Player Matchup

Ganesha
Ganesha
BienManso
Ganesha
Level 67
God Stats
6W - 4L
1,567 SR
Queue Stats
12W - 15L
1,512 Elo+
Solo
Mercury
Mercury
Mateus57484 2
Mercury
Level 103
God Stats
2W - 3L
1,276 SR
Queue Stats
27W - 38L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
SAWZINHOO
Zhong Kui
Level 108
God Stats
15W - 21L
1,413 SR
Queue Stats
553W - 580L
1,405 Elo+
Solo
Amaterasu
Amaterasu
TominhasR
Amaterasu
Level 103
God Stats
1W - 4L
1,518 SR
Queue Stats
42W - 61L
1,400 Elo+
Party 1
Izanami
Izanami
XKloud97
Izanami
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 254L
1,525 Elo+
Solo
Team Averages
Level 90
1,455 SR
1,456 Elo+

VS

Team Averages
Level 81
1,537 SR
1,437 Elo+
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
EncraDamOlbc
Izanami
Level 83
God Stats
6W - 5L
1,553 SR
Queue Stats
320W - 381L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
leonardo580153
Gilgamesh
Level 103
God Stats
17W - 15L
1,624 SR
Queue Stats
440W - 420L
1,472 Elo+
Party 3
Ymir
Ymir
toodynho4
Ymir
Level 41
God Stats
1W - 0L
1,505 SR
Queue Stats
16W - 15L
1,431 Elo+
Party 2
Nox
Nox
urbano69
Nox
Level 71
God Stats
7W - 6L
1,502 SR
Queue Stats
217W - 201L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BienManso
Ganesha
11
1 / 3 / 6
7,684
480
5,792
9,779
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
13
0 / 2 / 1
7,615
476
1,585
8,269
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
SAWZINHOO
Zhong Kui
14
1 / 2 / 0
8,359
522
3,001
6,638
5,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TominhasR
Amaterasu
13
1 / 4 / 2
8,171
511
3,984
12,146
11,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
XKloud97
Izanami
14
7 / 2 / 1
9,314
582
10,855
9,239
3,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 2 / 3
8,563
535
6,505
7,797
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
EncraDamOlbc
Izanami
13
1 / 6 / 3
8,301
519
3,049
9,354
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
leonardo580153
Gilgamesh
15
5 / 0 / 4
9,231
577
6,825
10,861
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 2 / 7
6,639
415
2,721
8,905
3,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 5
9,262
579
5,495
4,169
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
13
13
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
3
2.25
L
Ganesha
BienManso
Ganesha
1
3
6
1.33
W
Izanami
EncraDamOlbc
Izanami
1
6
3
0.42
L
Mercury
0
2
1
0.25
L
Zhong Kui
SAWZINHOO
Zhong Kui
1
2
0
0.5
L
Amaterasu
TominhasR
Amaterasu
1
4
2
0.5
L
Izanami
XKloud97
Izanami
7
2
1
3.75
W
Gilgamesh
leonardo580153
Gilgamesh
5
0
4
7
W
Ymir
0
2
7
1.75
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
24,595
46,071
Taken
41,086
30,341
Mitigated
18,202
15,339
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,505
853
176
2,900
7,797
6,406
1,261
624
7,173
44,931
0
L
Ganesha
BienManso
Ganesha
5,792
442
0
891
9,779
7,430
97
2,961
6,758
19,871
0
W
Izanami
EncraDamOlbc
Izanami
3,049
1,942
0
842
9,354
2,266
1,536
1,268
8,086
0
48,819
L
Mercury
1,585
1,115
0
4,676
8,269
2,601
0
346
7,923
0
43,067
L
Zhong Kui
SAWZINHOO
Zhong Kui
3,001
0
0
3,095
6,638
5,406
0
2,012
4,596
57,011
0
L
Amaterasu
TominhasR
Amaterasu
3,984
1,615
0
3,457
12,146
11,772
0
6,328
5,235
0
39,319
L
Izanami
XKloud97
Izanami
10,855
6,940
0
3,220
9,239
3,132
1,966
2,370
6,838
0
72,323
W
Gilgamesh
leonardo580153
Gilgamesh
6,825
2,744
0
1,595
10,861
4,162
1,193
1,424
9,437
0
56,049
W
Ymir
2,721
1,065
420
1,116
8,905
3,860
406
3,519
5,386
15,501
0
W
5,495
379
0
1,923
4,169
1,508
534
1,958
2,211
55,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
41,996
464
Minions Killed
433
0
Camps Cleared
0
1,434,240
Distance Traveled
1,577,144
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,563
535
85
5
0
305,675
3
L
Ganesha
7,684
480
12
1
0
285,182
9
W
Izanami
8,301
519
111
7
0
284,246
0
L
Mercury
7,615
476
104
7
0
344,139
2
L
Zhong Kui
8,359
522
111
7
0
285,027
6
L
Amaterasu
8,171
511
98
6
0
236,400
4
L
Izanami
9,314
582
139
9
0
283,492
6
W
Gilgamesh
9,231
577
97
6
0
350,497
2
W
Ymir
6,639
415
26
2
0
302,393
5
W
Nox
9,262
579
114
7
0
334,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role