Player Matchup

Sol
Sol
Alanmesss1019
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,426 Elo+
Solo
Ares
Ares
AxeAndSwort
Ares
Level 29
God Stats
9W - 8L
1,520 SR
Queue Stats
102W - 108L
1,519 Elo+
Solo
Thor
Thor
Cordate kish
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DiegoAdrm10
Kukulkan
Level 21
God Stats
8W - 7L
1,549 SR
Queue Stats
71W - 75L
1,497 Elo+
Solo
Mercury
Mercury
Zeusdabeast
Mercury
Level 28
God Stats
0W - 1L
1,548 SR
Queue Stats
3W - 3L
1,612 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,511 Elo+

VS

Team Averages
Level 22
1,619 SR
1,526 Elo+
Chaac
Chaac
Chemical_burrito
Chaac
Level 28
God Stats
3W - 4L
1,580 SR
Queue Stats
23W - 21L
1,406 Elo+
Solo
Tiamat
Tiamat
Frost_dragon94
Tiamat
Level 25
God Stats
34W - 21L
1,539 SR
Queue Stats
138W - 127L
1,461 Elo+
Solo
Sol
Sol
ProGamer691710
Sol
Level 19
God Stats
17W - 9L
1,669 SR
Queue Stats
71W - 66L
1,595 Elo+
Party 1
Mercury
Mercury
Zealous19
Mercury
Level 27
God Stats
13W - 9L
1,808 SR
Queue Stats
184W - 132L
1,694 Elo+
Party 1
Medusa
Medusa
foriamyoursavior
Medusa
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 20L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,550
505
4,582
6,472
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 2 / 3
5,175
470
1,835
7,536
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 10 / 1
4,454
405
1,760
9,212
1,823
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
DiegoAdrm10
Kukulkan
11
3 / 7 / 2
6,652
605
5,617
8,037
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Zeusdabeast
Mercury
11
4 / 3 / 3
6,683
608
6,026
8,667
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
7,716
701
8,403
7,594
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 4
6,302
573
3,360
7,406
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 0
6,599
600
5,857
6,826
1,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Zealous19
Mercury
13
7 / 1 / 0
7,731
703
7,043
8,102
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 3 / 2
7,492
681
6,482
6,190
2,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
23
23
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
1
2
3
1.25
W
7
2
4
4.5
L
0
10
1
0.05
L
Kukulkan
DiegoAdrm10
Kukulkan
3
7
2
0.57
W
0
2
4
1
W
2
1
0
2
W
Mercury
Zealous19
Mercury
7
1
0
7
L
Mercury
Zeusdabeast
Mercury
4
3
3
1.83
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
31,145
39,924
Taken
36,118
11,493
Mitigated
15,344
7,004
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
865
0
3,461
6,472
1,857
0
3,888
2,554
30,968
0
L
1,835
67
0
2,408
7,536
2,933
0
4,708
2,828
5,169
0
W
8,403
2,564
0
3,359
7,594
5,188
748
1,038
6,518
0
33,839
L
1,760
1,004
0
0
9,212
1,823
0
0
8,862
0
9,515
L
Kukulkan
DiegoAdrm10
Kukulkan
5,617
1,103
0
665
8,037
2,374
32
335
7,672
28,611
0
W
3,360
74
282
1,924
7,406
3,330
434
4,126
3,252
14,477
0
W
5,857
1,616
0
3,502
6,826
1,904
2,175
3,185
3,601
43,958
0
W
Mercury
Zealous19
Mercury
7,043
3,624
0
1,551
8,102
2,730
0
1,554
6,488
0
45,209
L
Mercury
Zeusdabeast
Mercury
6,026
3,581
0
470
8,667
2,506
0
286
8,291
0
30,360
W
6,482
2,498
0
2
6,190
2,192
2,068
1,801
4,225
0
34,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
35,840
213
Minions Killed
338
0
Camps Cleared
0
1,030,225
Distance Traveled
1,078,444
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,550
505
67
6
0
189,020
2
L
Ares
5,175
470
10
1
0
228,944
6
W
Chaac
7,716
701
74
7
0
220,388
3
L
Thor
4,454
405
12
1
0
182,340
2
L
Kukulkan
6,652
605
58
5
0
195,593
3
W
Tiamat
6,302
573
21
2
0
217,775
2
W
Sol
6,599
600
80
7
0
183,027
3
W
Mercury
7,731
703
94
9
0
264,816
1
L
Mercury
6,683
608
66
6
0
234,328
0
W
Medusa
7,492
681
69
6
0
192,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role