Player Matchup

Medusa
Medusa
Silver I
Dr LochATwo
Medusa
Silver I
Level 104
God Stats
8W - 6L
1,579 SR
Queue Stats
44W - 41L
1,272 MMR
Party 1
Hercules
Hercules
Gold V
Tis Zeppelin
Hercules
Gold V
Level 117
God Stats
5W - 5L
1,285 SR
Queue Stats
81W - 83L
1,279 MMR
Party 1
Aphrodite
Aphrodite
Silver II
princessprvybrd
Aphrodite
Silver II
Level 106
God Stats
46W - 38L
1,589 SR
Queue Stats
111W - 136L
861 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,484 SR
1,138 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,502 SR
1,053 MMR
Hades
Hades
Silver III
Honored_speedy
Hades
Silver III
Level 55
God Stats
0W - 1L
1,208 SR
Queue Stats
39W - 58L
1,027 MMR
Solo
Yemoja
Yemoja
Silver I
SirShadowScythe
Yemoja
Silver I
Level 117
God Stats
19W - 33L
1,544 SR
Queue Stats
210W - 250L
1,108 MMR
Solo
Achilles
Achilles
Silver III
TopShottaVV
Achilles
Silver III
Level 68
God Stats
4W - 5L
1,754 SR
Queue Stats
174W - 211L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 8 / 7
18,284
630
29,442
33,004
14,028
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Tis Zeppelin
Hercules
20
10 / 3 / 8
19,147
660
30,772
47,486
62,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
princessprvybrd
Aphrodite
20
1 / 8 / 12
16,564
571
20,868
30,703
23,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ZeusGilgameshBacchusCthulhuChiron

VS

Bans
CabrakanArtemisChaacNeithKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 10
18,092
624
38,169
39,413
36,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 12
17,206
593
19,991
25,473
13,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TopShottaVV
Achilles
20
6 / 4 / 9
17,307
597
32,544
40,986
68,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
18
Kills
19
19
Deaths
18
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
8
7
1.31
L
7
11
10
1.09
L
6
3
12
4
W
Hercules
Tis Zeppelin
Hercules
10
3
8
4.67
L
Achilles
TopShottaVV
Achilles
6
4
9
2.63
W
Aphrodite
princessprvybrd
Aphrodite
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,082
Damage
90,704
111,193
Taken
105,872
99,925
Mitigated
118,613
60,923
Healing
44,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
29,442
14,088
737
6,503
33,004
14,028
2,153
22,120
10,884
0
75,178
L
38,169
5,589
419
12,705
39,413
36,670
832
5,980
33,433
115,072
0
L
19,991
3,010
18,192
9,133
25,473
13,244
401
5,209
20,264
70,517
0
W
Hercules
Tis Zeppelin
Hercules
30,772
9,882
2,881
12,933
47,486
62,290
860
17,613
29,873
0
64,876
L
Achilles
TopShottaVV
Achilles
32,544
13,556
0
4,082
40,986
68,699
1,060
9,679
31,114
0
82,269
W
Aphrodite
princessprvybrd
Aphrodite
20,868
90
19,552
18,317
30,703
23,607
409
18,427
12,276
80,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
52,605
267
Minions Killed
275
0
Camps Cleared
0
1,557,735
Distance Traveled
1,520,880
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,284
630
92
3
0
495,733
5
L
Hades
18,092
624
119
4
0
436,056
0
L
Yemoja
17,206
593
98
3
0
540,520
1
W
Hercules
19,147
660
52
2
0
567,206
5
L
Achilles
17,307
597
58
2
0
544,304
0
W
Aphrodite
16,564
571
123
4
0
494,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role