Player Matchup

King Arthur
King Arthur
ALFA-Hammerr
King Arthur
Level 6
God Stats
5W - 9L
1,787 SR
Queue Stats
17W - 21L
1,395 Elo+
Party 1
Tiamat
Tiamat
DevilCinder
Tiamat
Level 29
God Stats
18W - 22L
1,594 SR
Queue Stats
308W - 315L
1,400 Elo+
Solo
Ganesha
Ganesha
GDK_BOI_WEEZLE
Ganesha
Level 6
God Stats
17W - 17L
1,580 SR
Queue Stats
21W - 24L
1,395 Elo+
Party 1
Thanatos
Thanatos
TCM_Garc
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 183L
1,383 Elo+
Party 2
The Morrigan
The Morrigan
VictorCM22
The Morrigan
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 151L
1,363 Elo+
Party 2
Team Averages
Level 19
1,592 SR
1,387 Elo+

VS

Team Averages
Level 18
1,532 SR
1,340 Elo+
Bakasura
Bakasura
Abysmal_Soldier
Bakasura
Level 21
God Stats
4W - 9L
1,500 SR
Queue Stats
108W - 115L
1,337 Elo+
Party 3
Ra
Ra
Draxxis64
Ra
Level 18
God Stats
2W - 0L
1,676 SR
Queue Stats
26W - 26L
1,374 Elo+
Party 3
Nemesis
Nemesis
Multiiple_-
Nemesis
Level 29
God Stats
3W - 4L
1,398 SR
Queue Stats
125W - 139L
1,396 Elo+
Solo
Apollo
Apollo
ScareQrow_
Apollo
Level 5
God Stats
4W - 3L
1,683 SR
Queue Stats
12W - 10L
1,269 Elo+
Solo
Hades
Hades
solowarrior007
Hades
Level 17
God Stats
22W - 15L
1,400 SR
Queue Stats
82W - 100L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALFA-Hammerr
King Arthur
10
3 / 5 / 2
6,463
431
2,038
7,961
3,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
10
2 / 2 / 5
7,418
495
5,031
6,255
5,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 5
6,401
427
2,862
7,447
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TCM_Garc
Thanatos
8
1 / 7 / 3
6,023
402
3,730
8,043
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
VictorCM22
The Morrigan
10
2 / 7 / 3
6,275
418
5,040
9,932
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
6 / 1 / 7
7,891
526
5,450
8,745
3,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 4 / 9
7,355
490
4,511
7,140
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Multiiple_-
Nemesis
15
4 / 0 / 1
8,581
572
3,461
7,836
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
ScareQrow_
Apollo
15
6 / 1 / 4
9,008
601
5,610
8,383
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 2 / 5
8,204
547
11,463
10,541
6,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
8
Kills
25
25
Deaths
8
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALFA-Hammerr
King Arthur
3
5
2
0.8
W
Bakasura
6
1
7
9.5
L
Tiamat
2
2
5
2.25
W
1
4
9
1.38
L
0
4
5
0.63
W
Nemesis
Multiiple_-
Nemesis
4
0
1
4.5
W
Apollo
ScareQrow_
Apollo
6
1
4
8
L
Thanatos
TCM_Garc
Thanatos
1
7
3
0.36
L
The Morrigan
VictorCM22
The Morrigan
2
7
3
0.5
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
30,495
39,638
Taken
42,645
17,233
Mitigated
18,376
6,675
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALFA-Hammerr
King Arthur
2,038
849
0
542
7,961
3,021
30
3,257
4,627
0
12,334
W
Bakasura
5,450
4,119
318
2,707
8,745
3,494
982
2,576
6,169
0
22,528
L
Tiamat
5,031
493
26
1,811
6,255
5,294
346
2,114
4,011
28,788
0
W
4,511
362
363
710
7,140
2,738
414
3,638
3,502
15,244
0
L
2,862
138
0
1,756
7,447
3,866
0
2,693
4,729
17,189
0
W
Nemesis
Multiiple_-
Nemesis
3,461
1,377
0
3,803
7,836
3,060
386
1,149
6,687
0
51,194
W
Apollo
ScareQrow_
Apollo
5,610
3,056
0
1,425
8,383
2,607
4,131
1,744
6,639
0
64,468
L
Thanatos
TCM_Garc
Thanatos
3,730
1,100
0
2,021
8,043
2,077
0
2,552
5,491
0
14,571
L
The Morrigan
VictorCM22
The Morrigan
5,040
1,606
0
519
9,932
2,975
0
5,358
4,376
27,096
0
W
11,463
1,756
80
3,222
10,541
6,477
2,119
3,826
6,715
39,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
41,039
160
Minions Killed
403
0
Camps Cleared
0
1,238,197
Distance Traveled
1,372,066
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,463
431
30
2
0
257,744
0
W
Bakasura
7,891
526
58
4
0
293,239
1
L
Tiamat
7,418
495
65
4
0
217,923
1
W
Ra
7,355
490
21
1
0
232,162
1
L
Ganesha
6,401
427
1
0
0
258,547
1
W
Nemesis
8,581
572
115
8
0
320,317
4
W
Apollo
9,008
601
131
9
0
277,294
8
L
Thanatos
6,023
402
26
2
0
252,750
2
L
The Morrigan
6,275
418
38
3
0
251,233
1
W
Hades
8,204
547
78
5
0
249,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role