Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BestoeFrendoe
Jormungandr
Level 26
God Stats
31W - 40L
1,431 SR
Queue Stats
152W - 220L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
Bramwick
Kukulkan
Level 15
God Stats
12W - 17L
1,430 SR
Queue Stats
16W - 32L
1,175 Elo+
Party 1
Bellona
Bellona
SolonTheElder
Bellona
Level 28
God Stats
8W - 8L
1,386 SR
Queue Stats
123W - 167L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
Vormaran
Cernunnos
Level 24
God Stats
5W - 9L
1,314 SR
Queue Stats
66W - 107L
1,186 Elo+
Party 1
Team Averages
Level 24
1,412 SR
1,296 Elo+

VS

Team Averages
Level 21
1,473 SR
1,300 Elo+
Tsukuyomi
Tsukuyomi
DaniTech_
Tsukuyomi
Level 18
God Stats
4W - 8L
1,327 SR
Queue Stats
4W - 11L
1,189 Elo+
Party 2
Ne Zha
Ne Zha
GabriTech
Ne Zha
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 14L
1,135 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrDarky40
Morgan Le Fay
Level 18
God Stats
36W - 26L
1,579 SR
Queue Stats
67W - 77L
1,551 Elo+
Solo
King Arthur
King Arthur
ThePaleKestrl
King Arthur
Level 22
God Stats
13W - 10L
1,538 SR
Queue Stats
42W - 43L
1,354 Elo+
Solo
Cerberus
Cerberus
marska27
Cerberus
Level 19
God Stats
2W - 1L
1,663 SR
Queue Stats
61W - 81L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
3 / 0 / 2
4,178
836
1,795
1,820
476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
BestoeFrendoe
Jormungandr
5
2 / 0 / 0
3,328
666
676
2,120
864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Bramwick
Kukulkan
7
0 / 0 / 0
3,707
741
173
610
145
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
6
2 / 0 / 3
4,005
801
1,864
2,533
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Vormaran
Cernunnos
5
1 / 0 / 2
3,459
692
1,466
1,171
252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaniTech_
Tsukuyomi
5
0 / 3 / 0
3,123
625
803
3,075
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
GabriTech
Ne Zha
3
0 / 2 / 0
2,680
536
1,313
2,225
461
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
MrDarky40
Morgan Le Fay
1
0 / 0 / 0
2,415
483
0
0
0
King Arthur
ThePaleKestrl
King Arthur
5
0 / 2 / 0
2,881
576
1,234
2,780
896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
marska27
Cerberus
3
0 / 1 / 0
2,647
529
331
1,589
359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
2
4
W
Jormungandr
BestoeFrendoe
Jormungandr
2
0
0
2
W
Kukulkan
Bramwick
Kukulkan
0
0
0
0
L
Tsukuyomi
DaniTech_
Tsukuyomi
0
3
0
0
L
Ne Zha
GabriTech
Ne Zha
0
2
0
0
L
Morgan Le Fay
MrDarky40
Morgan Le Fay
0
0
0
0
W
Bellona
2
0
3
3.5
L
King Arthur
ThePaleKestrl
King Arthur
0
2
0
0
W
Cernunnos
Vormaran
Cernunnos
1
0
2
2
L
Cerberus
marska27
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,974
Damage
3,681
8,254
Taken
9,669
2,872
Mitigated
2,392
3,232
Healing
1,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,795
615
0
0
1,820
476
0
0
1,820
0
11,382
W
Jormungandr
BestoeFrendoe
Jormungandr
676
235
99
949
2,120
864
0
108
2,012
6,536
0
W
Kukulkan
Bramwick
Kukulkan
173
0
0
381
610
145
684
0
610
15,115
0
L
Tsukuyomi
DaniTech_
Tsukuyomi
803
515
0
121
3,075
676
0
185
2,860
0
11,076
L
Ne Zha
GabriTech
Ne Zha
1,313
763
0
16
2,225
461
0
173
2,052
0
4,170
L
Morgan Le Fay
MrDarky40
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
1,864
751
0
1,681
2,533
1,135
0
0
2,533
0
10,884
L
King Arthur
ThePaleKestrl
King Arthur
1,234
256
0
750
2,780
896
0
0
2,780
0
6,255
W
Cernunnos
Vormaran
Cernunnos
1,466
1,095
0
122
1,171
252
352
223
948
0
6,666
L
Cerberus
marska27
Cerberus
331
0
0
641
1,589
359
0
371
1,128
3,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,677
Gold Earned
13,746
90
Minions Killed
53
0
Camps Cleared
0
389,654
Distance Traveled
317,901
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,178
836
23
5
0
81,633
0
W
Jormungandr
3,328
666
7
1
0
68,882
1
W
Kukulkan
3,707
741
22
4
0
83,543
2
L
Tsukuyomi
3,123
625
26
5
0
81,027
1
L
Ne Zha
2,680
536
11
2
0
94,336
0
L
Morgan Le Fay
2,415
483
0
0
0
0
0
W
Bellona
4,005
801
25
5
0
81,069
1
L
King Arthur
2,881
576
7
1
0
96,152
1
W
Cernunnos
3,459
692
13
3
0
74,527
1
L
Cerberus
2,647
529
9
2
0
46,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role