Player Matchup

Loki
Loki
Adramelech-k
Loki
Level 88
God Stats
17W - 15L
1,631 SR
Queue Stats
700W - 685L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
Doctordry W7
Jing Wei
Level 56
God Stats
4W - 4L
1,841 SR
Queue Stats
187W - 217L
1,466 Elo+
Solo
Ymir
Ymir
DragãoOriental
Ymir
Level 154
God Stats
12W - 9L
1,365 SR
Queue Stats
408W - 392L
1,533 Elo+
Solo
Guan Yu
Guan Yu
EaeDudu
Guan Yu
Level 102
God Stats
4W - 2L
1,684 SR
Queue Stats
234W - 221L
1,506 Elo+
Solo
Sol
Sol
TeAgoPollo
Sol
Level 144
God Stats
7W - 3L
1,500 SR
Queue Stats
125W - 100L
1,607 Elo+
Party 1
Team Averages
Level 109
1,604 SR
1,525 Elo+

VS

Team Averages
Level 117
1,445 SR
1,487 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Drytanne
Nemesis
Level 122
God Stats
0W - 4L
1,190 SR
Queue Stats
100W - 101L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Lacalecita
Sun Wukong
Level 113
God Stats
3W - 4L
1,326 SR
Queue Stats
310W - 325L
1,464 Elo+
Solo
Athena
Athena
MasterBarley
Athena
Level 97
God Stats
9W - 1L
1,739 SR
Queue Stats
65W - 67L
1,450 Elo+
Party 2
Ra
Ra
carnagem6112002
Ra
Level 125
God Stats
14W - 15L
1,468 SR
Queue Stats
726W - 699L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,600
622
1,797
5,424
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Doctordry W7
Jing Wei
8
0 / 0 / 0
4,725
525
2,034
3,570
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 1
4,882
542
2,002
5,838
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
EaeDudu
Guan Yu
8
0 / 4 / 0
4,831
537
2,698
8,223
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 0
6,273
697
3,383
6,371
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 0 / 0
4,739
527
3,805
3,272
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Drytanne
Nemesis
1
0 / 0 / 0
3,270
363
0
0
0
Sun Wukong
Lacalecita
Sun Wukong
11
4 / 0 / 0
6,549
728
5,845
5,923
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
8
0 / 1 / 2
4,998
555
2,096
5,004
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
5,554
617
3,503
4,798
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
6
6
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
0
1
2
1
W
Jing Wei
Doctordry W7
Jing Wei
0
0
0
0
W
0
0
1
0.5
L
Nemesis
Drytanne
Nemesis
0
0
0
0
W
Guan Yu
EaeDudu
Guan Yu
0
4
0
0
L
Sun Wukong
Lacalecita
Sun Wukong
4
0
0
4
L
Athena
0
1
2
1
W
4
1
0
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,914
Damage
15,249
29,426
Taken
18,997
10,260
Mitigated
9,056
12,222
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,805
1,740
0
1,646
3,272
948
0
670
2,602
0
28,312
W
1,797
335
0
2,598
5,424
1,477
0
1,642
3,690
0
34,891
W
Jing Wei
Doctordry W7
Jing Wei
2,034
1,068
0
1,188
3,570
1,201
0
332
3,238
0
23,687
W
2,002
352
0
1,405
5,838
2,658
0
1,661
4,164
13,591
0
L
Nemesis
Drytanne
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
EaeDudu
Guan Yu
2,698
653
0
3,193
8,223
3,067
0
0
7,703
0
21,289
L
Sun Wukong
Lacalecita
Sun Wukong
5,845
1,591
0
2,990
5,923
3,806
59
0
5,923
0
33,267
L
Athena
2,096
991
0
1,790
5,004
2,683
0
1,961
3,043
9,452
0
W
3,383
1,209
0
3,838
6,371
1,857
378
1,730
4,512
39,372
0
L
3,503
97
293
1,240
4,798
1,619
0
2,754
2,044
29,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
25,110
287
Minions Killed
207
0
Camps Cleared
0
888,274
Distance Traveled
673,120
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,739
527
54
6
0
149,673
4
W
Loki
5,600
622
91
10
0
203,879
2
W
Jing Wei
4,725
525
54
6
0
183,567
3
W
Ymir
4,882
542
15
2
0
163,136
5
L
Nemesis
3,270
363
0
0
0
0
0
W
Guan Yu
4,831
537
49
5
0
169,376
3
L
Sun Wukong
6,549
728
78
9
0
195,031
2
L
Athena
4,998
555
10
1
0
155,673
1
W
Sol
6,273
697
78
9
0
168,316
2
L
Ra
5,554
617
65
7
0
172,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role