Player Matchup

Nemesis
Nemesis
BlackMather228
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1
Danzaburou
Danzaburou
DanteZenenno
Danzaburou
Level 4
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Loki
Loki
FakeKaiki
Loki
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
Hexivion
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Kali
Kali
Quaskasten
Kali
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 24L
965 Elo+
Solo
Team Averages
Level 5
1,438 SR
1,288 Elo+

VS

Team Averages
Level 24
1,395 SR
1,245 Elo+
Izanami
Izanami
Cookycorn
Izanami
Level 27
God Stats
13W - 37L
1,262 SR
Queue Stats
35W - 88L
1,208 Elo+
Party 3
Tiamat
Tiamat
LUX3rOnOsu
Tiamat
Level 14
God Stats
7W - 11L
1,338 SR
Queue Stats
27W - 30L
1,295 Elo+
Party 2
Anubis
Anubis
MssomCooky
Anubis
Level 22
God Stats
17W - 31L
1,313 SR
Queue Stats
18W - 50L
1,195 Elo+
Party 3
Cerberus
Cerberus
Witcherio
Cerberus
Level 42
God Stats
5W - 2L
1,508 SR
Queue Stats
48W - 104L
1,229 Elo+
Party 3
Chaac
Chaac
XzKIRYUzX
Chaac
Level 14
God Stats
3W - 2L
1,553 SR
Queue Stats
24W - 32L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 6
9,068
363
2,837
13,830
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DanteZenenno
Danzaburou
12
2 / 7 / 6
9,358
374
8,898
10,664
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
20
25 / 5 / 1
14,387
575
33,343
22,381
8,006
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Hexivion
Chernobog
17
6 / 11 / 6
11,676
467
12,182
18,130
6,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 9 / 5
10,794
432
11,903
23,329
10,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cookycorn
Izanami
18
8 / 4 / 9
12,104
484
6,382
13,561
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
LUX3rOnOsu
Tiamat
18
4 / 9 / 9
12,372
495
12,781
18,161
10,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
MssomCooky
Anubis
19
7 / 12 / 3
13,300
532
14,481
21,820
12,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Witcherio
Cerberus
20
15 / 6 / 9
15,489
620
17,889
26,218
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
XzKIRYUzX
Chaac
17
4 / 8 / 13
11,501
460
6,847
19,659
11,908
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
39
Kills
38
40
Deaths
39
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Izanami
Cookycorn
Izanami
8
4
9
3.13
L
Danzaburou
DanteZenenno
Danzaburou
2
7
6
0.71
L
Loki
25
5
1
5.1
L
Chernobog
Hexivion
Chernobog
6
11
6
0.82
W
Tiamat
LUX3rOnOsu
Tiamat
4
9
9
0.94
W
Anubis
MssomCooky
Anubis
7
12
3
0.71
L
3
9
5
0.61
W
Cerberus
Witcherio
Cerberus
15
6
9
3.25
W
Chaac
XzKIRYUzX
Chaac
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,163
Damage
58,380
88,334
Taken
99,419
32,821
Mitigated
57,634
11,679
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,837
1,082
0
1,528
13,830
4,404
380
5,772
8,018
0
22,904
W
Izanami
Cookycorn
Izanami
6,382
5,096
747
4,137
13,561
4,643
3,924
0
13,481
0
63,946
L
Danzaburou
DanteZenenno
Danzaburou
8,898
5,659
0
897
10,664
3,473
1,344
6,233
4,377
0
37,730
L
Loki
33,343
13,611
0
3,391
22,381
8,006
0
11,739
10,400
0
110,676
L
Chernobog
Hexivion
Chernobog
12,182
9,006
0
715
18,130
6,041
0
9,273
8,731
0
52,387
W
Tiamat
LUX3rOnOsu
Tiamat
12,781
1,430
510
4,246
18,161
10,829
1,871
0
18,161
63,513
0
W
Anubis
MssomCooky
Anubis
14,481
2,477
0
5,015
21,820
12,239
4,524
0
21,820
94,600
0
L
11,903
7,293
0
5,148
23,329
10,897
210
12,095
10,876
0
55,314
W
Cerberus
Witcherio
Cerberus
17,889
1,148
1,434
8,978
26,218
18,015
963
0
26,218
90,016
0
W
Chaac
XzKIRYUzX
Chaac
6,847
1,584
0
1,992
19,659
11,908
1,175
0
19,659
0
25,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,283
Gold Earned
64,766
385
Minions Killed
530
0
Camps Cleared
0
1,862,833
Distance Traveled
2,098,694
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,068
363
27
1
0
312,476
2
W
Izanami
12,104
484
96
4
0
411,150
2
L
Danzaburou
9,358
374
64
3
0
258,847
0
L
Loki
14,387
575
130
5
0
454,743
0
L
Chernobog
11,676
467
82
3
0
423,653
1
W
Tiamat
12,372
495
122
5
0
438,167
3
W
Anubis
13,300
532
141
6
0
295,935
0
L
Kali
10,794
432
82
3
0
413,114
1
W
Cerberus
15,489
620
153
6
0
476,478
1
W
Chaac
11,501
460
18
1
0
476,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role