Player Matchup

Bakasura
Bakasura
ILGCHAKI
Bakasura
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,402 Elo+
Party 2
Ra
Ra
Nemelsys
Ra
Level 13
God Stats
5W - 0L
1,735 SR
Queue Stats
34W - 31L
1,398 Elo+
Party 2
Neith
Neith
Reedox3
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,164 Elo+
Party 3
Geb
Geb
TFxRainzz
Geb
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,164 Elo+
Party 3
Jing Wei
Jing Wei
TheSpecialPaula
Jing Wei
Level 16
God Stats
10W - 10L
1,301 SR
Queue Stats
13W - 17L
1,288 Elo+
Party 2
Team Averages
Level 33
1,507 SR
1,283 Elo+

VS

Team Averages
Level 22
1,410 SR
1,399 Elo+
Nemesis
Nemesis
AltF4YaNan
Nemesis
Level 24
God Stats
24W - 26L
1,422 SR
Queue Stats
38W - 44L
1,351 Elo+
Party 1
Bellona
Bellona
BEEGCHEEM
Bellona
Level 25
God Stats
1W - 2L
1,471 SR
Queue Stats
47W - 50L
1,375 Elo+
Party 1
Persephone
Persephone
ItisCrazey
Persephone
Level 17
God Stats
5W - 6L
1,649 SR
Queue Stats
5W - 6L
1,528 Elo+
Solo
Achilles
Achilles
MINERALWATER123
Achilles
Level 26
God Stats
0W - 2L
1,457 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Ra
Ra
catwithtourette
Ra
Level 16
God Stats
1W - 5L
1,052 SR
Queue Stats
30W - 29L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ILGCHAKI
Bakasura
20
16 / 1 / 13
13,830
1,153
16,551
10,732
5,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 0 / 23
12,878
1,073
22,433
4,580
1,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Reedox3
Neith
19
6 / 2 / 20
12,289
1,024
17,564
8,943
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 2 / 29
13,386
1,116
18,992
14,879
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
18
3 / 3 / 18
11,324
944
9,432
8,094
3,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AltF4YaNan
Nemesis
16
1 / 9 / 5
10,293
858
7,432
20,627
8,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BEEGCHEEM
Bellona
16
3 / 5 / 4
10,844
904
9,245
18,868
10,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
ItisCrazey
Persephone
17
1 / 6 / 4
10,820
902
7,916
17,001
5,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
1 / 8 / 4
10,090
841
4,389
17,369
11,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 7 / 5
10,828
902
13,130
14,427
4,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
30
35
Kills
8
8
Deaths
35
103
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AltF4YaNan
Nemesis
1
9
5
0.39
L
Bellona
BEEGCHEEM
Bellona
3
5
4
1
W
Bakasura
ILGCHAKI
Bakasura
16
1
13
22.5
L
Persephone
ItisCrazey
Persephone
1
6
4
0.5
L
Achilles
1
8
4
0.38
W
7
0
23
18.5
W
Neith
Reedox3
Neith
6
2
20
8
W
3
2
29
8.75
W
Jing Wei
3
3
18
4
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,972
Damage
42,112
47,228
Taken
88,292
32,270
Mitigated
42,144
12,994
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AltF4YaNan
Nemesis
7,432
2,557
0
349
20,627
8,917
0
9,633
10,547
0
19,514
L
Bellona
BEEGCHEEM
Bellona
9,245
1,413
0
63
18,868
10,990
0
12,113
6,327
221
19,766
W
Bakasura
ILGCHAKI
Bakasura
16,551
12,364
0
3,335
10,732
5,726
0
2,904
7,828
0
23,413
L
Persephone
ItisCrazey
Persephone
7,916
855
0
369
17,001
5,596
0
7,058
9,237
38,371
0
L
Achilles
4,389
1,143
0
0
17,369
11,681
0
5,127
11,806
0
16,303
W
22,433
1,212
4,267
694
4,580
1,940
0
2,693
1,887
44,884
0
W
Neith
Reedox3
Neith
17,564
10,226
0
2,974
8,943
3,945
0
4,786
4,157
0
48,771
W
18,992
1,515
0
1,724
14,879
17,310
0
7,110
7,769
36,525
0
W
Jing Wei
9,432
9,313
0
0
8,094
3,349
0
3,761
4,333
0
24,353
L
13,130
1,885
2,172
440
14,427
4,960
0
7,492
6,357
35,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,707
Gold Earned
52,875
249
Minions Killed
192
9
Camps Cleared
4
1,126,111
Distance Traveled
1,014,083
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,293
858
18
2
2
225,796
1
L
Bellona
10,844
904
27
2
1
225,127
2
W
Bakasura
13,830
1,153
36
3
4
273,143
0
L
Persephone
10,820
902
62
5
1
201,984
5
L
Achilles
10,090
841
19
2
0
155,697
1
W
Ra
12,878
1,073
60
5
0
223,950
0
W
Neith
12,289
1,024
83
7
3
210,093
4
W
Geb
13,386
1,116
35
3
0
249,140
2
W
Jing Wei
11,324
944
35
3
2
169,785
0
L
Ra
10,828
902
66
6
0
205,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role