Player Matchup

Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
GloomySquabbler
Khepri
Silver II
Level 128
God Stats
2W - 2L
1,582 SR
Queue Stats
67W - 82L
1,497 MMR
Solo
Merlin
Merlin
Gold II
ImSkulkin
Merlin
Gold II
Level 137
God Stats
2W - 11L
1,342 SR
Queue Stats
105W - 115L
1,613 MMR
Party 1
Jing Wei
Jing Wei
Gold III
KingMysterious
Jing Wei
Gold III
Level 125
God Stats
7W - 13L
1,426 SR
Queue Stats
323W - 331L
1,356 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
UgotKilled
Erlang Shen
Gold IV
Level 136
God Stats
17W - 19L
1,521 SR
Queue Stats
397W - 394L
1,466 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,474 SR
1,486 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,607 SR
1,484 MMR
Mercury
Mercury
Bronze III
FearedCND
Mercury
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Juniperius
Baba Yaga
Silver II
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,436 MMR
Solo
Chronos
Chronos
Bronze III
MacFarth
Chronos
Bronze III
Level 141
God Stats
5W - 0L
1,792 SR
Queue Stats
11W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold IV
Smatt94
Scylla
Gold IV
Level 144
God Stats
2W - 4L
1,629 SR
Queue Stats
140W - 131L
1,483 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ransunday4
Guan Yu
Bronze III
Level 69
God Stats
2W - 0L
1,615 SR
Queue Stats
11W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
2 / 5 / 1
11,692
487
9,449
22,037
18,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 10 / 4
8,258
344
5,376
20,736
11,979
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
ImSkulkin
Merlin
17
1 / 6 / 1
10,788
450
11,417
14,327
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
19
1 / 5 / 0
11,558
482
7,673
19,066
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
UgotKilled
Erlang Shen
19
2 / 5 / 2
11,832
493
9,006
19,760
11,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaSetGilgameshTsukuyomiTiamat

VS

Bans
PersephoneApolloAnhurDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FearedCND
Mercury
20
3 / 2 / 14
13,645
569
11,304
14,402
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Juniperius
Baba Yaga
20
4 / 0 / 6
14,551
606
10,319
11,082
11,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
MacFarth
Chronos
20
13 / 1 / 11
15,563
648
28,799
27,683
13,966
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Smatt94
Scylla
18
4 / 2 / 10
12,793
533
10,566
9,481
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ransunday4
Guan Yu
19
7 / 1 / 21
12,921
538
12,303
23,007
27,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
6
Kills
31
31
Deaths
6
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
1
0.5
W
Mercury
FearedCND
Mercury
3
2
14
5
L
0
10
4
0.2
L
Merlin
ImSkulkin
Merlin
1
6
1
0.25
W
Baba Yaga
Juniperius
Baba Yaga
4
0
6
7
L
Jing Wei
1
5
0
0.2
W
Chronos
MacFarth
Chronos
13
1
11
18.5
W
Scylla
Smatt94
Scylla
4
2
10
4.5
L
Erlang Shen
UgotKilled
Erlang Shen
2
5
2
0.6
W
Guan Yu
ransunday4
Guan Yu
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,921
Damage
73,291
95,926
Taken
85,655
53,903
Mitigated
62,614
18,018
Healing
34,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,449
2,372
0
4,562
22,037
18,339
0
11,650
10,387
0
74,789
W
Mercury
FearedCND
Mercury
11,304
5,368
0
1,492
14,402
6,754
2,226
2,557
11,845
0
115,435
L
5,376
380
412
2,056
20,736
11,979
0
14,310
6,426
19,069
0
L
Merlin
ImSkulkin
Merlin
11,417
112
88
3,493
14,327
5,634
483
6,447
7,880
96,823
0
W
Baba Yaga
Juniperius
Baba Yaga
10,319
378
0
4,913
11,082
11,055
4,079
1,506
9,576
95,423
0
L
Jing Wei
7,673
4,895
0
4,725
19,066
6,261
1,280
11,131
7,935
0
104,770
W
Chronos
MacFarth
Chronos
28,799
10,146
0
12,437
27,683
13,966
4,055
5,248
22,435
130,091
0
W
Scylla
Smatt94
Scylla
10,566
940
0
2,419
9,481
3,776
1,709
3,327
6,154
90,302
0
L
Erlang Shen
UgotKilled
Erlang Shen
9,006
3,680
0
2,682
19,760
11,690
0
6,690
13,070
0
92,346
W
Guan Yu
ransunday4
Guan Yu
12,303
1,510
5,112
8,080
23,007
27,063
377
6,550
16,457
0
41,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,128
Gold Earned
69,473
690
Minions Killed
732
0
Camps Cleared
0
2,281,570
Distance Traveled
2,609,874
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,692
487
150
6
0
426,048
2
W
Mercury
13,645
569
168
7
0
572,276
7
L
Khepri
8,258
344
21
1
0
459,428
15
L
Merlin
10,788
450
176
7
0
404,694
7
W
Baba Yaga
14,551
606
195
8
0
481,334
5
L
Jing Wei
11,558
482
189
8
0
493,548
7
W
Chronos
15,563
648
165
7
0
549,382
8
W
Scylla
12,793
533
168
7
0
464,986
7
L
Erlang Shen
11,832
493
154
6
0
497,852
5
W
Guan Yu
12,921
538
36
2
0
541,896
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role