Player Matchup

Osiris
Osiris
Buttholes89
Osiris
Level 8
God Stats
5W - 2L
1,712 SR
Queue Stats
55W - 13L
1,880 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HammondMain
Ah Muzen Cab
Level 85
God Stats
7W - 0L
1,751 SR
Queue Stats
156W - 27L
1,841 Elo+
Party 2
Thoth
Thoth
ipaymytaxes
Thoth
Level 15
God Stats
2W - 1L
1,288 SR
Queue Stats
37W - 15L
1,769 Elo+
Party 2
Team Averages
Level 36
1,584 SR
1,830 Elo+

VS

Team Averages
Level 80
1,655 SR
1,658 Elo+
Medusa
Medusa
Kewds
Medusa
Level 98
God Stats
4W - 1L
1,765 SR
Queue Stats
174W - 128L
1,676 Elo+
Party 1
Thoth
Thoth
SYSTEMGLITCH152
Thoth
Level 29
God Stats
34W - 18L
1,699 SR
Queue Stats
110W - 87L
1,674 Elo+
Party 1
Ravana
Ravana
SublimeWasabi
Ravana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 136L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 3 / 13
9,264
713
8,901
19,258
21,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
HammondMain
Ah Muzen Cab
15
7 / 4 / 8
10,351
796
14,295
11,205
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 4 / 6
10,089
776
11,600
10,144
3,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kewds
Medusa
12
3 / 5 / 6
9,215
709
9,094
12,561
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 6
9,496
730
13,348
9,776
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 6 / 5
9,495
730
5,810
16,259
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
15
Kills
11
11
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
3
13
2.5
W
Ah Muzen Cab
HammondMain
Ah Muzen Cab
7
4
8
2.75
L
Medusa
Kewds
Medusa
3
5
6
1.2
L
4
4
6
1.75
L
4
6
5
1.08
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
28,252
40,607
Taken
38,596
29,229
Mitigated
22,126
8,565
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,901
2,588
0
3,865
19,258
21,387
30
5,136
13,164
677
28,685
W
Ah Muzen Cab
HammondMain
Ah Muzen Cab
14,295
7,506
0
2,517
11,205
4,195
1,977
3,754
7,086
0
45,718
L
Medusa
Kewds
Medusa
9,094
5,161
0
1,578
12,561
4,129
0
5,033
7,528
0
26,324
L
13,348
206
0
2,199
9,776
3,077
733
3,271
6,505
29,537
0
L
5,810
869
0
3,989
16,259
14,920
214
3,973
12,286
4,668
15,516
W
11,600
263
0
2,183
10,144
3,647
227
4,553
5,265
43,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,704
Gold Earned
28,206
150
Minions Killed
129
0
Camps Cleared
0
756,026
Distance Traveled
696,456
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,264
713
40
3
0
270,334
3
W
Ah Muzen Cab
10,351
796
48
4
0
255,253
2
L
Medusa
9,215
709
52
4
0
227,629
2
L
Thoth
9,496
730
41
3
0
223,197
0
L
Ravana
9,495
730
36
3
0
245,630
0
W
Thoth
10,089
776
62
5
0
230,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role