0
2,868
21,400
0
60,992
L
Ganesha
countyorga
Ganesha
10,676
723
0
2,085
27,770
26,216
0
6,680
20,344
37,278
0
W
Cupid
l Wizie l
Cupid
22,024
14,191
0
5,628
17,357
7,067
3,377
1,104
16,253
0
122,628
L
Guan Yu
15,022
2,681
1,970
10,683
31,352
31,126
0
8,174
22,509
0
55,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,503
Gold Earned
69,815
498
Minions Killed
668
0
Camps Cleared
0
1,998,004
Distance Traveled
2,115,255
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,737
406
98
4
0
400,820
3
W
Ymir
11,145
464
14
1
0
397,481
5
W
Camazotz
15,672
653
202
8
0
476,923
4
L
Cernunnos
13,476
562
178
7
0
349,494
4
W
Arachne
15,977
666
162
7
0
451,389
1
W
Discordia
12,283
512
113
5
0
404,141
1
L
Thanatos
10,035
418
107
4
0
379,984
0
L
Ganesha
11,690
487
15
1
0
429,204
4
W
Cupid
14,738
614
177
7
0
385,321
1
L
Guan Yu
11,565
482
100
4
0
438,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role