Player Matchup

Janus
Janus
Bethon
Janus
Level 68
God Stats
2W - 3L
1,377 SR
Queue Stats
48W - 54L
1,474 Elo+
Party 1
Yemoja
Yemoja
EzInJersey
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,242 Elo+
Party 1
Artemis
Artemis
Rattenjunge
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,198 Elo+
Party 1
Fenrir
Fenrir
SomaDrake
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Olorun
Olorun
WilmaReinlunzen
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,475 SR
1,383 Elo+

VS

Team Averages
Level 19
1,529 SR
1,561 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cip789
Anhur
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 18L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Falstaud
Danzaburou
Level 12
God Stats
4W - 0L
1,670 SR
Queue Stats
7W - 1L
1,694 Elo+
Party 2
Merlin
Merlin
Snuffie
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,545 Elo+
Party 2
Zeus
Zeus
zanat
Zeus
Level 21
God Stats
12W - 5L
1,690 SR
Queue Stats
17W - 7L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bethon
Janus
15
2 / 8 / 2
9,567
957
9,192
15,730
4,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
EzInJersey
Yemoja
15
0 / 6 / 4
8,751
875
3,006
10,823
5,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Rattenjunge
Artemis
15
3 / 6 / 3
9,794
979
9,575
16,248
5,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
SomaDrake
Fenrir
15
2 / 9 / 5
9,688
969
8,689
17,113
8,852
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 14 / 4
9,381
938
7,562
21,108
7,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 0 / 19
12,411
1,241
14,731
10,214
3,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Cip789
Anhur
17
3 / 2 / 10
10,379
1,038
6,012
7,131
2,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Falstaud
Danzaburou
17
5 / 3 / 20
11,553
1,155
11,995
10,183
4,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Snuffie
Merlin
17
12 / 2 / 15
11,904
1,190
13,063
7,493
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
zanat
Zeus
18
13 / 1 / 16
12,276
1,228
27,828
6,565
2,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
122
8
Kills
42
43
Deaths
8
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
19
18.5
L
Janus
Bethon
Janus
2
8
2
0.38
W
Anhur
Cip789
Anhur
3
2
10
4
L
Yemoja
EzInJersey
Yemoja
0
6
4
0.33
W
Danzaburou
Falstaud
Danzaburou
5
3
20
5
L
Artemis
Rattenjunge
Artemis
3
6
3
0.75
W
Merlin
Snuffie
Merlin
12
2
15
9.75
L
Fenrir
SomaDrake
Fenrir
2
9
5
0.5
L
1
14
4
0.21
W
Zeus
zanat
Zeus
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
73,629
81,022
Taken
41,586
32,985
Mitigated
16,265
8,049
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,731
4,709
0
4,962
10,214
3,756
0
5,958
4,256
38,301
0
L
Janus
Bethon
Janus
9,192
267
0
0
15,730
4,864
0
8,755
6,875
40,031
0
W
Anhur
Cip789
Anhur
6,012
2,272
0
1,332
7,131
2,965
0
2,497
4,634
0
28,033
L
Yemoja
EzInJersey
Yemoja
3,006
703
3,719
850
10,823
5,925
0
7,706
3,051
10,195
0
W
Danzaburou
Falstaud
Danzaburou
11,995
5,185
0
1,372
10,183
4,093
0
4,004
6,179
0
27,460
L
Artemis
Rattenjunge
Artemis
9,575
4,761
0
134
16,248
5,789
0
12,245
3,837
0
32,737
W
Merlin
Snuffie
Merlin
13,063
422
0
972
7,493
3,017
0
3,625
3,868
18,755
0
L
Fenrir
SomaDrake
Fenrir
8,689
3,029
0
485
17,113
8,852
0
10,050
6,786
0
13,978
L
7,562
4,471
417
2,444
21,108
7,555
0
15,979
4,851
18,180
0
W
Zeus
zanat
Zeus
27,828
936
492
1,881
6,565
2,434
0
3,676
2,889
43,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
58,523
166
Minions Killed
204
2
Camps Cleared
11
779,231
Distance Traveled
852,118
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,411
1,241
61
6
4
191,077
1
L
Janus
9,567
957
65
7
0
172,827
0
W
Anhur
10,379
1,038
60
6
0
166,972
1
L
Yemoja
8,751
875
12
1
0
145,881
1
W
Danzaburou
11,553
1,155
25
3
4
156,731
3
L
Artemis
9,794
979
49
5
0
131,981
0
W
Merlin
11,904
1,190
25
3
2
160,379
0
L
Fenrir
9,688
969
14
1
0
199,663
0
L
Olorun
9,381
938
26
3
2
128,879
2
W
Zeus
12,276
1,228
33
3
1
176,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role