Player Matchup

Horus
Horus
DosZedz
Horus
Level 25
God Stats
10W - 9L
1,591 SR
Queue Stats
50W - 47L
1,474 Elo+
Solo
Ra
Ra
DragonSpeaker
Ra
Level 128
God Stats
1W - 2L
1,600 SR
Queue Stats
166W - 158L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
Fulvar
Guan Yu
Level 23
God Stats
0W - 1L
1,251 SR
Queue Stats
13W - 12L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
KuIgan
Jing Wei
Level 17
God Stats
1W - 5L
1,142 SR
Queue Stats
13W - 12L
1,419 Elo+
Party 1
Ravana
Ravana
supdude565
Ravana
Level 22
God Stats
3W - 4L
1,608 SR
Queue Stats
121W - 123L
1,630 Elo+
Solo
Team Averages
Level 43
1,438 SR
1,503 Elo+

VS

Team Averages
Level 40
1,581 SR
1,641 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Laazav
Artemis
Level 19
God Stats
12W - 4L
1,780 SR
Queue Stats
66W - 25L
1,803 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Skrilleexx
Kumbhakarna
Level 27
God Stats
5W - 2L
1,615 SR
Queue Stats
131W - 81L
1,656 Elo+
Party 3
Loki
Loki
XChRiSBoRgX
Loki
Level 8
God Stats
1W - 2L
1,386 SR
Queue Stats
8W - 6L
1,598 Elo+
Party 2
Achilles
Achilles
Zer0People
Achilles
Level 119
God Stats
14W - 12L
1,625 SR
Queue Stats
90W - 58L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DosZedz
Horus
18
8 / 1 / 6
11,458
603
16,694
17,554
15,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 8 / 4
8,933
470
10,899
11,787
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Fulvar
Guan Yu
10
1 / 8 / 2
7,420
391
5,309
17,525
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
KuIgan
Jing Wei
12
0 / 10 / 0
7,416
390
5,625
16,830
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
supdude565
Ravana
17
7 / 3 / 4
10,370
546
9,571
9,899
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 6 / 4
9,617
506
8,223
19,433
18,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Laazav
Artemis
17
11 / 2 / 7
10,853
571
18,420
13,741
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Skrilleexx
Kumbhakarna
15
4 / 1 / 12
10,865
572
4,842
12,665
8,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 5 / 7
10,843
571
10,716
12,930
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Zer0People
Achilles
17
7 / 3 / 7
11,207
590
14,314
15,722
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
17
Kills
30
30
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
6
4
0.83
L
Horus
DosZedz
Horus
8
1
6
11
L
1
8
4
0.38
L
Guan Yu
Fulvar
Guan Yu
1
8
2
0.25
L
Jing Wei
KuIgan
Jing Wei
0
10
0
0
W
Artemis
Laazav
Artemis
11
2
7
7.25
W
Kumbhakarna
Skrilleexx
Kumbhakarna
4
1
12
10
W
5
5
7
1.7
W
Achilles
Zer0People
Achilles
7
3
7
3.5
L
Ravana
supdude565
Ravana
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,098
Damage
56,515
73,595
Taken
74,491
39,734
Mitigated
43,684
20,012
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,223
1,443
2,913
7,864
19,433
18,025
241
762
18,671
0
58,483
L
Horus
DosZedz
Horus
16,694
7,855
349
9,386
17,554
15,055
322
549
16,786
0
80,429
L
10,899
200
514
1,713
11,787
3,968
0
736
11,051
57,227
0
L
Guan Yu
Fulvar
Guan Yu
5,309
1,306
494
3,897
17,525
9,113
0
756
16,647
0
18,742
L
Jing Wei
KuIgan
Jing Wei
5,625
4,136
0
2,264
16,830
4,532
85
1,727
15,022
0
44,400
W
Artemis
Laazav
Artemis
18,420
11,167
0
5,394
13,741
5,198
4,256
1,787
11,954
0
74,838
W
Kumbhakarna
Skrilleexx
Kumbhakarna
4,842
774
0
1,913
12,665
8,847
166
2,429
10,236
27,112
0
W
10,716
3,954
0
2,798
12,930
5,091
1,499
3,164
9,766
0
75,903
W
Achilles
Zer0People
Achilles
14,314
3,831
0
1,472
15,722
6,523
778
2,757
12,965
0
76,149
L
Ravana
supdude565
Ravana
9,571
1,356
0
1,395
9,899
7,066
0
468
9,247
0
68,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
53,385
483
Minions Killed
519
0
Camps Cleared
0
1,755,638
Distance Traveled
1,895,281
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,617
506
117
6
0
362,995
2
L
Horus
11,458
603
130
7
0
358,460
5
L
Ra
8,933
470
121
6
0
361,554
2
L
Guan Yu
7,420
391
33
2
0
352,971
1
L
Jing Wei
7,416
390
90
5
0
289,067
1
W
Artemis
10,853
571
95
5
0
345,622
3
W
Kumbhakarna
10,865
572
38
2
0
424,906
7
W
Loki
10,843
571
145
8
0
360,479
2
W
Achilles
11,207
590
124
7
0
401,279
2
L
Ravana
10,370
546
109
6
0
393,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role