Player Matchup

Aphrodite
Aphrodite
Silver III
Beany Buns
Aphrodite
Silver III
Level 117
God Stats
3W - 1L
1,519 SR
Queue Stats
29W - 30L
1,118 MMR
Party 2
Yemoja
Yemoja
Bronze III
LiikeDoMination
Yemoja
Bronze III
Level 35
God Stats
2W - 1L
1,529 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Artemis
Artemis
Silver III
Toxicc Zay
Artemis
Silver III
Level 87
God Stats
1W - 1L
1,416 SR
Queue Stats
22W - 22L
1,277 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,488 SR
1,298 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,518 SR
1,352 MMR
Thoth
Thoth
Silver III
KendallRojasAn
Thoth
Silver III
Level 99
God Stats
10W - 12L
1,473 SR
Queue Stats
60W - 82L
1,030 MMR
Party 1
Geb
Geb
Gold V
McSK1LLZZ
Geb
Gold V
Level 108
God Stats
1W - 2L
1,582 SR
Queue Stats
47W - 56L
1,355 MMR
Solo
Chiron
Chiron
Gold III
Tendex10crcr
Chiron
Gold III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beany Buns
Aphrodite
15
8 / 3 / 8
11,525
720
13,184
20,200
10,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 15
11,546
722
9,719
16,516
15,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Toxicc Zay
Artemis
16
7 / 2 / 8
11,591
724
17,080
13,815
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BacchusAthenaPersephoneDanzaburou

VS

Bans
GilgameshScyllaHadesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
10,322
645
11,846
13,483
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 5
9,024
564
7,701
20,930
19,751
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
14
2 / 7 / 3
10,459
654
14,872
14,976
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
6
6
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beany Buns
Aphrodite
8
3
8
4
L
4
9
2
0.56
W
1
1
15
8.5
L
0
1
5
2.5
L
Chiron
2
7
3
0.5
W
Artemis
Toxicc Zay
Artemis
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
34,419
50,531
Taken
49,389
32,688
Mitigated
30,989
26,701
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beany Buns
Aphrodite
13,184
2,287
9,238
12,383
20,200
10,559
692
7,460
12,740
42,686
0
L
11,846
227
0
1,439
13,483
4,712
20
6,225
7,258
29,708
0
W
9,719
1,519
2,252
1,401
16,516
15,855
134
6,613
9,903
22,063
0
L
7,701
783
0
3,960
20,930
19,751
206
8,391
12,539
24,083
0
L
Chiron
14,872
5,974
801
2,977
14,976
6,526
738
8,287
6,689
0
51,284
W
Artemis
Toxicc Zay
Artemis
17,080
9,077
0
1,427
13,815
6,274
1,650
5,474
8,341
0
55,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,662
Gold Earned
29,805
150
Minions Killed
136
0
Camps Cleared
0
807,679
Distance Traveled
845,324
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,525
720
58
4
0
259,022
0
L
Thoth
10,322
645
34
2
0
261,506
0
W
Yemoja
11,546
722
17
1
0
296,909
0
L
Geb
9,024
564
11
1
0
335,893
1
L
Chiron
10,459
654
91
6
0
247,925
1
W
Artemis
11,591
724
75
5
0
251,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role