Player Matchup

Izanami
Izanami
SaidaiSoldier
Izanami
Level 18
God Stats
15W - 21L
1,611 SR
Queue Stats
122W - 115L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
Saidai_Country
Guan Yu
Level 27
God Stats
4W - 3L
1,542 SR
Queue Stats
38W - 33L
1,527 Elo+
Party 1
Ymir
Ymir
YmirEveryLane
Ymir
Level 28
God Stats
21W - 10L
1,653 SR
Queue Stats
21W - 10L
1,527 Elo+
Solo
Fenrir
Fenrir
bouncy142
Fenrir
Level 26
God Stats
10W - 19L
1,436 SR
Queue Stats
71W - 83L
1,499 Elo+
Solo
Anhur
Anhur
efbuabgjsnguj
Anhur
Level 29
God Stats
50W - 63L
1,532 SR
Queue Stats
166W - 195L
1,536 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,507 Elo+

VS

Team Averages
Level 18
1,563 SR
1,424 Elo+
Bellona
Bellona
Alph2691
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Solo
Ganesha
Ganesha
Exorzist370
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gmyster1999
Tsukuyomi
Level 28
God Stats
2W - 1L
1,616 SR
Queue Stats
95W - 77L
1,517 Elo+
Solo
Tiamat
Tiamat
HollowlionHS
Tiamat
Level 25
God Stats
26W - 23L
1,517 SR
Queue Stats
133W - 149L
1,487 Elo+
Solo
Neith
Neith
LotusRecords
Neith
Level 28
God Stats
9W - 3L
1,681 SR
Queue Stats
88W - 89L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
21 / 12 / 17
26,335
612
60,824
49,778
26,656
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 12 / 21
18,304
426
12,392
52,470
50,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 7 / 37
21,570
502
18,383
61,050
104,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
bouncy142
Fenrir
20
19 / 15 / 21
20,593
479
37,072
49,743
34,873
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 14 / 11
21,210
493
36,799
57,820
26,737
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alph2691
Bellona
20
10 / 17 / 16
20,332
473
28,649
49,043
43,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Exorzist370
Ganesha
20
0 / 16 / 33
18,590
432
20,295
40,334
50,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Gmyster1999
Tsukuyomi
20
10 / 10 / 21
24,686
574
54,578
46,249
23,145
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
20
11 / 15 / 15
22,449
522
47,927
41,286
31,310
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
28 / 6 / 11
26,391
614
75,721
42,270
20,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
155
62
Kills
59
60
Deaths
64
107
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alph2691
Bellona
10
17
16
1.06
W
Ganesha
Exorzist370
Ganesha
0
16
33
1.03
W
Tsukuyomi
Gmyster1999
Tsukuyomi
10
10
21
2.05
W
Tiamat
11
15
15
1.23
W
28
6
11
5.58
L
Izanami
21
12
17
2.46
L
5
12
21
1.29
L
7
7
37
3.64
L
Fenrir
bouncy142
Fenrir
19
15
21
1.97
L
10
14
11
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,470
Damage
227,170
270,861
Taken
219,182
243,333
Mitigated
169,397
68,342
Healing
50,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alph2691
Bellona
28,649
10,615
0
3,168
49,043
43,788
1,395
5,173
43,870
0
97,603
W
Ganesha
Exorzist370
Ganesha
20,295
786
0
1,211
40,334
50,924
29
5,055
35,279
57,049
0
W
Tsukuyomi
Gmyster1999
Tsukuyomi
54,578
9,266
0
16,326
46,249
23,145
6,419
3,295
42,954
0
234,131
W
Tiamat
47,927
3,733
1,323
14,534
41,286
31,310
4,124
3,251
38,035
140,431
0
W
75,721
44,109
0
13,796
42,270
20,230
5,520
6,384
35,886
0
226,189
L
Izanami
60,824
51,297
0
15,919
49,778
26,656
6,261
13,324
35,886
0
214,052
L
12,392
2,972
6,070
9,423
52,470
50,114
1,154
10,440
41,146
312
57,748
L
18,383
2,311
0
4,113
61,050
104,953
407
14,404
45,849
57,884
0
L
Fenrir
bouncy142
Fenrir
37,072
11,841
0
7,293
49,743
34,873
2,043
13,868
35,197
0
128,597
L
36,799
25,078
0
25,524
57,820
26,737
5,148
18,622
38,440
0
166,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,012
Gold Earned
112,448
816
Minions Killed
802
0
Camps Cleared
0
3,563,470
Distance Traveled
3,652,586
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
20,332
473
110
3
0
707,431
1
W
Ganesha
18,590
432
21
0
0
684,932
4
W
Tsukuyomi
24,686
574
286
7
0
807,621
2
W
Tiamat
22,449
522
175
4
0
683,475
3
W
Neith
26,391
614
210
5
0
769,127
0
L
Izanami
26,335
612
327
8
0
704,007
0
L
Guan Yu
18,304
426
83
2
0
703,620
3
L
Ymir
21,570
502
55
1
0
874,260
2
L
Fenrir
20,593
479
132
3
0
686,846
0
L
Anhur
21,210
493
219
5
0
594,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role