Player Matchup

Anhur
Anhur
AzehlSama
Anhur
Level 25
God Stats
3W - 0L
1,864 SR
Queue Stats
49W - 53L
1,496 Elo+
Party 3
Tiamat
Tiamat
Baby Metts1246
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 12L
1,883 Elo+
Party 1
Neith
Neith
Brvydn
Neith
Level 73
God Stats
3W - 1L
1,635 SR
Queue Stats
29W - 42L
1,431 Elo+
Party 3
Chaac
Chaac
FLYINGFATMAN 83
Chaac
Level 116
God Stats
3W - 3L
1,508 SR
Queue Stats
199W - 181L
1,592 Elo+
Party 1
Ares
Ares
Toopie 007
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 21L
1,729 Elo+
Party 1
Team Averages
Level 52
1,601 SR
1,626 Elo+

VS

Team Averages
Level 85
1,613 SR
1,648 Elo+
Mulan
Mulan
BlindObedience
Mulan
Level 123
God Stats
4W - 3L
2,014 SR
Queue Stats
497W - 256L
1,803 Elo+
Party 2
Ravana
Ravana
SadNigaHours
Ravana
Level 27
God Stats
4W - 3L
1,646 SR
Queue Stats
143W - 33L
1,862 Elo+
Party 2
Cthulhu
Cthulhu
carterf205
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 103L
1,468 Elo+
Solo
Ra
Ra
gooner_forlife
Ra
Level 81
God Stats
0W - 2L
1,439 SR
Queue Stats
169W - 152L
1,578 Elo+
Solo
Heimdallr
Heimdallr
xEXA1TEDx
Heimdallr
Level 129
God Stats
4W - 5L
1,466 SR
Queue Stats
255W - 221L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AzehlSama
Anhur
12
2 / 3 / 3
7,036
541
2,969
8,378
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
10 / 1 / 5
8,632
664
11,237
8,017
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Brvydn
Neith
12
2 / 3 / 5
7,509
578
6,720
8,023
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 3
7,447
573
7,046
11,431
8,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 3 / 8
7,089
545
7,395
10,546
6,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,958
612
7,825
12,234
5,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
13
6 / 4 / 3
7,947
611
9,792
7,527
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
carterf205
Cthulhu
8
0 / 5 / 5
5,740
442
4,708
12,014
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 1
6,323
486
2,224
7,526
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xEXA1TEDx
Heimdallr
12
4 / 2 / 2
7,334
564
6,545
7,827
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
20
Kills
13
13
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
AzehlSama
Anhur
2
3
3
1.17
W
10
1
5
12.5
L
2
3
1
0.83
W
Neith
Brvydn
Neith
2
3
5
1.5
W
1
3
3
0.83
L
Ravana
6
4
3
1.88
W
5
3
8
3
L
Cthulhu
carterf205
Cthulhu
0
5
5
0.5
L
1
6
1
0.25
L
Heimdallr
xEXA1TEDx
Heimdallr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
31,094
46,395
Taken
47,128
25,375
Mitigated
18,504
14,904
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AzehlSama
Anhur
2,969
1,909
0
616
8,378
2,823
0
1,422
6,956
0
41,416
W
11,237
1,463
0
2,514
8,017
5,489
38
2,417
5,600
53,063
0
L
7,825
2,681
0
5,838
12,234
5,658
0
1,258
10,976
0
54,735
W
Neith
Brvydn
Neith
6,720
3,112
0
2,449
8,023
2,491
231
518
7,505
0
41,468
W
7,046
2,022
0
5,995
11,431
8,037
0
0
11,431
0
45,297
L
Ravana
9,792
4,159
0
548
7,527
3,100
0
3,421
4,106
0
49,587
W
7,395
623
216
3,114
10,546
6,535
0
2,575
7,971
23,014
0
L
Cthulhu
carterf205
Cthulhu
4,708
582
112
2,414
12,014
4,751
0
7,438
4,576
15,140
0
L
2,224
152
329
1,390
7,526
2,452
0
5,427
2,099
41,466
0
L
Heimdallr
xEXA1TEDx
Heimdallr
6,545
2,314
0
2,942
7,827
2,543
111
1,088
6,739
0
44,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
35,302
395
Minions Killed
398
0
Camps Cleared
0
1,275,788
Distance Traveled
1,252,902
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,036
541
82
6
0
272,764
1
W
Tiamat
8,632
664
95
7
0
245,771
1
L
Mulan
7,958
612
124
10
0
247,081
2
W
Neith
7,509
578
74
6
0
244,063
1
W
Chaac
7,447
573
109
8
0
248,386
5
L
Ravana
7,947
611
91
7
0
282,317
2
W
Ares
7,089
545
35
3
0
264,804
5
L
Cthulhu
5,740
442
25
2
0
264,453
0
L
Ra
6,323
486
78
6
0
238,833
5
L
Heimdallr
7,334
564
80
6
0
220,218
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role