Player Matchup

Jormungandr
Jormungandr
EvilMontgomery
Jormungandr
Level 18
God Stats
3W - 5L
1,363 SR
Queue Stats
25W - 44L
1,221 Elo+
Party 2
Chaac
Chaac
Godslayer3495
Chaac
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 97L
1,259 Elo+
Solo
Nemesis
Nemesis
Kevin409
Nemesis
Level 17
God Stats
8W - 9L
1,376 SR
Queue Stats
18W - 20L
1,350 Elo+
Solo
Hou Yi
Hou Yi
PotatoHead048
Hou Yi
Level 26
God Stats
26W - 30L
1,414 SR
Queue Stats
100W - 96L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
sebasblackhero
Guan Yu
Level 29
God Stats
4W - 1L
1,590 SR
Queue Stats
65W - 52L
1,419 Elo+
Solo
Team Averages
Level 20
1,448 SR
1,329 Elo+

VS

Team Averages
Level 35
1,370 SR
1,330 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AshtonBlake67
Gilgamesh
Level 6
God Stats
29W - 67L
1,242 SR
Queue Stats
48W - 97L
1,170 Elo+
Party 1
Ares
Ares
Kcaz75
Ares
Level 7
God Stats
6W - 7L
1,191 SR
Queue Stats
181W - 202L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
QuietColt253469
Jormungandr
Level 29
God Stats
1W - 1L
1,610 SR
Queue Stats
14W - 9L
1,468 Elo+
Solo
Tiamat
Tiamat
jrafaelmb
Tiamat
Level 27
God Stats
8W - 9L
1,309 SR
Queue Stats
31W - 40L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvilMontgomery
Jormungandr
19
5 / 4 / 27
12,823
1,166
17,319
14,154
9,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 2 / 19
11,607
1,055
13,080
14,191
8,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kevin409
Nemesis
19
16 / 2 / 15
13,875
1,261
17,047
11,822
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 0 / 24
12,889
1,172
23,493
10,807
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 5 / 23
12,797
1,163
11,818
13,441
11,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 12 / 3
10,941
995
12,562
19,169
7,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
AshtonBlake67
Gilgamesh
16
1 / 9 / 7
10,053
914
3,239
19,382
15,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Kcaz75
Ares
17
4 / 9 / 6
11,348
1,032
8,811
19,666
19,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
QuietColt253469
Jormungandr
16
3 / 12 / 5
11,051
1,005
15,287
24,412
11,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
jrafaelmb
Tiamat
18
1 / 2 / 10
11,134
1,012
15,018
10,121
8,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
44
43
Kills
13
13
Deaths
44
108
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
12
3
0.46
L
Gilgamesh
AshtonBlake67
Gilgamesh
1
9
7
0.5
W
Jormungandr
EvilMontgomery
Jormungandr
5
4
27
4.63
W
5
2
19
7.25
L
Ares
Kcaz75
Ares
4
9
6
0.78
W
Nemesis
Kevin409
Nemesis
16
2
15
11.75
W
9
0
24
21
L
Jormungandr
QuietColt253469
Jormungandr
3
12
5
0.46
L
Tiamat
jrafaelmb
Tiamat
1
2
10
3
W
8
5
23
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,757
Damage
54,917
64,415
Taken
92,750
38,301
Mitigated
61,596
17,598
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,562
4,304
0
3,413
19,169
7,271
0
3,557
15,612
0
22,353
L
Gilgamesh
AshtonBlake67
Gilgamesh
3,239
2,003
0
285
19,382
15,266
0
2,011
17,371
0
8,830
W
Jormungandr
EvilMontgomery
Jormungandr
17,319
6,224
0
1,073
14,154
9,649
0
7,755
6,161
36,599
0
W
13,080
2,898
0
4,966
14,191
8,509
0
10,493
3,390
0
33,916
L
Ares
Kcaz75
Ares
8,811
857
595
556
19,666
19,333
0
2,645
17,021
19,192
0
W
Nemesis
Kevin409
Nemesis
17,047
9,598
0
744
11,822
4,651
0
4,827
6,719
0
40,681
W
23,493
14,788
0
3,427
10,807
4,010
0
6,889
3,816
0
37,773
L
Jormungandr
QuietColt253469
Jormungandr
15,287
5,849
0
788
24,412
11,325
0
6,530
17,882
54,129
0
L
Tiamat
jrafaelmb
Tiamat
15,018
1,740
108
2,317
10,121
8,401
0
2,576
7,545
39,589
0
W
11,818
2,120
3,560
3,828
13,441
11,482
0
7,962
4,014
0
18,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,991
Gold Earned
54,527
191
Minions Killed
156
5
Camps Cleared
4
984,964
Distance Traveled
917,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,941
995
8
1
1
186,228
0
L
Gilgamesh
10,053
914
5
0
1
176,575
0
W
Jormungandr
12,823
1,166
41
4
0
184,576
0
W
Chaac
11,607
1,055
44
4
1
166,679
0
L
Ares
11,348
1,032
11
1
0
194,555
1
W
Nemesis
13,875
1,261
57
5
2
232,541
0
W
Hou Yi
12,889
1,172
38
3
1
196,535
0
L
Jormungandr
11,051
1,005
72
7
2
157,989
0
L
Tiamat
11,134
1,012
60
5
0
202,563
0
W
Guan Yu
12,797
1,163
11
1
1
204,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role