Player Matchup

Fenrir
Fenrir
ErenD
Fenrir
Level 89
God Stats
0W - 1L
1,318 SR
Queue Stats
5W - 5L
1,591 Elo+
Party 1
Anhur
Anhur
RatohnhatekonTR
Anhur
Level 75
God Stats
2W - 2L
1,710 SR
Queue Stats
16W - 20L
1,332 Elo+
Party 1
Vamana
Vamana
YasinErdem
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,332 Elo+
Party 1
Ymir
Ymir
niemaproblematr
Ymir
Level 5
God Stats
2W - 2L
1,631 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 1
Ra
Ra
tulkastehanu
Ra
Level 8
God Stats
2W - 4L
1,393 SR
Queue Stats
4W - 11L
1,386 Elo+
Party 1
Team Averages
Level 39
1,510 SR
1,424 Elo+

VS

Team Averages
Level 27
1,540 SR
1,434 Elo+
Heimdallr
Heimdallr
AlvisxD
Heimdallr
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
44W - 37L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
KadaFIN
Jormungandr
Level 28
God Stats
8W - 5L
1,634 SR
Queue Stats
44W - 37L
1,435 Elo+
Party 2
Nemesis
Nemesis
Runeon228
Nemesis
Level 24
God Stats
24W - 27L
1,435 SR
Queue Stats
110W - 118L
1,437 Elo+
Solo
Anubis
Anubis
Tr4PExE
Anubis
Level 28
God Stats
10W - 3L
1,821 SR
Queue Stats
44W - 37L
1,435 Elo+
Party 2
Osiris
Osiris
vigo03epicness
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErenD
Fenrir
17
5 / 8 / 2
12,117
485
18,077
26,572
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 7 / 1
11,661
466
13,295
20,452
7,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
YasinErdem
Vamana
17
2 / 6 / 3
11,050
442
7,525
19,513
9,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 7 / 4
9,769
391
5,544
22,372
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 10 / 4
9,970
399
6,047
14,500
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlvisxD
Heimdallr
19
4 / 4 / 14
12,922
517
15,221
15,215
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
KadaFIN
Jormungandr
19
9 / 0 / 17
13,349
534
17,461
18,575
18,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Runeon228
Nemesis
20
10 / 2 / 8
15,316
613
20,081
21,310
11,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Tr4PExE
Anubis
20
11 / 2 / 10
14,742
590
18,027
13,899
7,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 12
12,670
507
10,153
20,093
16,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
10
Kills
38
38
Deaths
10
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlvisxD
Heimdallr
4
4
14
2.75
L
Fenrir
ErenD
Fenrir
5
8
2
0.75
W
Jormungandr
KadaFIN
Jormungandr
9
0
17
17.5
L
3
7
1
0.5
W
Nemesis
Runeon228
Nemesis
10
2
8
7
W
Anubis
Tr4PExE
Anubis
11
2
10
8
L
Vamana
YasinErdem
Vamana
2
6
3
0.58
L
0
7
4
0.29
L
0
10
4
0.2
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,488
Damage
80,943
103,409
Taken
89,092
48,286
Mitigated
59,570
18,808
Healing
33,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlvisxD
Heimdallr
15,221
7,045
0
4,881
15,215
5,984
3,185
616
14,599
0
75,202
L
Fenrir
ErenD
Fenrir
18,077
4,862
0
5,684
26,572
10,874
0
8,063
18,509
0
72,522
W
Jormungandr
KadaFIN
Jormungandr
17,461
3,554
1,204
5,240
18,575
18,771
955
4,463
14,112
55,718
0
L
13,295
5,397
0
5,683
20,452
7,110
4,452
8,157
12,295
0
89,415
W
Nemesis
Runeon228
Nemesis
20,081
10,964
0
7,085
21,310
11,640
3,932
3,208
18,102
0
128,799
W
Anubis
Tr4PExE
Anubis
18,027
2,067
0
8,672
13,899
7,077
5,257
4,264
8,205
104,180
0
L
Vamana
YasinErdem
Vamana
7,525
3,067
0
4,072
19,513
9,639
366
5,420
14,093
0
50,263
L
5,544
943
0
1,252
22,372
16,965
0
8,844
13,528
19,538
0
L
6,047
1,826
411
1,706
14,500
3,698
378
5,004
9,496
56,225
0
W
10,153
3,282
0
6,609
20,093
16,098
2,153
3,248
16,845
0
48,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
68,999
476
Minions Killed
588
0
Camps Cleared
0
2,339,365
Distance Traveled
2,353,117
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,922
517
118
5
0
467,630
5
L
Fenrir
12,117
485
99
4
0
578,466
2
W
Jormungandr
13,349
534
54
2
0
492,034
2
L
Anhur
11,661
466
152
6
0
436,883
0
W
Nemesis
15,316
613
182
7
0
550,359
8
W
Anubis
14,742
590
161
6
0
411,268
2
L
Vamana
11,050
442
95
4
0
480,035
1
L
Ymir
9,769
391
22
1
0
451,807
4
L
Ra
9,970
399
108
4
0
392,174
0
W
Osiris
12,670
507
73
3
0
431,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role