Player Matchup

Izanami
Izanami
Ayka7830
Izanami
Level 27
God Stats
31W - 48L
1,425 SR
Queue Stats
404W - 547L
1,333 Elo+
Party 2
Merlin
Merlin
DarkWenom
Merlin
Level 26
God Stats
51W - 65L
1,416 SR
Queue Stats
323W - 464L
1,398 Elo+
Party 2
Eset
Eset
ISlapMyKids
Eset
Level 28
God Stats
15W - 14L
1,573 SR
Queue Stats
116W - 112L
1,428 Elo+
Solo
Olorun
Olorun
alyoshaedition
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 128L
1,530 Elo+
Solo
Hachiman
Hachiman
gr33d0s
Hachiman
Level 5
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,436 SR
1,438 Elo+

VS

Team Averages
Level 17
1,481 SR
1,453 Elo+
Yemoja
Yemoja
DebbieAspect
Yemoja
Level 7
God Stats
2W - 0L
1,597 SR
Queue Stats
5W - 6L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
Diocaris
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
GFXIZTHABEST
Hades
Level 14
God Stats
2W - 1L
1,452 SR
Queue Stats
32W - 23L
1,460 Elo+
Party 1
Bellona
Bellona
Sarrocky
Bellona
Level 20
God Stats
10W - 8L
1,540 SR
Queue Stats
17W - 15L
1,434 Elo+
Solo
Neith
Neith
UniTure
Neith
Level 13
God Stats
2W - 1L
1,318 SR
Queue Stats
26W - 20L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayka7830
Izanami
15
4 / 9 / 5
9,541
1,060
6,895
13,569
5,695
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
DarkWenom
Merlin
15
0 / 9 / 6
8,346
927
9,050
13,631
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 8 / 6
10,125
1,125
18,143
15,918
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 9 / 3
9,784
1,087
7,351
17,897
6,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
gr33d0s
Hachiman
14
0 / 13 / 7
8,260
918
4,788
16,822
6,411
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 4 / 24
10,096
1,122
8,730
10,663
8,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Diocaris
Kukulkan
17
10 / 3 / 20
11,103
1,234
10,684
7,923
2,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 5 / 22
10,976
1,220
14,115
13,480
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Sarrocky
Bellona
17
3 / 2 / 23
9,915
1,102
7,736
11,743
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
UniTure
Neith
19
22 / 1 / 17
13,346
1,483
30,059
8,083
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
154
15
Kills
48
48
Deaths
15
27
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ayka7830
Izanami
4
9
5
0.72
L
Merlin
DarkWenom
Merlin
0
9
6
0.33
W
Yemoja
3
4
24
3.75
W
Kukulkan
Diocaris
Kukulkan
10
3
20
6.67
W
10
5
22
4.2
L
6
8
6
1.13
W
Bellona
Sarrocky
Bellona
3
2
23
7.25
W
Neith
UniTure
Neith
22
1
17
30.5
L
5
9
3
0.72
L
Hachiman
gr33d0s
Hachiman
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,227
Damage
71,324
77,837
Taken
51,892
30,488
Mitigated
27,424
3,409
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ayka7830
Izanami
6,895
4,367
0
0
13,569
5,695
0
4,727
8,842
0
32,704
L
Merlin
DarkWenom
Merlin
9,050
614
0
0
13,631
5,261
0
7,333
6,298
24,879
0
W
Yemoja
8,730
914
1,177
1,026
10,663
8,386
0
7,568
2,911
17,442
0
W
Kukulkan
Diocaris
Kukulkan
10,684
284
24
720
7,923
2,906
0
5,037
2,776
20,187
0
W
14,115
3,267
0
4,221
13,480
6,246
0
8,050
5,264
23,619
0
L
18,143
1,735
224
1,041
15,918
6,151
0
6,355
9,563
23,119
0
W
Bellona
Sarrocky
Bellona
7,736
2,237
0
2,778
11,743
6,927
0
6,533
4,840
0
28,457
W
Neith
UniTure
Neith
30,059
18,248
0
3,138
8,083
2,959
0
6,324
1,557
0
45,372
L
7,351
3,654
402
1,588
17,897
6,970
0
8,386
9,511
14,458
0
L
Hachiman
gr33d0s
Hachiman
4,788
3,756
0
154
16,822
6,411
0
6,728
10,094
0
8,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
55,436
91
Minions Killed
131
3
Camps Cleared
5
692,602
Distance Traveled
786,867
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,541
1,060
35
4
1
126,618
0
L
Merlin
8,346
927
24
3
1
161,107
2
W
Yemoja
10,096
1,122
18
2
0
134,730
0
W
Kukulkan
11,103
1,234
25
3
1
164,748
0
W
Hades
10,976
1,220
17
2
2
134,714
1
L
Eset
10,125
1,125
10
1
1
159,061
1
W
Bellona
9,915
1,102
43
5
0
189,916
0
W
Neith
13,346
1,483
28
3
2
162,759
2
L
Olorun
9,784
1,087
15
2
0
154,459
0
L
Hachiman
8,260
918
7
1
0
91,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role