Player Matchup

Mulan
Mulan
LucinaMLX
Mulan
Level 20
God Stats
6W - 0L
1,760 SR
Queue Stats
49W - 34L
1,612 Elo+
Solo
Cupid
Cupid
TheAdmiralofPK
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,513 Elo+
Party 2
Anubis
Anubis
ezf6at10
Anubis
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 19L
1,627 Elo+
Party 2
Ymir
Ymir
kinitzel
Ymir
Level 29
God Stats
3W - 2L
1,536 SR
Queue Stats
117W - 126L
1,494 Elo+
Solo
He Bo
He Bo
topherthegopherr
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,483 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,546 Elo+

VS

Team Averages
Level 21
1,511 SR
1,536 Elo+
Ao Kuang
Ao Kuang
Japakslll
Ao Kuang
Level 28
God Stats
7W - 10L
1,549 SR
Queue Stats
694W - 612L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
St0nedTom
Morgan Le Fay
Level 17
God Stats
33W - 30L
1,586 SR
Queue Stats
77W - 73L
1,548 Elo+
Solo
Fenrir
Fenrir
Striker12659
Fenrir
Level 24
God Stats
11W - 20L
1,385 SR
Queue Stats
106W - 128L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
cse_and_desist
Cu Chulainn
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 21L
1,538 Elo+
Solo
Hou Yi
Hou Yi
wT_O_PAI_TA_ONN
Hou Yi
Level 29
God Stats
12W - 16L
1,532 SR
Queue Stats
204W - 202L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LucinaMLX
Mulan
18
0 / 4 / 0
10,302
542
7,913
11,533
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 10 / 2
7,369
388
7,240
14,396
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ezf6at10
Anubis
20
16 / 3 / 1
12,425
654
23,631
16,931
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
6 / 4 / 5
10,191
536
10,347
10,987
8,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 4 / 0
9,317
490
3,404
8,148
2,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Japakslll
Ao Kuang
18
4 / 1 / 0
10,292
542
8,088
13,134
5,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
St0nedTom
Morgan Le Fay
17
6 / 4 / 3
10,740
565
12,564
10,760
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
3 / 4 / 1
9,431
496
4,605
13,858
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
cse_and_desist
Cu Chulainn
13
6 / 9 / 4
8,486
447
8,345
17,246
6,215
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 8 / 5
9,659
508
7,491
16,479
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
26
Kills
24
25
Deaths
26
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Japakslll
Ao Kuang
4
1
0
4
W
Mulan
LucinaMLX
Mulan
0
4
0
0
L
Morgan Le Fay
St0nedTom
Morgan Le Fay
6
4
3
1.88
L
Fenrir
3
4
1
0.88
W
0
10
2
0.1
L
Cu Chulainn
cse_and_desist
Cu Chulainn
6
9
4
0.89
W
Anubis
ezf6at10
Anubis
16
3
1
5.5
W
Ymir
6
4
5
2.13
W
4
4
0
1
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
41,093
61,995
Taken
71,477
32,829
Mitigated
24,274
20,501
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Japakslll
Ao Kuang
8,088
1,285
0
7,815
13,134
5,542
0
2,986
9,668
61,309
0
W
Mulan
LucinaMLX
Mulan
7,913
1,420
0
3,890
11,533
8,588
0
5,264
6,269
0
82,812
L
Morgan Le Fay
St0nedTom
Morgan Le Fay
12,564
1,091
0
1,738
10,760
2,660
0
8,736
2,024
66,231
0
L
Fenrir
4,605
1,070
0
4,434
13,858
4,629
0
5,888
7,880
0
65,720
W
7,240
4,981
167
2,247
14,396
4,306
0
882
13,514
0
38,672
L
Cu Chulainn
cse_and_desist
Cu Chulainn
8,345
4,006
0
810
17,246
6,215
326
9,713
7,533
0
27,869
W
Anubis
ezf6at10
Anubis
23,631
1,253
0
9,463
16,931
8,152
280
8,520
8,411
102,425
0
W
Ymir
10,347
2,987
0
1,481
10,987
8,965
0
2,448
8,539
49,552
0
W
3,404
322
160
3,093
8,148
2,818
0
3,538
4,610
44,925
0
L
7,491
3,402
0
4,635
16,479
5,228
240
10,059
6,390
0
50,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,604
Gold Earned
48,608
567
Minions Killed
500
0
Camps Cleared
0
1,634,271
Distance Traveled
1,638,932
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,292
542
105
6
0
353,112
4
W
Mulan
10,302
542
172
9
0
333,061
4
L
Morgan Le Fay
10,740
565
126
7
0
327,306
1
L
Fenrir
9,431
496
133
7
0
342,025
0
W
Cupid
7,369
388
44
2
0
300,740
2
L
Cu Chulainn
8,486
447
47
2
0
327,657
1
W
Anubis
12,425
654
169
9
0
325,263
2
W
Ymir
10,191
536
95
5
0
338,117
1
W
He Bo
9,317
490
87
5
0
337,090
7
L
Hou Yi
9,659
508
89
5
0
288,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role