Player Matchup

Merlin
Merlin
AkamaruNinken
Merlin
Level 148
God Stats
2W - 2L
1,440 SR
Queue Stats
120W - 137L
1,614 Elo+
Solo
Hun Batz
Hun Batz
Awesomos
Hun Batz
Level 106
God Stats
2W - 0L
1,696 SR
Queue Stats
174W - 147L
1,573 Elo+
Solo
Yemoja
Yemoja
AyVroo-
Yemoja
Level 155
God Stats
5W - 2L
1,646 SR
Queue Stats
433W - 434L
1,590 Elo+
Solo
King Arthur
King Arthur
Pswayzee
King Arthur
Level 156
God Stats
32W - 25L
1,497 SR
Queue Stats
657W - 629L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Wiked Mouse
Ah Puch
Level 159
God Stats
12W - 5L
1,647 SR
Queue Stats
843W - 854L
1,565 Elo+
Solo
Team Averages
Level 145
1,585 SR
1,578 Elo+

VS

Team Averages
Level 150
1,467 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlphaSheepdog
Cernunnos
Level 159
God Stats
1W - 2L
1,357 SR
Queue Stats
119W - 97L
1,539 Elo+
Solo
Ymir
Ymir
AssAss1naTioN63
Ymir
Level 124
God Stats
5W - 5L
1,356 SR
Queue Stats
550W - 565L
1,564 Elo+
Solo
Danzaburou
Danzaburou
ifTupacWasBack
Danzaburou
Level 158
God Stats
7W - 8L
1,620 SR
Queue Stats
849W - 774L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 14
11,315
754
18,537
11,916
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Awesomos
Hun Batz
17
6 / 5 / 16
11,060
737
22,402
19,821
6,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
AyVroo-
Yemoja
19
3 / 1 / 20
10,891
726
8,320
15,995
15,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Pswayzee
King Arthur
18
6 / 5 / 13
11,799
787
18,911
20,498
23,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Wiked Mouse
Ah Puch
20
9 / 1 / 12
12,237
816
24,427
13,326
6,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
6 / 5 / 7
10,661
711
22,617
19,096
10,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
 
Horus
15
0 / 6 / 11
8,709
581
8,669
27,763
34,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
AlphaSheepdog
Cernunnos
18
4 / 7 / 7
10,351
690
17,867
21,484
11,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 8
9,319
621
11,542
21,791
28,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ifTupacWasBack
Danzaburou
14
1 / 5 / 8
9,133
609
7,666
12,027
6,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
29
Kills
13
14
Deaths
29
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
5
7
1.9
L
Horus
 
Horus
0
6
11
0.92
W
5
2
14
6
L
Cernunnos
AlphaSheepdog
Cernunnos
4
7
7
1.07
L
2
6
8
1
W
Hun Batz
Awesomos
Hun Batz
6
5
16
2.8
W
Yemoja
AyVroo-
Yemoja
3
1
20
13
W
King Arthur
Pswayzee
King Arthur
6
5
13
2.5
W
Ah Puch
Wiked Mouse
Ah Puch
9
1
12
15
L
Danzaburou
ifTupacWasBack
Danzaburou
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,597
Damage
68,361
81,556
Taken
102,161
56,222
Mitigated
90,574
40,057
Healing
34,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
22,617
2,348
2,720
2,836
19,096
10,759
0
8,639
10,457
43,096
0
L
Horus
 
Horus
8,669
4,000
7,994
9,186
27,763
34,112
0
13,922
13,841
0
13,031
W
18,537
1,299
3,026
2,179
11,916
4,934
1,937
3,583
8,333
36,296
0
L
Cernunnos
AlphaSheepdog
Cernunnos
17,867
9,172
364
5,673
21,484
11,114
0
10,274
11,210
0
29,874
L
11,542
1,298
1,813
839
21,791
28,536
72
11,865
9,926
21,362
0
W
Hun Batz
Awesomos
Hun Batz
22,402
3,434
1,846
958
19,821
6,824
1,052
7,944
11,877
0
32,926
W
Yemoja
AyVroo-
Yemoja
8,320
1,980
15,431
4,862
15,995
15,005
757
9,704
6,291
16,433
0
W
King Arthur
Pswayzee
King Arthur
18,911
1,686
456
3,472
20,498
23,009
53
8,680
11,818
0
28,875
W
Ah Puch
Wiked Mouse
Ah Puch
24,427
1,064
4,163
3,664
13,326
6,450
1,132
4,248
8,804
52,523
0
L
Danzaburou
ifTupacWasBack
Danzaburou
7,666
1,230
1,301
1,851
12,027
6,053
234
6,584
5,443
0
16,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
48,173
153
Minions Killed
153
0
Camps Cleared
0
1,217,538
Distance Traveled
1,139,934
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,661
711
56
4
0
259,619
0
L
Horus
8,709
581
14
1
0
273,334
0
W
Merlin
11,315
754
40
3
0
243,897
0
L
Cernunnos
10,351
690
42
3
0
219,421
0
L
Ymir
9,319
621
15
1
0
213,266
4
W
Hun Batz
11,060
737
21
1
0
261,724
3
W
Yemoja
10,891
726
8
1
0
230,150
0
W
King Arthur
11,799
787
18
1
0
251,739
3
W
Ah Puch
12,237
816
66
4
0
230,028
5
L
Danzaburou
9,133
609
26
2
0
174,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role