Player Matchup

Ravana
Ravana
Mlk-_lixooo
Ravana
Level 29
God Stats
4W - 3L
1,594 SR
Queue Stats
186W - 194L
1,428 Elo+
Party 1
Discordia
Discordia
Rock7-BR-RS-
Discordia
Level 160
God Stats
4W - 6L
1,506 SR
Queue Stats
768W - 811L
1,453 Elo+
Party 1
Ullr
Ullr
Ruanito179
Ullr
Level 142
God Stats
21W - 34L
1,322 SR
Queue Stats
1,039W - 969L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
ZX_KANEKY_XZ
Cthulhu
Level 34
God Stats
3W - 4L
1,696 SR
Queue Stats
219W - 289L
1,338 Elo+
Party 1
Nike
Nike
lclima2003
Nike
Level 142
God Stats
2W - 6L
1,382 SR
Queue Stats
939W - 855L
1,531 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,439 Elo+

VS

Team Averages
Level 113
1,522 SR
1,507 Elo+
Chaac
Chaac
FoxsEmblem
Chaac
Level 149
God Stats
9W - 6L
1,423 SR
Queue Stats
361W - 318L
1,514 Elo+
Party 2
Merlin
Merlin
Jahboyblesss
Merlin
Level 89
God Stats
27W - 31L
1,602 SR
Queue Stats
303W - 290L
1,454 Elo+
Solo
Xing Tian
Xing Tian
Lord_Taflic
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,501 Elo+
Party 2
Medusa
Medusa
MaZo_TricKz
Medusa
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 63L
1,522 Elo+
Party 2
Mercury
Mercury
ianu24
Mercury
Level 160
God Stats
12W - 7L
1,582 SR
Queue Stats
759W - 693L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 7 / 2
8,925
388
3,324
14,476
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rock7-BR-RS-
Discordia
15
2 / 11 / 0
9,650
420
15,382
15,499
5,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 4 / 1
10,821
470
7,360
20,405
8,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ZX_KANEKY_XZ
Cthulhu
13
1 / 5 / 3
8,998
391
5,755
30,065
24,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 7 / 1
10,120
440
7,512
16,701
11,454
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 0 / 5
14,522
631
13,950
22,635
24,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
19
10 / 0 / 9
13,693
595
28,451
12,168
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Lord_Taflic
Xing Tian
15
2 / 3 / 11
12,059
524
11,872
18,777
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
19
9 / 1 / 3
13,933
606
14,759
14,027
5,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
ianu24
Mercury
20
6 / 0 / 11
14,560
633
12,630
14,032
7,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
4
Kills
34
34
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
0
5
9.5
W
Merlin
10
0
9
14.5
W
Xing Tian
Lord_Taflic
Xing Tian
2
3
11
2.5
W
Medusa
9
1
3
10.5
L
Ravana
1
7
2
0.29
L
Discordia
Rock7-BR-RS-
Discordia
2
11
0
0.18
L
0
4
1
0.13
L
Cthulhu
ZX_KANEKY_XZ
Cthulhu
1
5
3
0.5
W
Mercury
ianu24
Mercury
6
0
11
11.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
81,662
97,146
Taken
81,639
54,578
Mitigated
60,396
11,276
Healing
30,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,950
3,165
0
13,250
22,635
24,551
2,474
3,917
18,718
0
109,550
W
Merlin
28,451
786
0
4,602
12,168
4,813
1,165
5,945
6,223
99,160
0
W
Xing Tian
Lord_Taflic
Xing Tian
11,872
940
0
4,688
18,777
18,193
645
8,609
10,168
37,290
0
W
Medusa
14,759
6,843
0
5,324
14,027
5,339
5,210
3,787
10,240
0
127,972
L
Ravana
3,324
430
0
1,994
14,476
5,104
0
7,350
7,126
0
52,342
L
Discordia
Rock7-BR-RS-
Discordia
15,382
100
0
810
15,499
5,484
220
9,431
6,068
55,205
0
L
7,360
2,872
0
1,895
20,405
8,158
541
7,748
12,657
0
91,641
L
Cthulhu
ZX_KANEKY_XZ
Cthulhu
5,755
513
309
5,343
30,065
24,378
87
12,582
17,483
29,093
0
W
Mercury
ianu24
Mercury
12,630
7,899
0
3,032
14,032
7,500
2,688
3,145
10,887
0
123,227
L
7,512
1,326
0
925
16,701
11,454
142
3,212
13,489
7,134
65,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
68,767
554
Minions Killed
718
0
Camps Cleared
0
2,140,651
Distance Traveled
2,449,291
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,522
631
222
10
0
483,606
2
W
Merlin
13,693
595
137
6
0
443,870
0
W
Xing Tian
12,059
524
37
2
0
472,516
23
W
Medusa
13,933
606
150
7
0
446,608
2
L
Ravana
8,925
388
87
4
0
495,153
0
L
Discordia
9,650
420
93
4
0
372,315
4
L
Ullr
10,821
470
183
8
0
433,840
8
L
Cthulhu
8,998
391
46
2
0
413,153
0
W
Mercury
14,560
633
172
7
0
602,691
5
L
Nike
10,120
440
145
6
0
426,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role