Player Matchup

Scylla
Scylla
GER MR Drischa
Scylla
Level 129
God Stats
1W - 0L
1,540 SR
Queue Stats
8W - 5L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Monkey888
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 1
Pele
Pele
Tomdollie22
Pele
Level 29
God Stats
8W - 14L
1,777 SR
Queue Stats
280W - 304L
1,404 Elo+
Party 3
Cerberus
Cerberus
iXQ Odin
Cerberus
Level 37
God Stats
3W - 2L
1,606 SR
Queue Stats
51W - 45L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
nicky414
Heimdallr
Level 48
God Stats
15W - 28L
1,350 SR
Queue Stats
266W - 302L
1,433 Elo+
Party 3
Team Averages
Level 74
1,554 SR
1,463 Elo+

VS

Team Averages
Level 86
1,515 SR
1,484 Elo+
Kukulkan
Kukulkan
AscendedDragon
Kukulkan
Level 111
God Stats
59W - 39L
1,617 SR
Queue Stats
125W - 130L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Cahtal
Sun Wukong
Level 103
God Stats
92W - 80L
1,481 SR
Queue Stats
221W - 204L
1,482 Elo+
Party 2
Bacchus
Bacchus
IrishLynchpin
Bacchus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
295W - 269L
1,482 Elo+
Party 2
Thor
Thor
conorofla2k10
Thor
Level 47
God Stats
6W - 11L
1,480 SR
Queue Stats
143W - 139L
1,513 Elo+
Party 2
Anhur
Anhur
manuroiz9
Anhur
Level 46
God Stats
2W - 4L
1,496 SR
Queue Stats
14W - 14L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,550
534
4,915
6,622
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Monkey888
Cthulhu
16
2 / 2 / 1
9,399
587
7,841
10,748
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 4 / 3
8,226
514
5,463
10,349
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
iXQ Odin
Cerberus
12
3 / 3 / 4
8,075
505
4,948
13,389
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
nicky414
Heimdallr
15
5 / 2 / 2
8,925
558
6,058
8,784
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 4 / 3
7,109
444
3,244
5,564
1,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Cahtal
Sun Wukong
15
4 / 3 / 3
9,262
579
7,687
14,487
8,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
12
3 / 1 / 1
7,934
496
4,027
11,434
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 2 / 3
9,802
613
8,299
9,692
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
manuroiz9
Anhur
9
1 / 6 / 1
6,735
421
3,480
6,866
1,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
16
Kills
15
15
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
3
0.38
L
Sun Wukong
Cahtal
Sun Wukong
4
3
3
1.83
W
1
4
1
0.38
L
Bacchus
3
1
1
3.5
W
Cthulhu
Monkey888
Cthulhu
2
2
1
1.25
W
5
4
3
1.63
L
7
2
3
4.25
W
Cerberus
iXQ Odin
Cerberus
3
3
4
1.67
L
Anhur
manuroiz9
Anhur
1
6
1
0.25
W
Heimdallr
nicky414
Heimdallr
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,225
Damage
26,737
49,892
Taken
48,043
26,267
Mitigated
25,657
12,219
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,244
0
0
558
5,564
1,811
1,223
1,974
3,590
31,273
0
L
Sun Wukong
Cahtal
Sun Wukong
7,687
1,286
0
3,257
14,487
8,648
369
7,025
7,462
0
54,174
W
4,915
219
0
1,692
6,622
1,857
1,001
613
6,009
55,480
0
L
Bacchus
4,027
923
0
3,568
11,434
9,798
0
3,573
7,861
26,698
0
W
Cthulhu
Monkey888
Cthulhu
7,841
119
78
3,445
10,748
8,376
712
1,037
9,711
57,587
0
W
5,463
2,010
0
2,560
10,349
3,532
637
1,506
8,843
0
41,261
L
8,299
2,776
0
3,417
9,692
3,654
0
3,513
6,179
0
62,814
W
Cerberus
iXQ Odin
Cerberus
4,948
545
222
1,518
13,389
8,603
930
2,958
10,431
28,969
0
L
Anhur
manuroiz9
Anhur
3,480
1,671
0
604
6,866
1,746
0
1,619
5,247
0
20,668
W
Heimdallr
nicky414
Heimdallr
6,058
2,981
0
2,704
8,784
3,899
1,409
1,157
7,627
0
48,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
40,842
434
Minions Killed
367
0
Camps Cleared
0
1,536,555
Distance Traveled
1,430,757
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,109
444
60
4
0
191,934
0
L
Sun Wukong
9,262
579
109
7
0
319,360
3
W
Scylla
8,550
534
113
7
0
269,641
3
L
Bacchus
7,934
496
36
2
0
340,573
2
W
Cthulhu
9,399
587
124
8
0
341,806
1
W
Pele
8,226
514
74
5
0
352,320
1
L
Thor
9,802
613
115
7
0
355,385
1
W
Cerberus
8,075
505
29
2
0
305,661
5
L
Anhur
6,735
421
47
3
0
223,505
0
W
Heimdallr
8,925
558
94
6
0
267,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role