Player Matchup

Gilgamesh
Gilgamesh
ChromieHomie636
Gilgamesh
Level 29
God Stats
18W - 19L
1,641 SR
Queue Stats
87W - 118L
1,542 Elo+
Solo
Khepri
Khepri
EndllessBuffet
Khepri
Level 25
God Stats
1W - 3L
1,285 SR
Queue Stats
2W - 8L
1,329 Elo+
Solo
Ullr
Ullr
GaLaNzAsO BriaN
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,694 Elo+
Solo
Susano
Susano
Hive_Mind-03
Susano
Level 28
God Stats
9W - 14L
1,352 SR
Queue Stats
161W - 130L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
MrNiceGuy33
Baron Samedi
Level 29
God Stats
23W - 17L
1,538 SR
Queue Stats
99W - 83L
1,586 Elo+
Solo
Team Averages
Level 27
1,463 SR
1,539 Elo+

VS

Team Averages
Level 35
1,594 SR
1,538 Elo+
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CarCrashh
Fenrir
Level 27
God Stats
2W - 2L
1,548 SR
Queue Stats
76W - 78L
1,548 Elo+
Party 1
Achilles
Achilles
DarkUmbra06-_-
Achilles
Level 28
God Stats
10W - 10L
1,722 SR
Queue Stats
126W - 126L
1,526 Elo+
Party 1
Neith
Neith
SirQuintt
Neith
Level 17
God Stats
5W - 4L
1,673 SR
Queue Stats
17W - 19L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
TeXcelsior
Sylvanus
Level 27
God Stats
28W - 33L
1,525 SR
Queue Stats
77W - 98L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChromieHomie636
Gilgamesh
16
6 / 6 / 10
12,051
524
14,736
20,516
18,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 3 / 6
10,770
468
6,173
12,566
13,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 1 / 5
18,064
785
30,298
17,853
8,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
19
7 / 4 / 8
13,338
580
12,283
17,414
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MrNiceGuy33
Baron Samedi
16
2 / 5 / 9
11,341
493
14,566
15,528
8,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 6 / 6
10,854
472
19,073
25,463
11,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
CarCrashh
Fenrir
16
2 / 7 / 7
10,301
448
7,154
22,722
10,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
16
5 / 6 / 5
10,254
446
8,198
19,855
18,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
SirQuintt
Neith
14
0 / 7 / 3
8,787
382
2,596
12,367
3,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TeXcelsior
Sylvanus
17
5 / 8 / 7
11,152
485
13,565
20,793
12,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
34
Kills
19
19
Deaths
34
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
6
6
1.67
L
Fenrir
CarCrashh
Fenrir
2
7
7
0.79
W
Gilgamesh
ChromieHomie636
Gilgamesh
6
6
10
1.83
L
Achilles
5
6
5
1.25
W
1
3
6
1.33
W
18
1
5
20.5
W
Susano
7
4
8
2.75
W
Baron Samedi
MrNiceGuy33
Baron Samedi
2
5
9
1.3
L
Neith
SirQuintt
Neith
0
7
3
0.21
L
Sylvanus
TeXcelsior
Sylvanus
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,056
Damage
50,586
83,877
Taken
101,200
57,213
Mitigated
55,733
25,372
Healing
27,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
19,073
632
2,948
9,946
25,463
11,024
166
8,103
17,360
82,836
0
L
Fenrir
CarCrashh
Fenrir
7,154
2,916
0
7,699
22,722
10,057
75
3,003
19,719
0
62,804
W
Gilgamesh
ChromieHomie636
Gilgamesh
14,736
5,440
0
3,822
20,516
18,556
5,138
6,642
13,874
0
57,744
L
Achilles
8,198
2,646
0
1,896
19,855
18,312
420
3,381
16,474
0
39,818
W
6,173
934
0
954
12,566
13,814
1,485
4,883
7,683
26,254
0
W
30,298
16,054
0
8,107
17,853
8,975
6,301
6,753
11,100
0
190,598
W
Susano
12,283
1,975
0
4,344
17,414
7,707
1,997
5,287
12,127
0
81,836
W
Baron Samedi
MrNiceGuy33
Baron Samedi
14,566
1,021
1,971
6,174
15,528
8,161
1,824
8,316
7,212
62,890
0
L
Neith
SirQuintt
Neith
2,596
865
0
713
12,367
3,991
0
206
12,161
0
48,002
L
Sylvanus
TeXcelsior
Sylvanus
13,565
3,552
1,091
3,542
20,793
12,349
0
6,046
14,747
51,481
4,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,564
Gold Earned
51,348
651
Minions Killed
508
0
Camps Cleared
0
2,164,281
Distance Traveled
1,961,337
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,854
472
119
5
0
420,544
0
L
Fenrir
10,301
448
101
4
0
443,397
0
W
Gilgamesh
12,051
524
98
4
0
413,510
0
L
Achilles
10,254
446
75
3
0
370,423
0
W
Khepri
10,770
468
30
1
0
428,343
1
W
Ullr
18,064
785
296
13
0
446,750
3
W
Susano
13,338
580
128
6
0
463,338
0
W
Baron Samedi
11,341
493
99
4
0
412,340
3
L
Neith
8,787
382
92
4
0
405,379
1
L
Sylvanus
11,152
485
121
5
0
321,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role