Player Matchup

Zeus
Zeus
Beezus88
Zeus
Level 15
God Stats
46W - 29L
1,647 SR
Queue Stats
103W - 111L
1,400 Elo+
Party 1
Izanami
Izanami
Jonny Serna
Izanami
Level 18
God Stats
1W - 0L
1,348 SR
Queue Stats
7W - 7L
1,492 Elo+
Solo
Fenrir
Fenrir
Plumbus_God
Fenrir
Level 129
God Stats
15W - 15L
1,526 SR
Queue Stats
328W - 338L
1,533 Elo+
Party 1
Team Averages
Level 54
1,507 SR
1,475 Elo+

VS

Team Averages
Level 41
1,450 SR
1,415 Elo+
Nemesis
Nemesis
BadTeddyTeddy
Nemesis
Level 28
God Stats
52W - 62L
1,449 SR
Queue Stats
102W - 105L
1,370 Elo+
Party 2
Vamana
Vamana
Dessyyyyyy
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MyOldNameWasBad
The Morrigan
Level 88
God Stats
14W - 21L
1,399 SR
Queue Stats
169W - 183L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
12 / 4 / 9
12,115
808
13,338
11,298
3,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Jonny Serna
Izanami
13
5 / 5 / 14
10,468
698
7,733
11,234
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
15
8 / 2 / 17
11,705
780
14,173
12,699
11,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
3 / 12 / 3
9,583
639
8,176
18,633
7,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
Dessyyyyyy
Vamana
11
1 / 12 / 4
9,126
608
5,669
17,566
9,549
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
MyOldNameWasBad
The Morrigan
15
7 / 4 / 3
11,769
785
11,359
13,735
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
25
Kills
11
11
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
12
3
0.38
W
Zeus
12
4
9
4.13
L
Vamana
Dessyyyyyy
Vamana
1
12
4
0.25
W
Izanami
Jonny Serna
Izanami
5
5
14
2.4
L
The Morrigan
MyOldNameWasBad
The Morrigan
7
4
3
2.13
W
Fenrir
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,244
Damage
25,204
35,231
Taken
49,934
19,187
Mitigated
21,938
3,714
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,176
3,099
246
2,742
18,633
7,070
0
4,864
13,769
0
19,766
W
Zeus
13,338
2,157
0
2,655
11,298
3,887
200
3,569
7,729
47,264
0
L
Vamana
Dessyyyyyy
Vamana
5,669
2,897
0
1,868
17,566
9,549
667
3,886
13,680
0
17,526
W
Izanami
Jonny Serna
Izanami
7,733
5,791
0
244
11,234
3,707
1,753
4,780
6,454
0
27,144
L
The Morrigan
MyOldNameWasBad
The Morrigan
11,359
1,747
235
3,311
13,735
5,319
964
4,461
9,147
43,267
0
W
Fenrir
14,173
4,478
0
815
12,699
11,593
425
3,010
9,689
0
43,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
30,478
154
Minions Killed
94
0
Camps Cleared
0
714,146
Distance Traveled
718,146
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,583
639
20
1
0
247,268
0
W
Zeus
12,115
808
63
4
0
228,858
2
L
Vamana
9,126
608
16
1
0
222,558
2
W
Izanami
10,468
698
51
3
0
214,433
0
L
The Morrigan
11,769
785
58
4
0
248,320
2
W
Fenrir
11,705
780
40
3
0
270,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role