Player Matchup

Mercury
Mercury
Autosmurph
Mercury
Level 7
God Stats
15W - 10L
1,559 SR
Queue Stats
44W - 34L
1,229 Elo+
Party 3
Arachne
Arachne
BEC937
Arachne
Level 8
God Stats
13W - 5L
1,797 SR
Queue Stats
86W - 76L
1,318 Elo+
Party 3
Bellona
Bellona
Cozdrm
Bellona
Level 8
God Stats
39W - 32L
1,345 SR
Queue Stats
135W - 119L
1,293 Elo+
Party 3
King Arthur
King Arthur
DiamondBack4336
King Arthur
Level 8
God Stats
34W - 23L
1,418 SR
Queue Stats
95W - 83L
1,281 Elo+
Party 3
Kukulkan
Kukulkan
MrMiniDino
Kukulkan
Level 8
God Stats
17W - 6L
1,129 SR
Queue Stats
123W - 114L
1,293 Elo+
Party 3
Team Averages
Level 8
1,450 SR
1,283 Elo+

VS

Team Averages
Level 14
1,505 SR
1,288 Elo+
Kali
Kali
MrNutella7
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 2
Medusa
Medusa
SavageProdigy29
Medusa
Level 8
God Stats
1W - 2L
1,447 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 2
Cerberus
Cerberus
Xeasura
Cerberus
Level 26
God Stats
2W - 2L
1,577 SR
Queue Stats
14W - 32L
1,310 Elo+
Party 1
Chang'e
Chang'e
hell failed
Chang'e
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 139L
1,323 Elo+
Party 1
Nemesis
Nemesis
no1z3y
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Autosmurph
Mercury
16
4 / 5 / 7
10,602
482
4,812
17,949
12,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
BEC937
Arachne
15
9 / 0 / 6
10,743
488
11,854
12,635
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Cozdrm
Bellona
17
10 / 4 / 8
11,462
521
16,564
22,167
12,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
DiamondBack4336
King Arthur
15
9 / 5 / 9
10,732
488
13,877
17,001
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
MrMiniDino
Kukulkan
19
11 / 3 / 3
12,967
589
20,123
13,503
5,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 1
10,521
478
6,549
17,523
6,194
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 13 / 2
7,563
344
9,514
15,840
4,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Xeasura
Cerberus
15
2 / 6 / 2
9,333
424
12,215
22,774
18,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
hell failed
Chang'e
16
3 / 8 / 3
9,959
453
9,949
18,133
6,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
no1z3y
Nemesis
15
5 / 13 / 2
9,904
450
11,167
18,473
9,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
43
Kills
16
17
Deaths
47
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Autosmurph
Mercury
4
5
7
1.5
W
Arachne
BEC937
Arachne
9
0
6
12
W
Bellona
Cozdrm
Bellona
10
4
8
3.5
W
King Arthur
DiamondBack4336
King Arthur
9
5
9
2.7
W
Kukulkan
MrMiniDino
Kukulkan
11
3
3
4.17
L
5
7
1
0.79
L
1
13
2
0.15
L
Cerberus
Xeasura
Cerberus
2
6
2
0.5
L
Chang'e
hell failed
Chang'e
3
8
3
0.56
L
Nemesis
no1z3y
Nemesis
5
13
2
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
49,394
83,255
Taken
92,743
44,474
Mitigated
44,645
22,212
Healing
21,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Autosmurph
Mercury
4,812
2,960
0
5,135
17,949
12,724
1,539
1,404
16,545
0
29,309
W
Arachne
BEC937
Arachne
11,854
8,450
0
2,818
12,635
5,406
1,569
3,421
9,214
0
55,245
W
Bellona
Cozdrm
Bellona
16,564
6,996
0
6,774
22,167
12,578
1,057
5,536
16,631
0
63,460
W
King Arthur
DiamondBack4336
King Arthur
13,877
3,264
0
2,750
17,001
8,330
355
5,317
11,684
183
44,208
W
Kukulkan
MrMiniDino
Kukulkan
20,123
5,366
0
4,735
13,503
5,436
1,460
6,486
7,017
87,587
0
L
6,549
2,927
0
5,013
17,523
6,194
757
2,768
14,755
0
36,476
L
9,514
4,490
0
1,166
15,840
4,089
138
1,864
13,976
0
29,028
L
Cerberus
Xeasura
Cerberus
12,215
798
159
7,893
22,774
18,934
726
4,427
18,347
55,574
0
L
Chang'e
hell failed
Chang'e
9,949
992
385
6,281
18,133
6,126
900
7,782
10,351
37,169
0
L
Nemesis
no1z3y
Nemesis
11,167
6,199
0
865
18,473
9,302
202
3,282
15,191
0
34,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
47,280
440
Minions Killed
312
0
Camps Cleared
0
2,164,911
Distance Traveled
1,863,776
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,602
482
57
3
0
433,793
4
W
Arachne
10,743
488
78
4
0
447,170
0
W
Bellona
11,462
521
80
4
0
447,350
0
W
King Arthur
10,732
488
53
2
0
431,551
5
W
Kukulkan
12,967
589
172
8
0
405,047
2
L
Kali
10,521
478
51
2
0
366,022
0
L
Medusa
7,563
344
33
2
0
358,241
1
L
Cerberus
9,333
424
119
5
0
409,340
0
L
Chang'e
9,959
453
58
3
0
362,654
0
L
Nemesis
9,904
450
51
2
0
367,519
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role