Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
TheDesmoth
Set
Level 68
God Stats
0W - 1L
1,324 SR
Queue Stats
21W - 13L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
WEEDIIIXX69
Baron Samedi
Level 25
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
hrafnulf
Hercules
Level 36
God Stats
6W - 6L
1,540 SR
Queue Stats
85W - 81L
1,339 Elo+
Solo
Skadi
Skadi
patatebrownie96
Skadi
Level 66
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,471 SR
1,477 Elo+

VS

Team Averages
Level 96
1,587 SR
1,461 Elo+
Ganesha
Ganesha
Cunny29
Ganesha
Level 125
God Stats
3W - 0L
1,697 SR
Queue Stats
17W - 16L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
IFoxSinBanI
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,280 Elo+
Solo
Pele
Pele
V1Psycho
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Artemis
Artemis
er-ru-ni_7
Artemis
Level 121
God Stats
15W - 13L
1,623 SR
Queue Stats
92W - 89L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
spudboy69
Morgan Le Fay
Level 48
God Stats
8W - 5L
1,614 SR
Queue Stats
13W - 12L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 6 / 2
9,079
825
7,414
11,392
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 6
7,756
705
5,092
14,010
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
WEEDIIIXX69
Baron Samedi
14
3 / 8 / 6
8,795
800
7,793
11,486
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
hrafnulf
Hercules
13
1 / 5 / 5
7,695
700
5,514
11,418
9,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 5 / 6
7,291
663
4,653
9,636
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cunny29
Ganesha
15
1 / 2 / 21
10,025
911
5,113
12,186
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
IFoxSinBanI
Ah Puch
17
12 / 1 / 13
12,173
1,107
16,239
5,981
2,691
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
9 / 2 / 9
10,853
987
10,735
7,804
3,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
er-ru-ni_7
Artemis
18
7 / 1 / 9
11,179
1,016
11,186
10,912
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
spudboy69
Morgan Le Fay
14
2 / 4 / 11
8,820
802
7,947
6,706
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
10
Kills
31
31
Deaths
10
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
6
2
1
W
Ganesha
Cunny29
Ganesha
1
2
21
5.75
W
Ah Puch
IFoxSinBanI
Ah Puch
12
1
13
18.5
L
1
7
6
0.57
W
Pele
9
2
9
6.75
L
Baron Samedi
WEEDIIIXX69
Baron Samedi
3
8
6
0.75
W
Artemis
er-ru-ni_7
Artemis
7
1
9
11.5
L
Hercules
hrafnulf
Hercules
1
5
5
0.7
L
0
5
6
0.6
W
Morgan Le Fay
spudboy69
Morgan Le Fay
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
51,220
57,942
Taken
43,589
29,855
Mitigated
28,135
5,310
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,414
5,377
0
692
11,392
4,645
0
5,837
5,555
0
36,777
W
Ganesha
Cunny29
Ganesha
5,113
340
111
1,816
12,186
14,299
308
1,440
10,746
17,858
0
W
Ah Puch
IFoxSinBanI
Ah Puch
16,239
1,125
0
723
5,981
2,691
1,263
2,404
3,577
32,311
0
L
5,092
2,308
0
631
14,010
5,684
0
7,189
6,821
0
18,315
W
Pele
10,735
1,464
0
1,763
7,804
3,209
0
1,612
6,192
0
34,138
L
Baron Samedi
WEEDIIIXX69
Baron Samedi
7,793
146
916
1,976
11,486
6,987
129
5,349
6,137
23,918
0
W
Artemis
er-ru-ni_7
Artemis
11,186
4,843
0
4,907
10,912
4,977
4,406
2,086
8,826
0
43,572
L
Hercules
hrafnulf
Hercules
5,514
921
0
568
11,418
9,193
1
7,005
4,413
2,033
9,420
L
4,653
2,431
0
527
9,636
3,346
252
4,257
5,379
0
17,130
W
Morgan Le Fay
spudboy69
Morgan Le Fay
7,947
645
0
226
6,706
2,959
547
1,523
5,183
22,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
53,050
241
Minions Killed
244
6
Camps Cleared
7
895,541
Distance Traveled
1,094,195
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,079
825
108
10
2
180,438
0
W
Ganesha
10,025
911
1
0
0
219,440
1
W
Ah Puch
12,173
1,107
53
5
2
201,446
0
L
Set
7,756
705
34
3
1
189,742
0
W
Pele
10,853
987
57
5
1
248,384
5
L
Baron Samedi
8,795
800
38
3
2
163,377
1
W
Artemis
11,179
1,016
98
9
2
201,422
1
L
Hercules
7,695
700
19
2
0
203,796
0
L
Skadi
7,291
663
42
4
1
158,188
0
W
Morgan Le Fay
8,820
802
35
3
2
223,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role