Player Matchup

Cerberus
Cerberus
QFrozenAceQ
Cerberus
Level 107
God Stats
6W - 10L
1,433 SR
Queue Stats
250W - 238L
1,538 Elo+
Solo
Mulan
Mulan
Reyest234
Mulan
Level 97
God Stats
0W - 2L
1,233 SR
Queue Stats
26W - 47L
1,363 Elo+
Solo
Ne Zha
Ne Zha
erazz_shadow
Ne Zha
Level 66
God Stats
3W - 3L
1,618 SR
Queue Stats
179W - 217L
1,394 Elo+
Solo
Cthulhu
Cthulhu
janis23g
Cthulhu
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 49L
1,364 Elo+
Solo
Neith
Neith
kot-walczacy
Neith
Level 59
God Stats
125W - 150L
1,470 SR
Queue Stats
444W - 524L
1,353 Elo+
Solo
Team Averages
Level 83
1,451 SR
1,402 Elo+

VS

Team Averages
Level 76
1,444 SR
1,354 Elo+
Ao Kuang
Ao Kuang
Bileh54
Ao Kuang
Level 78
God Stats
32W - 53L
1,362 SR
Queue Stats
656W - 788L
1,351 Elo+
Solo
Agni
Agni
CoSiOZz_YT
Agni
Level 63
God Stats
8W - 8L
1,433 SR
Queue Stats
294W - 317L
1,440 Elo+
Party 1
Fenrir
Fenrir
curvecar
Fenrir
Level 55
God Stats
44W - 54L
1,724 SR
Queue Stats
118W - 141L
1,480 Elo+
Solo
Cupid
Cupid
longslongsilverj
Cupid
Level 85
God Stats
7W - 8L
1,304 SR
Queue Stats
313W - 310L
1,117 Elo+
Solo
Loki
Loki
lucasbolita
Loki
Level 97
God Stats
28W - 37L
1,396 SR
Queue Stats
393W - 391L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
QFrozenAceQ
Cerberus
10
1 / 4 / 0
5,850
585
5,007
11,353
4,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Reyest234
Mulan
8
1 / 3 / 0
5,833
583
3,164
4,756
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
9
0 / 1 / 1
5,082
508
1,123
5,718
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
janis23g
Cthulhu
8
1 / 4 / 0
5,423
542
2,094
6,860
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 1
5,544
554
2,654
4,943
1,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bileh54
Ao Kuang
9
5 / 2 / 3
5,612
561
4,261
6,223
1,462
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 6
5,792
579
5,180
5,988
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
curvecar
Fenrir
11
5 / 0 / 2
6,464
646
3,095
6,221
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 0 / 5
5,270
527
2,462
4,939
1,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,170
617
2,990
4,699
1,250
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bileh54
Ao Kuang
5
2
3
3.25
W
1
1
6
4
L
Cerberus
QFrozenAceQ
Cerberus
1
4
0
0.25
L
Mulan
Reyest234
Mulan
1
3
0
0.33
W
Fenrir
curvecar
Fenrir
5
0
2
6
L
Ne Zha
0
1
1
0.5
L
Cthulhu
janis23g
Cthulhu
1
4
0
0.25
L
1
2
1
0.75
W
1
0
5
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
17,988
33,630
Taken
28,070
13,023
Mitigated
7,582
9,491
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bileh54
Ao Kuang
4,261
1,230
0
3,309
6,223
1,462
0
1,262
4,961
19,647
0
W
5,180
439
118
1,728
5,988
1,689
0
3,988
2,000
28,788
0
L
Cerberus
QFrozenAceQ
Cerberus
5,007
95
0
4,259
11,353
4,507
0
5,952
5,401
30,408
0
L
Mulan
Reyest234
Mulan
3,164
986
0
223
4,756
2,205
0
0
4,756
0
21,478
W
Fenrir
curvecar
Fenrir
3,095
517
330
1,676
6,221
1,981
0
756
5,465
0
34,866
L
Ne Zha
1,123
402
381
1,884
5,718
1,606
0
955
4,763
0
19,700
L
Cthulhu
janis23g
Cthulhu
2,094
228
0
0
6,860
3,328
56
1,976
4,884
12,632
0
L
2,654
1,242
0
2,744
4,943
1,377
440
558
4,385
0
28,662
W
2,462
1,628
26
2,433
4,939
1,200
0
943
3,996
0
21,599
W
2,990
590
0
170
4,699
1,250
0
152
4,547
0
32,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
29,308
246
Minions Killed
253
0
Camps Cleared
0
906,589
Distance Traveled
982,365
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,612
561
38
4
0
186,344
0
W
Agni
5,792
579
53
5
0
203,262
0
L
Cerberus
5,850
585
82
8
0
193,024
2
L
Mulan
5,833
583
53
5
0
113,777
2
W
Fenrir
6,464
646
59
6
0
224,249
4
L
Ne Zha
5,082
508
37
4
0
210,984
0
L
Cthulhu
5,423
542
20
2
0
205,785
2
L
Neith
5,544
554
54
5
0
183,019
1
W
Cupid
5,270
527
33
3
0
154,889
0
W
Loki
6,170
617
70
7
0
213,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role