Player Matchup

Nemesis
Nemesis
EnkiduSIMP
Nemesis
Level 27
God Stats
30W - 26L
1,479 SR
Queue Stats
455W - 501L
1,484 Elo+
Party 1
Poseidon
Poseidon
Frogman1055
Poseidon
Level 27
God Stats
126W - 125L
1,502 SR
Queue Stats
129W - 134L
1,481 Elo+
Solo
Ganesha
Ganesha
Funnee
Ganesha
Level 27
God Stats
16W - 15L
1,375 SR
Queue Stats
209W - 218L
1,487 Elo+
Party 1
Bellona
Bellona
Sirzechs787
Bellona
Level 28
God Stats
1W - 5L
1,556 SR
Queue Stats
11W - 23L
1,391 Elo+
Solo
Ullr
Ullr
scrabbel32
Ullr
Level 26
God Stats
56W - 47L
1,566 SR
Queue Stats
424W - 420L
1,450 Elo+
Solo
Team Averages
Level 27
1,496 SR
1,459 Elo+

VS

Team Averages
Level 12
1,415 SR
1,478 Elo+
Erlang Shen
Erlang Shen
DannyDuncan6969
Erlang Shen
Level 20
God Stats
1W - 1L
1,291 SR
Queue Stats
12W - 10L
1,459 Elo+
Solo
Zeus
Zeus
EarthForce1
Zeus
Level 26
God Stats
4W - 3L
1,286 SR
Queue Stats
4W - 5L
1,285 Elo+
Solo
Medusa
Medusa
Prototipe110
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,644 Elo+
Solo
Nox
Nox
ScreamsAtScreen
Nox
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
begginzoe
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EnkiduSIMP
Nemesis
14
2 / 5 / 4
9,244
462
5,484
15,859
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Frogman1055
Poseidon
17
6 / 4 / 3
11,007
550
17,352
15,662
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Funnee
Ganesha
15
0 / 1 / 6
9,901
495
5,839
11,684
10,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Sirzechs787
Bellona
12
1 / 6 / 0
8,262
413
5,824
14,485
10,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 6 / 1
10,336
517
7,233
16,435
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DannyDuncan6969
Erlang Shen
20
9 / 0 / 3
12,025
601
10,833
15,260
9,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 7 / 5
9,548
477
11,275
12,406
3,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
5 / 3 / 2
10,933
547
14,762
12,060
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 8
8,514
426
6,488
7,385
6,202
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
begginzoe
Cu Chulainn
17
3 / 0 / 12
10,891
545
9,047
14,629
12,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
22
22
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DannyDuncan6969
Erlang Shen
9
0
3
10.5
W
2
7
5
0.64
L
Nemesis
EnkiduSIMP
Nemesis
2
5
4
0.8
L
Poseidon
Frogman1055
Poseidon
6
4
3
1.88
L
Ganesha
Funnee
Ganesha
0
1
6
3
W
Medusa
5
3
2
2
W
3
4
8
1.75
L
Bellona
Sirzechs787
Bellona
1
6
0
0.17
W
Cu Chulainn
begginzoe
Cu Chulainn
3
0
12
9
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
52,405
74,125
Taken
61,740
41,675
Mitigated
36,655
16,388
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DannyDuncan6969
Erlang Shen
10,833
5,017
0
5,004
15,260
9,235
31
5,239
10,021
0
98,128
W
11,275
1,345
1,278
4,176
12,406
3,928
1,000
5,842
6,564
58,606
0
L
Nemesis
EnkiduSIMP
Nemesis
5,484
1,591
0
3,980
15,859
7,993
0
3,811
12,048
0
66,025
L
Poseidon
Frogman1055
Poseidon
17,352
1,336
0
5,736
15,662
5,923
0
5,997
9,665
85,852
0
L
Ganesha
Funnee
Ganesha
5,839
500
0
1,019
11,684
10,971
0
3,224
8,460
26,932
0
W
Medusa
14,762
4,819
0
3,174
12,060
4,351
1,586
4,503
7,557
0
88,237
W
6,488
890
0
150
7,385
6,202
368
3,989
3,396
11,854
0
L
Bellona
Sirzechs787
Bellona
5,824
2,758
0
1,526
14,485
10,813
866
3,055
11,430
0
46,773
W
Cu Chulainn
begginzoe
Cu Chulainn
9,047
1,361
0
4,216
14,629
12,939
459
3,618
11,011
2,973
50,313
L
7,233
2,775
0
4,127
16,435
5,975
579
2,169
14,266
0
63,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
51,911
503
Minions Killed
511
0
Camps Cleared
0
1,811,643
Distance Traveled
1,915,872
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,025
601
142
7
0
449,931
9
W
Zeus
9,548
477
99
5
0
340,500
3
L
Nemesis
9,244
462
99
5
0
419,399
0
L
Poseidon
11,007
550
141
7
0
358,788
10
L
Ganesha
9,901
495
22
1
0
383,451
5
W
Medusa
10,933
547
158
8
0
341,881
4
W
Nox
8,514
426
18
1
0
332,377
1
L
Bellona
8,262
413
95
5
0
340,742
2
W
Cu Chulainn
10,891
545
94
5
0
451,183
3
L
Ullr
10,336
517
146
7
0
309,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role