Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Michael724t
Cerberus
Level 65
God Stats
2W - 5L
1,277 SR
Queue Stats
186W - 197L
1,471 Elo+
Solo
Nemesis
Nemesis
PRGAero
Nemesis
Level 59
God Stats
40W - 24L
1,538 SR
Queue Stats
220W - 224L
1,475 Elo+
Party 3
Erlang Shen
Erlang Shen
PRGBlueDevil
Erlang Shen
Level 63
God Stats
18W - 12L
1,599 SR
Queue Stats
222W - 226L
1,462 Elo+
Party 3
Izanami
Izanami
VelvetSteve
Izanami
Level 41
God Stats
1W - 1L
1,813 SR
Queue Stats
4W - 10L
1,308 Elo+
Solo
Team Averages
Level 71
1,545 SR
1,443 Elo+

VS

Team Averages
Level 86
1,533 SR
1,445 Elo+
Gilgamesh
Gilgamesh
Lethal_PandaYT
Gilgamesh
Level 132
God Stats
13W - 6L
1,750 SR
Queue Stats
231W - 234L
1,453 Elo+
Party 1
Set
Set
Marzz
Set
Level 28
God Stats
3W - 3L
1,371 SR
Queue Stats
122W - 131L
1,342 Elo+
Party 2
Izanami
Izanami
Mexicankiller207
Izanami
Level 37
God Stats
1W - 1L
1,246 SR
Queue Stats
183W - 164L
1,479 Elo+
Party 1
Ra
Ra
SkaddiDaddy
Ra
Level 109
God Stats
4W - 3L
1,691 SR
Queue Stats
174W - 181L
1,495 Elo+
Party 2
Nike
Nike
TecTonicZ
Nike
Level 122
God Stats
12W - 14L
1,607 SR
Queue Stats
183W - 206L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 3 / 0
5,977
543
2,675
6,790
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Michael724t
Cerberus
7
1 / 6 / 1
5,185
471
4,774
10,136
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
PRGAero
Nemesis
11
2 / 1 / 1
6,432
585
3,380
6,970
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
PRGBlueDevil
Erlang Shen
10
0 / 1 / 0
5,712
519
779
7,302
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
VelvetSteve
Izanami
9
0 / 8 / 0
5,215
474
3,669
7,970
1,961
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lethal_PandaYT
Gilgamesh
9
4 / 1 / 6
6,511
592
4,124
10,620
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
Marzz
Set
10
3 / 1 / 1
6,253
568
3,538
4,192
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 2 / 4
7,940
722
8,514
8,294
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 3
7,612
692
6,488
6,328
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
0 / 0 / 1
7,051
641
3,411
4,367
1,620
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
19
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
W
Gilgamesh
Lethal_PandaYT
Gilgamesh
4
1
6
7
W
Set
Marzz
Set
3
1
1
3.5
W
7
2
4
4.5
L
Cerberus
Michael724t
Cerberus
1
6
1
0.25
L
Nemesis
PRGAero
Nemesis
2
1
1
2.5
L
Erlang Shen
PRGBlueDevil
Erlang Shen
0
1
0
0
W
5
1
3
6.5
W
Nike
0
0
1
0.5
L
Izanami
VelvetSteve
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
26,075
39,168
Taken
33,801
16,281
Mitigated
12,054
7,661
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,675
184
225
2,182
6,790
2,019
0
1,643
5,147
35,122
0
W
Gilgamesh
Lethal_PandaYT
Gilgamesh
4,124
1,023
98
3,568
10,620
5,112
493
2,446
8,044
0
14,706
W
Set
Marzz
Set
3,538
1,360
0
982
4,192
1,529
268
506
3,646
0
32,166
W
8,514
5,659
0
1,754
8,294
2,279
1,615
1,072
7,222
0
51,047
L
Cerberus
Michael724t
Cerberus
4,774
187
0
2,166
10,136
6,212
0
2,436
7,700
13,702
0
L
Nemesis
PRGAero
Nemesis
3,380
1,942
0
1,104
6,970
2,561
0
449
6,521
0
38,522
L
Erlang Shen
PRGBlueDevil
Erlang Shen
779
147
0
1,345
7,302
3,528
0
0
7,302
0
27,813
W
6,488
451
67
2,889
6,328
1,514
0
3,133
3,073
49,400
0
W
Nike
3,411
1,141
0
0
4,367
1,620
32
0
4,367
0
41,821
L
Izanami
VelvetSteve
Izanami
3,669
2,556
0
639
7,970
1,961
0
1,960
6,010
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
35,367
305
Minions Killed
382
0
Camps Cleared
0
1,065,490
Distance Traveled
1,087,779
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,977
543
75
7
0
206,018
4
W
Gilgamesh
6,511
592
25
2
0
223,613
4
W
Set
6,253
568
68
6
0
234,460
0
W
Izanami
7,940
722
99
9
0
189,020
2
L
Cerberus
5,185
471
21
2
0
218,242
2
L
Nemesis
6,432
585
87
8
0
237,630
3
L
Erlang Shen
5,712
519
66
6
0
225,035
4
W
Ra
7,612
692
101
9
0
229,017
7
W
Nike
7,051
641
89
8
0
211,669
1
L
Izanami
5,215
474
56
5
0
178,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role