Player Matchup

Olorun
Olorun
ERn1204
Olorun
Level 28
God Stats
1W - 2L
1,535 SR
Queue Stats
158W - 170L
1,511 Elo+
Party 2
Nox
Nox
ITz Fr3ddy G
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,716 Elo+
Solo
Chang'e
Chang'e
LORDDANTE8170
Chang'e
Level 17
God Stats
0W - 2L
1,886 SR
Queue Stats
93W - 114L
1,450 Elo+
Solo
Loki
Loki
Oranberryman
Loki
Level 101
God Stats
2W - 3L
1,379 SR
Queue Stats
213W - 224L
1,511 Elo+
Party 2
Eset
Eset
Super_Bork
Eset
Level 28
God Stats
0W - 2L
1,229 SR
Queue Stats
58W - 77L
1,427 Elo+
Solo
Team Averages
Level 38
1,506 SR
1,523 Elo+

VS

Team Averages
Level 102
1,510 SR
1,575 Elo+
Yemoja
Yemoja
ADHDChief
Yemoja
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 90L
1,692 Elo+
Party 1
Danzaburou
Danzaburou
FatherSteve94
Danzaburou
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 80L
1,683 Elo+
Party 1
Zhong Kui
Zhong Kui
Redngton
Zhong Kui
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
245W - 203L
1,462 Elo+
Party 1
Ares
Ares
Soupareman_
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 220L
1,475 Elo+
Solo
Chronos
Chronos
TheBigDeku
Chronos
Level 149
God Stats
8W - 4L
1,549 SR
Queue Stats
251W - 215L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ERn1204
Olorun
18
3 / 5 / 9
10,043
670
14,996
17,132
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 8 / 4
9,895
660
16,278
17,809
9,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
17
2 / 5 / 11
9,718
648
17,480
20,071
10,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 5 / 6
10,827
722
14,178
24,792
19,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 8
9,042
603
8,759
10,128
4,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ADHDChief
Yemoja
17
0 / 3 / 20
10,270
685
4,010
15,322
9,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
FatherSteve94
Danzaburou
20
8 / 2 / 13
12,609
841
25,047
19,879
10,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Redngton
Zhong Kui
18
7 / 5 / 14
11,280
752
18,259
20,007
15,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 5 / 12
11,597
773
12,826
24,746
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
TheBigDeku
Chronos
20
8 / 2 / 15
12,615
841
21,147
21,870
10,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
102
17
Kills
28
28
Deaths
17
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ADHDChief
Yemoja
0
3
20
3.33
L
Olorun
ERn1204
Olorun
3
5
9
1.5
W
Danzaburou
FatherSteve94
Danzaburou
8
2
13
7.25
L
4
8
4
0.75
L
Chang'e
2
5
11
1.5
L
7
5
6
2
W
Zhong Kui
Redngton
Zhong Kui
7
5
14
2.8
W
5
5
12
2.2
L
1
5
8
1
W
Chronos
TheBigDeku
Chronos
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,691
Damage
81,289
89,932
Taken
101,824
51,933
Mitigated
70,148
37,558
Healing
51,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ADHDChief
Yemoja
4,010
1,563
19,971
4,091
15,322
9,501
1,454
8,875
4,749
13,756
0
L
Olorun
ERn1204
Olorun
14,996
7,046
575
4,139
17,132
8,086
202
11,532
5,600
29,494
1,048
W
Danzaburou
FatherSteve94
Danzaburou
25,047
12,414
1,616
6,898
19,879
10,495
650
9,615
9,566
0
54,658
L
16,278
1,715
0
95
17,809
9,303
0
10,875
6,934
27,590
0
L
Chang'e
17,480
1,060
9,681
8,520
20,071
10,737
62
12,239
7,832
32,454
0
L
14,178
2,787
2,410
8,023
24,792
19,614
0
15,122
9,670
0
20,924
W
Zhong Kui
Redngton
Zhong Kui
18,259
2,457
1,644
3,232
20,007
15,769
55
12,156
7,851
33,135
0
W
12,826
101
2,802
3,038
24,746
23,577
0
11,292
13,454
17,269
0
L
8,759
970
2,274
1,841
10,128
4,193
64
6,474
3,654
19,175
0
W
Chronos
TheBigDeku
Chronos
21,147
4,489
2,416
5,642
21,870
10,806
2,964
14,833
7,037
42,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
58,371
130
Minions Killed
163
0
Camps Cleared
0
1,133,377
Distance Traveled
1,286,449
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,270
685
14
1
0
237,947
0
L
Olorun
10,043
670
40
3
0
237,079
0
W
Danzaburou
12,609
841
63
4
0
224,999
0
L
Nox
9,895
660
25
2
0
244,843
0
L
Chang'e
9,718
648
32
2
0
264,460
2
L
Loki
10,827
722
10
1
0
257,668
0
W
Zhong Kui
11,280
752
31
2
0
267,734
0
W
Ares
11,597
773
6
0
0
294,293
0
L
Eset
9,042
603
23
2
0
129,327
0
W
Chronos
12,615
841
49
3
0
261,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role