Player Matchup

Hera
Hera
APEX_DrTran
Hera
Level 62
God Stats
3W - 3L
1,616 SR
Queue Stats
14W - 20L
1,493 Elo+
Party 1
Bacchus
Bacchus
Death74Stroke
Bacchus
Level 98
God Stats
15W - 14L
1,682 SR
Queue Stats
30W - 39L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
NotBooby
Jing Wei
Level 52
God Stats
0W - 1L
1,302 SR
Queue Stats
37W - 38L
1,573 Elo+
Solo
Team Averages
Level 71
1,533 SR
1,512 Elo+

VS

Team Averages
Level 69
1,498 SR
1,475 Elo+
Kukulkan
Kukulkan
F3aR Harv3st3R
Kukulkan
Level 88
God Stats
239W - 226L
1,538 SR
Queue Stats
251W - 266L
1,519 Elo+
Solo
Cthulhu
Cthulhu
im_mc_muffin
Cthulhu
Level 64
God Stats
7W - 7L
1,631 SR
Queue Stats
36W - 32L
1,540 Elo+
Solo
Pele
Pele
lmJustSavage
Pele
Level 55
God Stats
1W - 3L
1,324 SR
Queue Stats
118W - 134L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,875
688
4,118
7,565
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
9
1 / 4 / 5
6,926
693
4,284
8,139
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
NotBooby
Jing Wei
11
4 / 3 / 2
7,361
736
3,665
6,772
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 0 / 6
7,742
774
6,971
1,216
463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
im_mc_muffin
Cthulhu
11
4 / 4 / 6
7,776
778
6,794
8,481
4,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
5 / 2 / 6
7,898
790
6,143
7,344
2,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
12
12
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Bacchus
1
4
5
0.88
W
Kukulkan
3
0
6
6
L
Jing Wei
NotBooby
Jing Wei
4
3
2
1.67
W
Cthulhu
im_mc_muffin
Cthulhu
4
4
6
1.75
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,067
Damage
19,908
22,476
Taken
17,041
11,360
Mitigated
7,915
4,972
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,118
724
318
1,732
7,565
2,464
0
4,909
2,656
20,762
0
L
Bacchus
4,284
441
135
909
8,139
6,616
0
4,972
3,167
9,759
0
W
Kukulkan
6,971
90
0
0
1,216
463
572
881
317
38,086
0
L
Jing Wei
NotBooby
Jing Wei
3,665
3,323
835
1,043
6,772
2,280
33
3,884
2,888
0
21,111
W
Cthulhu
im_mc_muffin
Cthulhu
6,794
197
810
985
8,481
4,927
420
3,796
4,467
17,223
0
W
6,143
1,013
294
2,104
7,344
2,525
582
3,271
3,855
0
12,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,162
Gold Earned
23,416
100
Minions Killed
115
0
Camps Cleared
0
510,515
Distance Traveled
557,198
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,875
688
59
6
0
162,989
1
L
Bacchus
6,926
693
5
1
0
188,111
1
W
Kukulkan
7,742
774
77
8
0
181,686
1
L
Jing Wei
7,361
736
36
4
0
159,415
2
W
Cthulhu
7,776
778
23
2
0
186,718
0
W
Pele
7,898
790
15
2
0
188,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role