Player Matchup

Achilles
Achilles
Drakara
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 3
Cupid
Cupid
Galaheadexe
Cupid
Level 25
God Stats
8W - 4L
1,756 SR
Queue Stats
197W - 209L
1,441 Elo+
Party 3
Ra
Ra
TeroRisti1092
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,467 Elo+
Solo
Bakasura
Bakasura
pascalneb
Bakasura
Level 25
God Stats
12W - 6L
1,705 SR
Queue Stats
198W - 195L
1,415 Elo+
Party 3
Sobek
Sobek
texmoonbeam
Sobek
Level 10
God Stats
4W - 1L
1,894 SR
Queue Stats
76W - 67L
1,314 Elo+
Solo
Team Averages
Level 19
1,671 SR
1,435 Elo+

VS

Team Averages
Level 12
1,557 SR
1,314 Elo+
Sun Wukong
Sun Wukong
CHEFBLCK
Sun Wukong
Level 16
God Stats
4W - 3L
1,648 SR
Queue Stats
30W - 31L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
Fasha01
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,215 Elo+
Solo
Fenrir
Fenrir
Poluyasha
Fenrir
Level 17
God Stats
3W - 2L
1,645 SR
Queue Stats
42W - 42L
1,429 Elo+
Party 2
Arachne
Arachne
Prostosss
Arachne
Level 18
God Stats
25W - 24L
1,491 SR
Queue Stats
34W - 37L
1,402 Elo+
Party 2
Olorun
Olorun
Tanz97
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drakara
Achilles
15
2 / 1 / 8
8,735
485
6,964
11,093
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 6 / 11
8,507
473
8,929
10,975
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
15 / 2 / 5
11,752
653
18,683
15,895
8,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
pascalneb
Bakasura
17
10 / 4 / 9
10,470
582
13,419
16,301
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 8 / 12
9,412
523
5,613
15,267
13,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHEFBLCK
Sun Wukong
13
1 / 4 / 1
8,670
482
6,457
13,612
6,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Fasha01
Sylvanus
10
0 / 8 / 10
7,641
425
6,014
11,698
7,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Poluyasha
Fenrir
16
11 / 7 / 5
11,259
626
12,895
16,047
8,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Prostosss
Arachne
15
8 / 9 / 4
10,011
556
14,843
16,622
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Tanz97
Olorun
13
1 / 5 / 6
8,332
463
8,847
12,036
4,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
31
Kills
21
21
Deaths
33
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHEFBLCK
Sun Wukong
1
4
1
0.38
W
Achilles
Drakara
Achilles
2
1
8
6
L
Sylvanus
Fasha01
Sylvanus
0
8
10
0.63
W
3
6
11
1.42
L
Fenrir
Poluyasha
Fenrir
11
7
5
1.93
L
Arachne
Prostosss
Arachne
8
9
4
1.11
L
Olorun
Tanz97
Olorun
1
5
6
0.8
W
15
2
5
8.75
W
Bakasura
pascalneb
Bakasura
10
4
9
3.63
W
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,608
Damage
49,056
69,531
Taken
70,015
42,843
Mitigated
33,420
19,659
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHEFBLCK
Sun Wukong
6,457
470
0
3,123
13,612
6,287
394
3,108
9,258
0
41,117
W
Achilles
Drakara
Achilles
6,964
1,563
0
4,140
11,093
8,286
147
2,026
9,067
1,799
32,263
L
Sylvanus
Fasha01
Sylvanus
6,014
1,426
1,156
1,502
11,698
7,597
381
2,746
8,524
19,625
0
W
8,929
4,036
619
2,655
10,975
3,271
2,112
1,788
9,187
0
47,658
L
Fenrir
Poluyasha
Fenrir
12,895
1,434
0
1,153
16,047
8,522
738
4,855
10,618
0
34,551
L
Arachne
Prostosss
Arachne
14,843
10,431
0
2,330
16,622
6,797
216
4,684
11,230
0
52,364
L
Olorun
Tanz97
Olorun
8,847
4,518
831
4,511
12,036
4,217
1,501
8,060
3,445
41,805
0
W
18,683
2,589
1,064
6,336
15,895
8,945
697
4,962
10,933
82,194
0
W
Bakasura
pascalneb
Bakasura
13,419
10,955
0
3,322
16,301
8,839
0
2,593
13,708
0
61,375
W
5,613
739
0
1,523
15,267
13,502
570
3,492
11,775
24,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
45,913
440
Minions Killed
300
0
Camps Cleared
0
1,637,865
Distance Traveled
1,614,976
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,670
482
85
5
0
334,764
2
W
Achilles
8,735
485
64
4
0
293,231
4
L
Sylvanus
7,641
425
29
2
0
270,337
1
W
Cupid
8,507
473
60
3
0
310,194
1
L
Fenrir
11,259
626
32
2
0
333,520
0
L
Arachne
10,011
556
67
4
0
396,085
0
L
Olorun
8,332
463
87
5
0
280,270
2
W
Ra
11,752
653
150
8
0
352,388
7
W
Bakasura
10,470
582
118
7
0
377,050
1
W
Sobek
9,412
523
48
3
0
305,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role