Player Matchup

Set
Set
Aidenrox_23
Set
Level 29
God Stats
4W - 19L
1,242 SR
Queue Stats
26W - 48L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
Dark-Rose1_
Nu Wa
Level 57
God Stats
6W - 12L
1,381 SR
Queue Stats
186W - 200L
1,329 Elo+
Party 1
Neith
Neith
s1lentwraith
Neith
Level 8
God Stats
14W - 31L
1,411 SR
Queue Stats
14W - 33L
1,247 Elo+
Party 1
Team Averages
Level 31
1,345 SR
1,283 Elo+

VS

Team Averages
Level 54
1,507 SR
1,275 Elo+
Kukulkan
Kukulkan
Badlands_Butcher
Kukulkan
Level 84
God Stats
18W - 27L
1,466 SR
Queue Stats
267W - 427L
1,254 Elo+
Solo
Pele
Pele
ErrantSancta
Pele
Level 60
God Stats
20W - 15L
1,555 SR
Queue Stats
130W - 145L
1,409 Elo+
Solo
Ymir
Ymir
Wolfprince897
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 16L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,968
613
5,027
9,669
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 3
7,822
602
6,539
6,583
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 3
8,143
626
2,291
6,675
2,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,005
770
10,746
3,341
1,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 4
9,200
708
4,626
5,757
1,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 5
7,982
614
2,347
8,756
3,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
9
9
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
6
1
3
7.5
L
1
3
3
0.83
W
3
0
4
5
W
0
3
5
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,857
Damage
17,719
22,927
Taken
17,854
12,900
Mitigated
6,432
2,477
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,027
2,866
0
831
9,669
7,975
0
4,482
5,187
0
15,427
W
10,746
511
951
660
3,341
1,378
835
878
2,220
52,513
0
L
6,539
1,980
0
1,646
6,583
2,366
513
4,577
2,006
30,060
0
W
4,626
1,333
0
738
5,757
1,639
941
2,208
3,225
0
31,358
W
2,347
466
0
447
8,756
3,415
241
2,692
5,490
10,788
0
L
2,291
1,580
0
0
6,675
2,559
742
4,034
2,641
0
10,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
27,187
103
Minions Killed
167
0
Camps Cleared
0
551,227
Distance Traveled
752,314
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,968
613
26
2
0
174,801
0
W
Kukulkan
10,005
770
107
8
0
264,904
4
L
Nu Wa
7,822
602
45
3
0
198,143
3
W
Pele
9,200
708
40
3
0
261,445
3
W
Ymir
7,982
614
20
2
0
225,965
0
L
Neith
8,143
626
32
2
0
178,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role