Player Matchup

Bellona
Bellona
BeltaineFire
Bellona
Level 31
God Stats
3W - 3L
1,442 SR
Queue Stats
21W - 41L
1,261 Elo+
Solo
Anubis
Anubis
DreAmeRXxXL
Anubis
Level 9
God Stats
3W - 5L
1,330 SR
Queue Stats
28W - 38L
1,342 Elo+
Solo
Heimdallr
Heimdallr
Naviwonka
Heimdallr
Level 27
God Stats
6W - 10L
1,478 SR
Queue Stats
172W - 212L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Revilz1
Tsukuyomi
Level 7
God Stats
4W - 0L
1,615 SR
Queue Stats
6W - 2L
1,313 Elo+
Solo
Ymir
Ymir
wonkagab
Ymir
Level 15
God Stats
6W - 7L
1,240 SR
Queue Stats
48W - 80L
1,169 Elo+
Party 1
Team Averages
Level 18
1,421 SR
1,289 Elo+

VS

Team Averages
Level 19
1,432 SR
1,376 Elo+
Arachne
Arachne
Bocoris
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo
Terra
Terra
Misantryphos
Terra
Level 16
God Stats
1W - 5L
1,482 SR
Queue Stats
7W - 14L
1,315 Elo+
Solo
Cupid
Cupid
Pietpaul
Cupid
Level 29
God Stats
3W - 6L
1,398 SR
Queue Stats
256W - 301L
1,402 Elo+
Solo
Bellona
Bellona
ZxSAMYRAUNOVA
Bellona
Level 7
God Stats
2W - 3L
1,473 SR
Queue Stats
2W - 9L
1,187 Elo+
Party 2
Loki
Loki
bunny220
Loki
Level 18
God Stats
17W - 21L
1,308 SR
Queue Stats
36W - 58L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeltaineFire
Bellona
17
7 / 3 / 7
11,750
588
11,911
12,492
9,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
17
13 / 2 / 4
12,388
619
14,478
14,622
7,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Naviwonka
Heimdallr
17
5 / 1 / 9
11,585
579
13,135
11,406
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Revilz1
Tsukuyomi
16
7 / 4 / 3
10,880
544
10,208
13,747
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
4 / 1 / 4
10,778
539
4,973
14,605
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bocoris
Arachne
14
8 / 9 / 2
9,529
476
12,172
19,326
8,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
7,581
379
1,803
10,004
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Pietpaul
Cupid
12
1 / 4 / 4
7,937
397
12,074
11,192
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
12
1 / 8 / 0
7,714
386
2,594
18,838
8,090
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
9
1 / 10 / 6
7,495
375
5,708
14,818
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
36
Kills
11
11
Deaths
36
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeltaineFire
Bellona
7
3
7
3.5
L
Arachne
Bocoris
Arachne
8
9
2
1
W
Anubis
13
2
4
7.5
L
0
5
2
0.2
W
Heimdallr
Naviwonka
Heimdallr
5
1
9
9.5
L
Cupid
Pietpaul
Cupid
1
4
4
0.75
W
Tsukuyomi
Revilz1
Tsukuyomi
7
4
3
2.13
L
Bellona
1
8
0
0.13
L
Loki
1
10
6
0.4
W
Ymir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,705
Damage
34,351
66,872
Taken
74,178
38,011
Mitigated
30,676
25,957
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeltaineFire
Bellona
11,911
3,300
0
2,520
12,492
9,989
2,607
75
12,417
0
61,449
L
Arachne
Bocoris
Arachne
12,172
7,703
0
4,633
19,326
8,148
0
4,280
15,046
0
38,166
W
Anubis
14,478
2,585
0
8,617
14,622
7,290
3,968
328
14,294
86,883
0
L
1,803
253
554
1,649
10,004
6,915
0
3,449
6,555
14,245
0
W
Heimdallr
Naviwonka
Heimdallr
13,135
6,090
0
5,605
11,406
4,740
4,161
623
10,783
0
74,128
L
Cupid
Pietpaul
Cupid
12,074
5,178
45
3,425
11,192
3,373
0
1,137
10,044
0
46,936
W
Tsukuyomi
Revilz1
Tsukuyomi
10,208
3,454
0
4,502
13,747
5,785
1,149
62
13,685
0
80,402
L
Bellona
2,594
553
0
2,157
18,838
8,090
0
5,367
13,471
0
29,766
L
Loki
5,708
1,189
0
3,028
14,818
4,150
0
5,218
9,600
0
18,279
W
Ymir
4,973
1,588
0
4,713
14,605
10,207
865
715
13,890
31,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
40,256
569
Minions Killed
245
0
Camps Cleared
0
1,825,466
Distance Traveled
1,558,284
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,750
588
112
6
0
407,354
5
L
Arachne
9,529
476
57
3
0
370,380
2
W
Anubis
12,388
619
149
7
0
316,292
2
L
Terra
7,581
379
22
1
0
274,247
3
W
Heimdallr
11,585
579
130
7
0
334,780
3
L
Cupid
7,937
397
85
4
0
291,138
2
W
Tsukuyomi
10,880
544
113
6
0
398,467
0
L
Bellona
7,714
386
50
3
0
332,834
0
L
Loki
7,495
375
31
2
0
289,685
0
W
Ymir
10,778
539
65
3
0
368,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role