Player Matchup

Ares
Ares
Akali ss
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,034 Elo+
Solo
Cthulhu
Cthulhu
Chucky8780
Cthulhu
Level 19
God Stats
18W - 17L
1,314 SR
Queue Stats
333W - 378L
1,365 Elo+
Solo
Tyr
Tyr
Crackkorn
Tyr
Level 28
God Stats
10W - 15L
1,259 SR
Queue Stats
288W - 318L
1,353 Elo+
Solo
Neith
Neith
KingPhillips__
Neith
Level 29
God Stats
6W - 9L
1,468 SR
Queue Stats
41W - 41L
1,588 Elo+
Solo
Set
Set
kbarrinovo-
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,361 Elo+

VS

Team Averages
Level 19
1,585 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Di3MONDSXx
Gilgamesh
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
FullTechSwat
Kukulkan
Level 69
God Stats
0W - 1L
1,687 SR
Queue Stats
50W - 47L
1,502 Elo+
Party 1
Cupid
Cupid
greewoodmick1984
Cupid
Level 11
God Stats
15W - 19L
1,517 SR
Queue Stats
281W - 277L
1,345 Elo+
Solo
Neith
Neith
jpfinder
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,232 Elo+
Solo
Artemis
Artemis
lavish_blade893
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 10 / 4
10,023
401
1,097
17,072
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Chucky8780
Cthulhu
19
8 / 0 / 8
12,782
511
14,479
21,871
12,091
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 5 / 8
12,173
487
10,747
18,118
17,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
25 / 2 / 2
16,580
663
30,097
13,830
8,694
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 3
10,901
436
5,130
14,525
6,469
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Di3MONDSXx
Gilgamesh
17
7 / 8 / 2
11,026
441
12,421
29,858
15,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
FullTechSwat
Kukulkan
18
5 / 5 / 2
11,482
459
8,934
12,369
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 6 / 4
11,080
443
12,408
13,117
5,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
jpfinder
Neith
14
1 / 4 / 5
9,368
375
4,350
10,320
6,370
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 18 / 5
8,128
325
5,780
18,643
5,587
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
41
Kills
22
24
Deaths
41
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
0
10
4
0.2
W
Cthulhu
Chucky8780
Cthulhu
8
0
8
12
W
5
5
8
1.8
L
Gilgamesh
Di3MONDSXx
Gilgamesh
7
8
2
1
L
Kukulkan
FullTechSwat
Kukulkan
5
5
2
1.2
W
25
2
2
13
L
8
6
4
1.67
L
Neith
jpfinder
Neith
1
4
5
0.88
W
3
7
3
0.64
L
1
18
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,550
Damage
43,893
85,416
Taken
84,307
53,049
Mitigated
37,730
24,854
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,097
573
0
2,851
17,072
8,552
508
1,388
15,622
13,498
0
W
Cthulhu
Chucky8780
Cthulhu
14,479
855
291
10,586
21,871
12,091
41
1,416
20,343
70,838
0
W
10,747
4,720
0
3,803
18,118
17,243
1,570
1,437
16,613
0
56,823
L
Gilgamesh
Di3MONDSXx
Gilgamesh
12,421
4,024
462
8,386
29,858
15,158
1,596
6,432
23,426
0
51,187
L
Kukulkan
FullTechSwat
Kukulkan
8,934
688
0
2,501
12,369
5,403
0
1,433
10,936
65,059
0
W
30,097
13,736
0
5,194
13,830
8,694
7,667
2,414
11,069
0
145,342
L
12,408
9,680
53
2,736
13,117
5,212
426
1,937
11,180
0
51,675
L
Neith
jpfinder
Neith
4,350
2,013
0
1,537
10,320
6,370
1,027
3,144
7,176
0
34,522
W
5,130
1,676
0
2,129
14,525
6,469
2,171
1,616
12,835
0
45,164
L
5,780
4,304
0
18
18,643
5,587
0
2,630
16,013
0
15,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,459
Gold Earned
51,084
500
Minions Killed
398
0
Camps Cleared
0
2,091,513
Distance Traveled
1,744,077
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,023
401
23
1
0
377,462
6
W
Cthulhu
12,782
511
88
4
0
418,019
1
W
Tyr
12,173
487
106
4
0
467,397
2
L
Gilgamesh
11,026
441
82
3
0
406,499
1
L
Kukulkan
11,482
459
136
5
0
349,598
3
W
Neith
16,580
663
203
8
0
456,892
7
L
Cupid
11,080
443
97
4
0
339,931
0
L
Neith
9,368
375
65
3
0
285,298
1
W
Set
10,901
436
80
3
0
371,743
0
L
Artemis
8,128
325
18
1
0
362,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role