Player Matchup

Osiris
Osiris
Lotus Xlll
Osiris
Level 118
God Stats
1W - 0L
1,282 SR
Queue Stats
256W - 116L
1,692 Elo+
Party 1
Anubis
Anubis
SledgeMain7621
Anubis
Level 29
God Stats
3W - 1L
1,697 SR
Queue Stats
42W - 12L
1,799 Elo+
Party 1
Cthulhu
Cthulhu
dropkick15
Cthulhu
Level 28
God Stats
87W - 32L
1,696 SR
Queue Stats
156W - 72L
1,724 Elo+
Party 1
Team Averages
Level 58
1,559 SR
1,738 Elo+

VS

Team Averages
Level 5
1,591 SR
1,481 Elo+
Ymir
Ymir
BioticPlays
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,614 Elo+
Party 2
Nemesis
Nemesis
BlankInvasion
Nemesis
Level 4
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Na_telli
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lotus Xlll
Osiris
13
9 / 2 / 12
9,500
950
9,196
8,509
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
10 / 1 / 12
8,926
893
10,960
8,267
3,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
dropkick15
Cthulhu
12
5 / 0 / 14
8,168
817
4,179
5,655
4,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 0
7,540
754
7,473
11,844
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
9
0 / 8 / 3
6,110
611
2,648
8,319
2,132
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Na_telli
Anubis
9
0 / 8 / 2
6,258
626
6,415
8,443
3,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
24
Kills
3
3
Deaths
24
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
Nemesis
0
8
3
0.19
W
Osiris
Lotus Xlll
Osiris
9
2
12
7.5
L
Anubis
Na_telli
Anubis
0
8
2
0.13
W
10
1
12
16
W
Cthulhu
dropkick15
Cthulhu
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
16,536
22,431
Taken
28,606
12,413
Mitigated
11,735
4,879
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,473
743
0
822
11,844
6,424
0
6,387
5,457
18,313
0
L
Nemesis
2,648
805
0
421
8,319
2,132
0
5,620
2,699
0
6,324
W
Osiris
Lotus Xlll
Osiris
9,196
3,710
0
550
8,509
4,209
536
5,215
3,294
0
34,444
L
Anubis
Na_telli
Anubis
6,415
493
0
1,273
8,443
3,179
0
3,132
5,311
24,518
0
W
10,960
1,446
0
4,030
8,267
3,828
17
6,001
2,266
22,916
0
W
Cthulhu
dropkick15
Cthulhu
4,179
485
299
0
5,655
4,376
156
2,672
2,983
16,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
19,908
104
Minions Killed
78
0
Camps Cleared
0
535,593
Distance Traveled
438,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,540
754
23
2
0
149,197
2
L
Nemesis
6,110
611
11
1
0
156,417
0
W
Osiris
9,500
950
48
5
0
190,934
3
L
Anubis
6,258
626
44
4
0
133,033
0
W
Anubis
8,926
893
31
3
0
160,806
1
W
Cthulhu
8,168
817
25
3
0
183,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role